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100 lines
3 KiB
C++
100 lines
3 KiB
C++
class Display {
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public:
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enum {
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CURSOR = 0x01,
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FOCUS = 0x02,
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SELECT = 0x04,
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READONLY = 0x08,
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};
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virtual void PaintBackground(Draw& w, const Rect& r, const Value& q,
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Color ink, Color paper, dword style) const;
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virtual void Paint(Draw& w, const Rect& r, const Value& q,
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Color ink, Color paper, dword style) const;
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virtual Size GetStdSize(const Value& q) const;
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virtual Size RatioSize(const Value& q, int cx, int cy) const;
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#ifdef flagSO
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Display();
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#endif
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virtual ~Display();
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};
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struct AttrText {
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WString text;
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Font font;
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Color ink;
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Color paper;
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int align;
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AttrText& Ink(Color c) { ink = c; return *this; }
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AttrText& Paper(Color c) { paper = c; return *this; }
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AttrText& SetFont(Font f) { font = f; return *this; }
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AttrText& Align(int a) { align = a; return *this; }
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AttrText& Left() { return Align(ALIGN_LEFT); }
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AttrText& Center() { return Align(ALIGN_CENTER); }
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AttrText& Right() { return Align(ALIGN_RIGHT); }
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operator Value() const;
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AttrText(const char *text);
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AttrText(const wchar *text);
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AttrText(const WString& text);
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private:
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void Init();
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};
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const Display& StdDisplay();
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const Display& StdCenterDisplay();
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const Display& StdRightDisplay();
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const Display& ColorDisplay();
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const Display& SizeTextDisplay();
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const Display& ImageDisplay();
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const Display& FittedImageDisplay();
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const Display& CenteredImageDisplay();
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const Display& CenteredHighlightImageDisplay();
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const Display& DrawingDisplay();
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class ColorDisplayNull : public Display {
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public:
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#ifdef flagSO
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ColorDisplayNull(String nulltext = Null);
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virtual ~ColorDisplayNull();
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#else
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ColorDisplayNull(String nulltext = Null) : nulltext(nulltext) {}
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#endif
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virtual void Paint(Draw& w, const Rect& r, const Value& q,
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Color ink, Color paper, dword style) const;
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private:
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String nulltext;
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};
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class PaintRect : Moveable<PaintRect> {
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protected:
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Value value;
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const Display *display;
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public:
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void Paint(Draw& w, const Rect& r,
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Color ink = SColorText, Color paper = SColorPaper, dword style = 0) const;
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void Paint(Draw& w, int x, int y, int cx, int cy,
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Color ink = SColorText, Color paper = SColorPaper, dword style = 0) const;
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Size GetStdSize() const;
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Size RatioSize(int cx, int cy) const;
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Size RatioSize(Size sz) const { return RatioSize(sz.cx, sz.cy); }
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void SetDisplay(const Display& d) { display = &d; }
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void SetValue(const Value& v) { value = v; }
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void Set(const Display& d, const Value& v) { display = &d; value = v; }
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void Clear() { display = NULL; }
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const Value& GetValue() const { return value; }
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const Display& GetDisplay() const { return *display; }
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operator bool() const { return display; }
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PaintRect();
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PaintRect(const Display& display);
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PaintRect(const Display& display, const Value& val);
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};
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