ultimatepp/uppdev/Bloat/Bloat.cpp
cxl 351994a6cc Adding uppdev....
git-svn-id: svn://ultimatepp.org/upp/trunk@328 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2008-08-15 08:36:24 +00:00

81 lines
1.2 KiB
C++

#include <Core/Core.h>
#include <vector>
#include <map>
using namespace Upp;
using namespace std;
//#define TESTSTL
#ifdef TESTSTL
struct Foo1 {
int a, b;
Foo1(int a, int b) : a(a), b(b) {}
Foo1() {}
};
struct Foo2 {
int a;
float b;
Foo2(int a, int b) : a(a), b(b) {}
Foo2() {}
};
CONSOLE_APP_MAIN
{
std::string key = "key";
vector<int> fa;
fa.push_back(10);
map<string, int> fb;
fb[key] = 10;
std::vector<Foo1> x;
x.push_back(Foo1(1, 2));
std::map<std::string, Foo1> map1;
map1[key].a = 10;
std::map<std::string, Foo2> map2;
map2[key].a = 10;
}
#else
struct Foo1 : Moveable<Foo1> {
int a, b;
Foo1(int a, int b) : a(a), b(b) {}
Foo1() {}
};
struct Foo2 : Moveable<Foo2> {
int a;
float b;
Foo2(int a, int b) : a(a), b(b) {}
Foo2() {}
};
int main(int, const char **)
{
std::string k = "key";
vector<int> fa;
fa.push_back(10);
map<string, int> fb;
fb[k] = 10;
Vector<Foo1> x;
x.Add(Foo1(1, 2));
String key = "key";
VectorMap<String, Foo1> map1;
map1.GetAdd(key).a = 10;
VectorMap<String, Foo2> map2;
map2.GetAdd(key).a = 10;
}
#endif