ultimatepp/bazaar/MapCommon/IMapItem.h
Sc0rch 9959d8888c MapRender: First release (FormEditorCommon, FormEditorProperties, Map, MapBG, MapCommon, MapEditor, MapRenderTest.
git-svn-id: svn://ultimatepp.org/upp/trunk@4180 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2011-11-18 06:28:11 +00:00

84 lines
2.5 KiB
C++

#ifndef MAP_COMMON__I_MAP_ITEM_H
#define MAP_COMMON__I_MAP_ITEM_H
#include "IMapEvent.h"
#include <Painter/Painter.h>
enum
{
STATE_SHOWN,
STATE_SELECTED,
STATE_FOUND,
STATE_EDIT,
PERFORM_INIT,
PERFORM_UPDATE,
PERFORM_RELEASE,
PERFORM_SEARCH
};
class IMapRender;
class IMapItem : public Pte<IMapItem>, public IMapEvent
{
public:
IMapItem(IMapRender* parent);
virtual ~IMapItem() { Clear(); }
virtual void Render(Painter* w) { Render((Draw*)w); }
virtual void Render(Draw* w) = 0;
virtual bool Contains(const Point& p) { return GetRect().Contains(p); }
virtual Point GetTopLeft() { return GetRect().TopLeft(); }
virtual Point GetCenter() { return GetRect().CenterPoint(); }
virtual Rect GetRect() = 0;
virtual void Clear() {}
virtual Rect GetRenderRect();
virtual void StatePerformed (dword state, const String& param = String()) {}
virtual void StateChanged (dword state) {}
virtual void StateOff (dword state);
virtual void StateOn (dword state);
virtual bool IsState (dword state);
virtual void PerformState (dword state, const String& param = String());
static void StatesPerformed(dword state, const String& param = String());
static void StatesChanged (dword state);
static void StatesOff (dword state);
static void StatesOn (dword state);
static bool IsAnyState (dword state);
static void PerformStates (dword state, const String& param = String());
public:
bool IsShown() { return IsState(STATE_SHOWN); }
bool IsFound() { return IsState(STATE_FOUND); }
bool IsSelected() { return IsState(STATE_SELECTED); }
void SetParent(Ptr<IMapRender> parent) { _parent = parent; }
IMapRender* GetParent() { return _parent; }
void SetTopRender(Ptr<IMapRender> render) { _topRender = render; }
IMapRender* GetTopRender() { return _topRender; }
virtual String GetItemType() = 0;
virtual double GetOpacity();
virtual dword GetQuality();
virtual Color GetClearColor();
virtual dword GetRenderType();
virtual Vector<Ptr<IMapItem> >& GetItems() { return _globalItemList; }
const virtual Vector<Ptr<IMapItem> >& GetItems() const { return _globalItemList; }
protected:
static void RegisterInGlobalList(Ptr<IMapItem> item);
static void UnregisterFromGlobalList(Ptr<IMapItem> item);
private:
IMapRender* _topRender;
IMapRender* _parent;
Vector<dword> _states;
static Vector<Ptr<IMapItem> > _globalItemList;
};
#endif