ultimatepp/uppdev/Rescale/main.cpp
cxl a87f85b5a2 .uppdev
git-svn-id: svn://ultimatepp.org/upp/trunk@6015 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2013-05-01 15:14:38 +00:00

37 lines
885 B
C++

#include <CtrlLib/CtrlLib.h>
using namespace Upp;
const int mg = 6;
struct MyApp : TopWindow {
Size msz;
virtual void Paint(Draw& w) {
Size sz = GetSize();
w.DrawRect(GetSize(), White());
const int at = 64 * mg + 20;
w.DrawImage(5, 0, Magnify(RescaleFilter(RescaleImg::test(), msz, FILTER_BILINEAR), mg, mg));
w.DrawImage(sz.cx - msz.cx * mg, 0, Magnify(RescaleFilter(RescaleImg::test(), msz, Null), mg, mg));
// w.DrawImage(5, at, Magnify(RescaleFilter(RescaleImg::test(), 32, 32, FILTER_BILINEAR), mg, mg));
// w.DrawImage(at, at, Magnify(Rescale(RescaleImg::test(), 32, 32), mg, mg));
}
virtual void MouseMove(Point p, dword keyflags)
{
msz = p / mg;
Refresh();
}
MyApp() {
msz = Size(0, 0);
Maximize();
}
};
GUI_APP_MAIN
{
// RescaleFilter(RescaleImg::test(), 32, 32, FILTER_BILINEAR);
MyApp().Run();
}