ultimatepp/uppsrc/Painter/Path.cpp
mirek-fidler 2d0f19053a
Painter2 (#182)
Painter improvements: Multithreaded rendering improved, new image filter (like Lanczos 3) option, image mapping is now more precise
2023-12-24 15:21:23 +01:00

175 lines
4 KiB
C++

#include "Painter.h"
#define LLOG(x) // DLOG(x)
namespace Upp {
void BufferPainter::ClearPath()
{
current = move = Null;
ccontrol = qcontrol = Pointf(0, 0);
path_info->ischar = false;
path_info->path_min = Pointf(1e200, 1e200);
path_info->path_max = -Pointf(1e200, 1e200);
path_info->path.SetCount(1);
Vector<byte>& p = path_info->path.Top();
if(path_info->path.Top().GetCount() > 2048) {
p.Clear();
p.Reserve(1024);
}
else
p.SetCount(0);
}
void BufferPainter::DoPath0()
{
path_index = (path_index + co) & (BATCH_SIZE - 1);
path_info = &paths[path_index];
ClearPath();
pathattr = attr;
current = Pointf(0, 0);
}
Pointf BufferPainter::PathPoint(const Pointf& p, bool rel)
{
DoPath();
Pointf r;
r.x = IsNull(p.x) ? current.x : rel ? p.x + current.x : p.x;
r.y = IsNull(p.y) ? current.y : rel ? p.y + current.y : p.y;
if(dopreclip) {
path_info->path_min = min(r, path_info->path_min);
path_info->path_max = max(r, path_info->path_max);
}
return r;
}
Pointf BufferPainter::EndPoint(const Pointf& p, bool rel)
{
return current = PathPoint(p, rel);
}
template <class T> T& BufferPainter::PathAdd(int type)
{
Vector<byte>& p = path_info->path.Top();
int l = p.GetCount();
p.SetCount(l + sizeof(T));
T *e = (T *)(p.begin() + l);
e->type = type;
return *e;
}
void BufferPainter::ClearOp(const RGBA& color)
{
Finish();
if(co && mode != MODE_NOAA) { // schedule for late clear during rendering
if(!co_clear)
co_clear.Alloc(ip->GetHeight());
memset(~co_clear, 1, ip->GetHeight());
co_clear_color = color;
}
else
UPP::Fill(~*ip, color, ip->GetLength());
if(color.a == 255)
ip->SetKind(IMAGE_OPAQUE);
}
void BufferPainter::MoveOp(const Pointf& p, bool rel)
{
LLOG("@ MoveOp " << p << ", " << rel);
move = ccontrol = qcontrol = EndPoint(p, rel);
PathAdd<LinearData>(MOVE).p = move;
}
force_inline
void BufferPainter::DoMove0()
{
if(IsNull(move))
MoveOp(Pointf(0, 0), false);
}
void BufferPainter::LineOp(const Pointf& p, bool rel)
{
DoMove0();
PathAdd<LinearData>(LINE).p = ccontrol = qcontrol = EndPoint(p, rel);
}
void BufferPainter::QuadraticOp(const Pointf& p1, const Pointf& p, bool rel)
{
LLOG("@ QuadraticOp " << p1 << ", " << p << ", " << rel);
DoMove0();
auto& m = PathAdd<QuadraticData>(QUADRATIC);
qcontrol = m.p1 = PathPoint(p1, rel);
m.p = EndPoint(p, rel);
}
void BufferPainter::QuadraticOp(const Pointf& p, bool rel)
{
QuadraticOp(2.0 * current - qcontrol, p, rel);
}
void BufferPainter::CubicOp(const Pointf& p1, const Pointf& p2, const Pointf& p, bool rel)
{
LLOG("@ CubicOp " << p1 << ", " << p1 << ", " << p << ", " << rel);
DoMove0();
auto& m = PathAdd<CubicData>(CUBIC);
m.p1 = PathPoint(p1, rel);
ccontrol = m.p2 = PathPoint(p2, rel);
m.p = EndPoint(p, rel);
}
void BufferPainter::CubicOp(const Pointf& p2, const Pointf& p, bool rel)
{
CubicOp(2.0 * current - ccontrol, p2, p, rel);
}
void BufferPainter::ArcOp(const Pointf& c, const Pointf& r, double angle, double sweep, bool rel)
{
LLOG("@ ArcOp " << c << ", " << r << ", " << angle << ", " << sweep << ", " << rel);
DoMove0();
DoArc(PathPoint(c, rel), r, angle, sweep, 0);
}
void BufferPainter::SvgArcOp(const Pointf& r, double xangle, bool large, bool sweep,
const Pointf& p, bool rel)
{
LLOG("@ SvgArcOp " << r << ", " << xangle << ", " << large << ", " << sweep << ", " << p << ", " << rel);
DoMove0();
Pointf c = current;
DoSvgArc(r, xangle, large, sweep, EndPoint(p, rel), c);
}
void BufferPainter::CloseOp()
{
LLOG("@ CloseOp");
if(!IsNull(current) && !IsNull(move) && current != move) {
Line(move);
move = Null;
}
}
void BufferPainter::DivOp()
{
LLOG("@ DivOp");
CloseOp();
path_info->path.Add();
}
void BufferPainter::CharacterOp(const Pointf& p, int ch, Font fnt)
{
LLOG("@ CharacterOp " << p << ", " << ch << ", " << fnt);
#if 0
DoMove0();
PaintCharacter(*this, p, ch, fnt);
#else
move = current = EndPoint(p, false);
auto& m = PathAdd<CharData>(CHAR);
m.p = EndPoint(p, false);
m.ch = ch;
m.fnt = fnt;
path_info->ischar = true;
EvenOdd();
#endif
}
}