ultimatepp/bazaar/Scatter/Scatter.h
koldo d2c1bb3548 Scatter: Added GetNewPattern and fixed IsGui() problem detected by Didier
git-svn-id: svn://ultimatepp.org/upp/trunk@4340 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2011-12-22 22:27:26 +00:00

393 lines
14 KiB
C++

/*
ScatterChart Control
V0.6, Sept. 2007
Copyright (C) 2006-2007, Andrei-Catalin
*/
#ifndef _Scatter_Scatter_h
#define _Scatter_Scatter_h
#include "PopUpText.h"
#include <plugin/jpg/jpg.h>
using namespace Upp;
typedef Pointf XY;
class Scatter : public StaticRect {
public:
enum MarkStyle
{
CIRCLE,
RECTANGLE,
SQUARE,
TRIANGLE,
CROSS,
X,
RHOMB
};
enum Formats
{
EXP,
MON,
DY,
CUSTOM
};
#define LINE_DOTTED "o..."
#define LINE_DOTTED_SEP "o..........."
#define LINE_DASHED "oooooo......"
#define LINE_DASH_DOT "ooooo...o..."
#define LINE_SOLID "oooooooooooo"
Callback3<String&, int, double> cbModifFormatX, cbModifFormatDeltaX;
Callback3<String&, int, double> cbModifFormatY, cbModifFormatDeltaY;
Callback3<String&, int, double> cbModifFormatY2, cbModifFormatDeltaY2;
virtual void Paint(Draw& w);
virtual void LeftDown(Point, dword);
virtual void LeftUp(Point, dword);
virtual void MiddleDown(Point, dword);
virtual void MouseMove(Point, dword);
virtual void MiddleUp(Point, dword);
virtual void RightDown(Point, dword);
virtual void RightUp(Point, dword);
virtual void MouseLeave();
virtual void MouseWheel(Point, int zdelta, dword);
Callback WhenZoomScroll;
Callback WhenSetRange;
Callback WhenSetXYMin;
enum MouseAction {NO_ACTION = 0, SCROLL, ZOOM_H_ENL, ZOOM_H_RED, ZOOM_V_ENL, ZOOM_V_RED, SHOW_INFO, CONTEXT_MENU};
struct MouseBehaviour {
bool ctrl;
bool alt;
bool shift;
bool left;
bool middle;
int middleWheel;
bool right;
MouseAction action;
};
#define MAX_MOUSEBEHAVIOR 20
bool SetMouseBehavior(MouseBehaviour *_mouseBehavior);
Scatter& SetColor(const class::Color& _color);
Scatter& SetTitle(const String& _title);
Scatter& SetTitleFont(const Font& fontTitle);
Scatter& SetTitleColor(const class::Color& colorTitle);
void SetLabels(const WString& _xLabel, const WString& _yLabel, const WString& _yLabel2 = "");
Scatter& SetLabelX(const WString& _xLabel);
Scatter& SetLabelY(const WString& _yLabel);
Scatter& SetLabelY2(const WString& _yLabel);
Scatter& SetLabelsFont(const Font& fontLabels);
Font GetLabelsFont() {return labelsFont;};
Scatter& SetLabelsColor(const class::Color& colorLabels);
Scatter& SetPlotAreaPoz(const int& poz_x,const int& poz_y);
Scatter& H_Border(const int& poz_x);
Scatter& V_Border(const int& poz_y);
Scatter& SetPlotAreaColor(const class::Color& p_a_color);
Scatter& SetAxisColor(const class::Color& axis_color);
Scatter& SetAxisWidth(const int& axis_width);
Scatter& SetGridColor(const class::Color& grid_color);
Scatter& SetGridWidth(const int& grid_width);
Scatter& ShowVGrid(const bool& show);
Scatter& ShowHGrid(const bool& show);
Scatter& ShowLegend(const bool& show=true);
Scatter& SetLegendWeight(const int& weight);
Scatter& ShowContextMenu(const bool& show=true) {showContextMenu = show; return *this;}
Scatter& SetAntialiasing(const bool& aa=true);
void FitToData(bool Y = false);
void Zoom(double scale, bool hor = true, bool ver = true);
void Scroll(double factorX, double factorY);
Scatter& SetRange(double rx, double ry, double ry2 = 100);
double GetXRange()const {return xRange;}
double GetYRange()const {return yRange;}
double GetY2Range()const {return yRange2;}
Scatter& SetMajorUnits(double ux, double uy);
double GetMajorUnitsX() {return xMajorUnit;}
double GetMajorUnitsY() {return yMajorUnit;}
Scatter& SetMinUnits(double ux, double uy);
double GetXMinUnit () const {return xMinUnit;}
double GetYMinUnit () const {return yMinUnit;}
Scatter& SetXYMin(double xmin,double ymin,double ymin2 = 0);
double GetXMin () const {return xMin;}
double GetYMin () const {return yMin;}
double GetYMin2 () const {return yMin2;}
void SetPopText(const String x, const String y1, const String y2) {popTextX = x; popTextY = y1; popTextY2 = y2;}
void Graduation_FormatX(Formats fi);
void Graduation_FormatY(Formats fi);
void Graduation_FormatY2(Formats fi);
Scatter& SetMouseHandling(bool valx = true, bool valy = false);
Scatter &AddSeries(Vector<XY> & points,const String& legend="", const bool& join=false,const class::Color& pcolor=LtBlue,const int& width=30,const int& thickness=6);
Scatter &Stroke(int width = 30, class::Color pcolor = Null, String pattern = Null);
Scatter &Mark(int thickness = 6, class::Color pcolor = Null, MarkStyle style = CIRCLE);
Scatter &HideMark() {vShowMark[vShowMark.GetCount()-1] = false; Refresh(); return *this;}
Scatter &SetPattern(const String pattern);
inline bool IsValid(const int& j) const {return (j>=0 && j<vPointsData.GetCount());}
Scatter& SetDrawXReticle(bool set = true);
Scatter& SetDrawYReticle(bool set = true);
Scatter& SetDrawY2Reticle(bool set = true);
void SetData(const int& nbSeries, const int& index, const XY & point);
void AddPoint(const int& nbSeries, const XY & point,const bool& refresh=true );
void InsertPoint(const int& nbSeries, const int& index,const XY & point);
void RemovePoint(const int& nbSeries, const int& index);
void SetDataColor(const int& j,const class::Color& pcolor);
void SetFunctColor(const int& j, const class::Color& fcolor);
class::Color GetDataColor (const int& j) const;
class::Color GetFunctColor (const int& j) const;
void SetDataThickness(const int& j, const int& thick_dots);
void SetFunctThickness(const int& j,const int& thick_dots);
int GetDataThickness(const int& j) const;
int GetFunctThickness(const int& j) const;
void SetMarkWidth(const int& j, const int& width_dots);
int GetMarkWidth(const int& j) const;
void SetMarkStyle(const int& j, MarkStyle noStyle);
int GetMarkStyle(const int& j) const;
void SetMarkColor(const int& j, const class::Color& pcolor);
::Color GetMarkColor (const int& j) const;
void SetShowMark(const int& j, const bool& show=true);
bool IsMarkShow(const int& j) const throw (Exc);
void SetJoin(const int& j, const bool& join=true);
bool IsJoined(const int& j) const throw (Exc);
void SetSmooth(const int& j, const bool& smooth=true);
bool IsSmooth(const int& j) const throw (Exc);
void SetDataPrimaryY(const int& j, const bool& primary=true);
Scatter &SetDataPrimaryY(const bool& primary);
bool IsDataPrimaryY(const int& j) const throw (Exc);
void SetFunctPrimaryY(const int& j, const bool& primary=true);
Scatter &SetFunctPrimaryY(const bool& primary);
bool IsFunctPrimaryY(const int& j) const throw (Exc);
void SetSequentialX(const int& j, const bool& sequential = true);
Scatter &SetSequentialX(const bool& sequential = true);
Scatter &SetSequentialXAll(const bool& sequential = true);
void RemoveSeries(const int& j);
void RemoveAllSeries();
void SetData(const int& nbSeries, Vector<XY> & points);
const Vector<Vector<XY> > & GetPData() const {return vPointsData;}
const Vector<Vector<XY> > & GetFData() const {return vFunctionData;}
const Vector<String> & GetPLegend() const {return vLegend;}
const Vector<String> & GetFLegend() const {return vFLegend;}
typedef Callback2<double&, double> PlotFunc; //y = f(x)
typedef Callback2<XY&, double> PlotParamFunc;// (x,y) = f(t)
void PlotFunction(PlotFunc, const String& legend="", const class::Color& fcolor=Green,const int& weight=6);
void PlotParaFunction(PlotParamFunc, const String& legend="", const class::Color& fcolor=Green,const int& weight=6,const int& Np=100);
inline static void PlotFuncCB(double& y, double x, double (*f)(double)) { y = f(x); }
void PlotFunction(double (*f)(double),const String& legend="", const class::Color& fcolor=Green,const int& weight=6)
{
PlotFunction(callback1(&PlotFuncCB, f), legend, fcolor, weight);
}
inline static void PlotParamFuncCB(XY& xy, double t, XY (*pf)(double)) { xy = pf(t); }
void PlotParaFunction(XY (*pf)(double),const String& legend="", const class::Color& fcolor=Green,const int& weight=6,const int& Np=100)
{
PlotParaFunction(callback1(&PlotParamFuncCB, pf), legend, fcolor, weight, Np);
}
Scatter &SetFunctPattern(const String pattern);
void RemoveFSeries(const int& j);
void RemoveAllFSeries();
Scatter &ShowInfo(bool show=true);
void ProcessPopUp(const Point & pt);
Drawing GetDrawing()const;
Image GetImage(const int& scale=1);
#ifdef PLATFORM_WIN32
void SaveAsMetafile(const char* file)const;
#endif
void SaveToClipboard(bool saveAsMetafile = false);
void SaveToImage(String fileName = Null);
Scatter& LogX(const bool& logx=true) {logX=logx; return *this;}
Scatter& LogY(const bool& logy=true) {logY=logy; return *this;}
Scatter& LogY2(const bool& logy=true) {logY2=logy; return *this;}
Scatter& SetMinZoom(double x, double y = -1) {minXZoom = x; minYZoom = y; return *this;};
Scatter& SetMaxZoom(double x, double y = -1) {maxXZoom = x; maxYZoom = y; return *this;};
Scatter& SetFastViewX(bool set = true) {fastViewX = set; return *this;};
Font& GetTitleFont() {return titleFont;};
int GetH_Border() {return px;};
int GetV_Border() {return py;};
double GetXByPoint(const int x);
double GetYByPoint(const int y);
double GetY2ByPoint(const int y);
double GetXPointByValue(const double x);
double GetYPointByValue(const double y);
private:
class ::Color graphColor;
String title;
Font titleFont;
class::Color titleColor;
WString xLabel, yLabel, yLabel2;
Font labelsFont;
class::Color labelsColor;
int px, py;
class ::Color plotAreaColor;
bool fastViewX, sequentialXAll;
bool paintInfo;
Point clickPoint;
PopUpInfo popText;
String popTextX, popTextY, popTextY2;
Point popLT, popRB;
const Point offset;
class::Color axisColor;
int axisWidth;
double xRange,yRange,yRange2;
double xMin,yMin,yMin2;
double xMajorUnit,yMajorUnit,yMajorUnit2;
double xMinUnit,yMinUnit, yMinUnit2;
double minXZoom, maxXZoom, minYZoom, maxYZoom;
bool drawXReticle, drawYReticle, drawY2Reticle;
class::Color gridColor;
int gridWidth;
bool drawVGrid, drawHGrid;
bool logX, logY, logY2;
int butDownX, butDownY;
bool isScrolling, isLabelPopUp;
Vector<Vector<XY> > vPointsData,vFunctionData;
Vector<bool> vFPrimaryY, vPPrimaryY;
Vector<bool> /*vFSequential, */vPSequential;
Vector<String> vFPattern, vPPattern;
Vector<PlotFunc> vAdress;
Vector<class::Color> vPColors,vFColors;
Vector<int> vFThickness,vPThickness;
Vector<int> vPWidth;
Vector<bool> vJoin;
Vector<bool> vSmooth;
Vector<class::Color> vMarkColors;
Vector<bool> vShowMark;
Vector<int> vMarkStyles;
Vector<String> vLegend;
Vector<String> vFLegend;
bool showLegend;
int legendWeight;
bool antialiasing;
bool mouseHandlingX, mouseHandlingY;
bool showContextMenu;
Vector<XY> Cubic (const Vector<XY>& DataSet, const int& fineness=10, double tension=0.4)const;
void DrawLegend(Draw& w,const int& scale) const;
MouseBehaviour *mouseBehavior;
void DoMouseAction(bool down, Point pt, MouseAction action, int value);
void ProcessMouse(bool down, Point &pt, bool ctrl, bool alt, bool shift, bool left, bool middle, int middleWheel, bool right);
void LabelPopUp(bool down, Point &pt);
void Scrolling(bool down, Point &pt, bool isOut = false);
void MouseZoom(int zdelta, bool hor, bool ver);
void SetDrawing(Draw& w, const int& scale)const;
void Circle(Draw& w, const int& scale, const Point& cp, const int& size, const class::Color& markColor)const;
void Square(Draw& w, const int& scale, const Point& cp, const int& size, const class::Color& markColor)const;
void Rectangle(Draw& w, const int& scale, const Point& cp, const int& size, const class::Color& markColor)const;
void Triangle(Draw& w, const int& scale, const Point& cp, const int& size, const class::Color& markColor)const;
void Cross(Draw& w, const int& scale, const Point& cp, const int& size, const class::Color& markColor)const;
void XFunct(Draw& w, const int& scale, const Point& cp, const int& size, const class::Color& markColor)const;
void Rhomb(Draw& w, const int& scale, const Point& cp, const int& size, const class::Color& markColor)const;
inline void DrawMark(const int& style, Draw& w, const int& scale, const Point& cp, const int& size, const class::Color& markColor)const;
static void DrawPolylineX(Draw& w, const Vector<Point> &p, int thick, const class::Color &color, String pattern, const int& scale);
static void DrawLineX(Draw& w, const int x0, const int y0, const int x1, const int y1, int thick, const class::Color &color, String pattern, const int &scale);
void AdjustMinUnitX();
void AdjustMinUnitY();
void AdjustMinUnitY2();
void ContextMenu(Bar& bar);
virtual Image CursorImage(Point p, dword keyflags);
void ExpFormat(String& s, int i, double d)
{
s=FormatDoubleExp(d,1);
}
void MonFormat(String& s, int i, double d)
{
s=Format("%Mon",int(d));
}
void DyFormat(String& s, int i, double d)
{
s=Format("%Dy",int(d));
}
static String VariableFormat(double range, double d)
{
if (fabs(d) <= 1e-15)
d = 0;
if (0.001<=range && range<0.01) return FormatDouble(d,5);
else if (0.01<=range && range<0.1) return FormatDouble(d,4);
else if (0.1<=range && range<1) return FormatDouble(d,3);
else if (1<=range && range<10) return FormatDouble(d,2);
else if (10<=range && range<100) return FormatDouble(d,1);
else if (100<=range && range<100000) return FormatDouble(d,0);
else return FormatDoubleExp(d,2);
}
String VariableFormatX(const double& d) const {return VariableFormat(xRange, d);}
String VariableFormatY(const double& d) const {return VariableFormat(yRange, d);}
String VariableFormatY2(const double& d) const {return VariableFormat(yRange2, d);}
void Plot(Draw& w, const int& scale,const int& l,const int& h) const;
public:
typedef Scatter CLASSNAME;
Scatter();
};
typedef Scatter Plot2D;
#endif