ultimatepp/uppdev/SDL20/Window.cpp
cxl 066794e213 .uppdev
git-svn-id: svn://ultimatepp.org/upp/trunk@6167 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2013-07-06 11:19:06 +00:00

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881 B
C++

#include "SDL20.h"
NAMESPACE_UPP
bool SDLWindow::Create(const Rect& rect, const char *title)
{
win = SDL_CreateWindow(title, rect.left, rect.top, rect.GetWidth(), rect.GetHeight(),
SDL_WINDOW_SHOWN);
if(!win)
return false;
MemoryIgnoreLeaksBegin();
ren = SDL_CreateRenderer(win, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
MemoryIgnoreLeaksEnd();
if(!ren) {
Destroy();
return false;
}
INTERLOCKED {
static int64 h;
serial = h++;
}
return true;
}
void SDLWindow::Destroy()
{
if(ren) {
SDL_DestroyRenderer(ren);
ren = NULL;
}
if(win) {
SDL_DestroyWindow(win);
win = NULL;
}
}
void SDLWindow::Present()
{
if(ren)
SDL_RenderPresent(ren);
}
SDLWindow::SDLWindow()
{
ren = NULL;
win = NULL;
}
SDLWindow::~SDLWindow()
{
Destroy();
}
END_UPP_NAMESPACE