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https://github.com/ultimatepp/ultimatepp.git
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132 lines
3.6 KiB
C++
132 lines
3.6 KiB
C++
#define GUI_TELPP
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#define _TODO_ // _DBG_
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#include <Draw/Draw.h>
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#ifdef PLATFORM_POSIX
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#include <CtrlCore/stdids.h>
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#endif
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NAMESPACE_UPP
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#define IMAGECLASS FBImg
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#define IMAGEFILE <Telpp/FB.iml>
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#include <Draw/iml_header.h>
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class SystemDraw : public SDraw {
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public:
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virtual void PutImage(Point p, const Image& img, const Rect& src);
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virtual void PutRect(const Rect& r, Color color);
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public:
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enum Code {
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RECT = 0,
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IMAGE = 1,
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SETIMAGE = 2,
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INVERTRECT = 3,
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STD_CURSORIMAGE = 4,
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SETCURSORIMAGE = 5,
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CURSORIMAGE = 6,
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};
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static Index<int64> img_index[3];
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int GetImageI(int from, Index<int64>& img_index, int maxcount, const Image& img);
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int GetImageI(const Image& img);
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static void ResetI() { for(int i = 0; i < 3; i++) img_index[i].Clear(); }
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StringBuffer result;
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void Put8(int x) { result.Cat(x); }
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void Put16(int x);
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void Put32(int x);
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void Put(Point p);
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void Put(Size sz);
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void Put(const Rect& r);
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void Put(const String& s);
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bool CanSetSurface() { return false; }
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static void Flush() {}
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};
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struct BackDraw__ : public SystemDraw {
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BackDraw__() : SystemDraw() {}
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};
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class BackDraw : public BackDraw__ { // Dummy only, as we are running in GlobalBackBuffer mode
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Size size;
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Draw *painting;
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Point painting_offset;
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ImageBuffer ib;
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public:
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virtual bool IsPaintingOp(const Rect& r) const;
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public:
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void Put(SystemDraw& w, int x, int y) {}
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void Put(SystemDraw& w, Point p) { Put(w, p.x, p.y); }
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void Create(SystemDraw& w, int cx, int cy) {}
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void Create(SystemDraw& w, Size sz) { Create(w, sz.cx, sz.cy); }
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void Destroy() {}
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void SetPaintingDraw(Draw& w, Point off) { painting = &w; painting_offset = off; }
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BackDraw();
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~BackDraw();
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};
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class ImageDraw : public SImageDraw {
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public:
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ImageDraw(Size sz) : SImageDraw(sz) {}
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ImageDraw(int cx, int cy) : SImageDraw(cx, cy) {}
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};
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void DrawDragRect(SystemDraw& w, const Rect& rect1, const Rect& rect2, const Rect& clip, int n,
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Color color, uint64 pattern);
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class TopWindowFrame;
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#define GUIPLATFORM_CTRL_TOP_DECLS Ctrl *owner_window;
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#define GUIPLATFORM_CTRL_DECLS_INCLUDE <Telpp/Ctrl.h>
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#define GUIPLATFORM_PASTECLIP_DECLS \
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bool dnd; \
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friend struct DnDLoop; \
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#define GUIPLATFORM_TOPWINDOW_DECLS_INCLUDE <Telpp/Top.h>
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class PrinterJob { // Dummy only...
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NilDraw nil;
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Vector<int> pages;
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public:
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Draw& GetDraw() { return nil; }
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operator Draw&() { return GetDraw(); }
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const Vector<int>& GetPages() const { return pages; }
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int operator[](int i) const { return 0; }
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int GetPageCount() const { return 0; }
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bool Execute() { return false; }
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PrinterJob& Landscape(bool b = true) { return *this; }
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PrinterJob& MinMaxPage(int minpage, int maxpage) { return *this; }
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PrinterJob& PageCount(int n) { return *this; }
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PrinterJob& CurrentPage(int currentpage) { return *this; }
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PrinterJob& Name(const char *_name) { return *this; }
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PrinterJob(const char *name = NULL) {}
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~PrinterJob() {}
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};
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void USDLSetup(dword flags);
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void InitTelpp();
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END_UPP_NAMESPACE
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#define GUIPLATFORM_INCLUDE_AFTER <Telpp/After.h>
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