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58 lines
1.3 KiB
C++
58 lines
1.3 KiB
C++
#ifndef _UApplication_MainWorkSpace_h_
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#define _UApplication_MainWorkSpace_h_
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#include <CtrlLib/CtrlLib.h>
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namespace UA{
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using namespace UPP;
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#define IMAGECLASS UAImg
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#define IMAGEFILE <UApplication/UApplication.iml>
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#include <Draw/iml_header.h>
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#define LAYOUTFILE <UApplication/UApplication.lay>
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#include <CtrlCore/lay.h>
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#define TFILE <UApplication/UApplication.t>
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#include <Core/t.h>
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class MainWorkSpace : public WithUApplicationLayout<TopWindow> {
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public:
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typedef MainWorkSpace CLASSNAME;
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MainWorkSpace();
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void Exit();
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void Options();
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void About();
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#ifdef PLATFORM_WIN32
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// Overriding default WindowProc
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virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
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#endif
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private:
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enum { LAUNCH };
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MenuBar menu;
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StatusBar status;
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int currentLanguage;
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ArrayMap<int, WString> suportedLanguagies;
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void mainMenu(Bar& CurrentBar);
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void menuFile(Bar& CurrentBar);
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void menuTools(Bar& CurrentBar);
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void menuHelp(Bar& CurrentBar);
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void trayMenu(Bar& CurrentBar);
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void refreshData();
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void hide();
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void launch();
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void perform(int NewState);
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TrayIcon trayicon;
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bool trayiconvisible;
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bool trayiconAlwaysShowTrayIcon;
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bool hideInTrayIconOnMinimize;
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bool hideInTrayIconOnClose;
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bool isHidden;
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Callback whenMinimize;
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void onMinimize();
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void onClose();
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};
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};
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#endif
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