ultimatepp/uppdev/GLCtrl/Win32GLCtrl.cpp
cxl 85eade94fa uppdev update
git-svn-id: svn://ultimatepp.org/upp/trunk@544 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2008-10-19 15:37:51 +00:00

131 lines
2.5 KiB
C++

#include "GLCtrl.h"
NAMESPACE_UPP
#ifdef PLATFORM_WIN32
#pragma comment( lib, "opengl32.lib" ) // Search For OpenGL32.lib While Linking
#pragma comment( lib, "glu32.lib" ) // Search For GLu32.lib While Linking
GLCtrl::GLCtrl()
{
hDC = NULL;
hRC = NULL;
glpane.ctrl = this;
Add(glpane.SizePos());
}
GLCtrl::~GLCtrl()
{
CloseGL();
}
void GLCtrl::OpenGL()
{
HWND hwnd = glpane.GetHWND();
if(!hwnd)
return;
hDC = ::GetDC(hwnd);
if(!hDC)
return;
PIXELFORMATDESCRIPTOR pfd;
memset(&pfd, 0, sizeof(pfd));
pfd.nSize = sizeof(pfd);
pfd.nVersion = 1;
pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER | 0x00008000;
pfd.iPixelType = PFD_TYPE_RGBA;
pfd.cColorBits = 32;
pfd.cDepthBits = 32;
pfd.iLayerType = PFD_MAIN_PLANE;
int pf = ChoosePixelFormat(hDC, &pfd);
if(!pf) {
CloseGL();
return;
}
if(!SetPixelFormat(hDC, pf, &pfd)) {
CloseGL();
return;
}
DescribePixelFormat(hDC, pf, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
hRC = wglCreateContext(hDC);
if (!hRC)
return;
wglMakeCurrent(hDC, hRC);
GLInit();
GLResize(GetSize().cx, GetSize().cy);
}
void GLCtrl::CloseGL()
{
if (hDC != NULL && hRC != NULL)
{
wglMakeCurrent(hDC, hRC);
GLDone();
wglMakeCurrent(NULL, NULL);
}
if(hRC)
wglDeleteContext(hRC);
if(hDC)
ReleaseDC(glpane.GetHWND(), hDC);
}
void GLCtrl::GLPaint()
{
WhenGLPaint();
}
void GLCtrl::GLPane::State(int reason)
{
if (reason == CLOSE)
ctrl->CloseGL();
if (reason == LAYOUTPOS && ctrl->hDC != NULL && ctrl->hRC != NULL)
{
wglMakeCurrent(ctrl->hDC, ctrl->hRC);
ctrl->GLResize(GetSize().cx, GetSize().cy);
wglMakeCurrent(NULL, NULL);
}
DHCtrl::State(reason);
if (reason == OPEN)
ctrl->OpenGL();
}
LRESULT GLCtrl::GLPane::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
{
if(message == WM_PAINT && ctrl->hDC && ctrl->hRC)
{
PAINTSTRUCT ps;
BeginPaint(GetHWND(), &ps);
wglMakeCurrent(ctrl->hDC, ctrl->hRC);
ctrl->GLPaint();
glFlush();
glFinish();
SwapBuffers(ctrl->hDC);
wglMakeCurrent(NULL, NULL);
EndPaint(GetHWND(), &ps);
return 0;
}
else if(message == WM_ERASEBKGND)
return 1;
return DHCtrl::WindowProc(message, wParam, lParam);
}
Vector<int> GLCtrl::Pick(int x, int y)
{
wglMakeCurrent(hDC, hRC);
Vector<int> result = _picking.Pick(x, y, THISBACK2(GLResize, GetSize().cx, GetSize().cy), THISBACK(GLPickingPaint));
wglMakeCurrent(NULL, NULL);
return result;
}
#endif
END_UPP_NAMESPACE