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59 lines
1.5 KiB
C++
59 lines
1.5 KiB
C++
#include "Examples.h"
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void OnPath(Painter& sw)
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{
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sw.Move(200, 300).Quadratic(400, 50, 600, 300).Quadratic(1000, 300).Stroke(1, Blue());
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for(int i = -1; i <= 16; i++) {
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sw.BeginOnPath(i / 15.0);
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sw.Move(0, -6).Line(6, 0).Line(0, 6).Close().Stroke(1, Black());
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sw.End();
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}
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}
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void OnTextPath(Painter& sw)
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{
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sw.Text(50, 50, "Hello!", Roman(350)).Stroke(1, Black());
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for(int i = 0; i <= 100; i++) {
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sw.BeginOnPath(i / 100.0);
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sw.Move(0, -6).Line(6, 0).Line(0, 6).Fill(Red());
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sw.End();
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}
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}
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void OnPathBee(Painter& sw)
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{
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sw.Move(200, 300).Quadratic(400, 50, 600, 300).Quadratic(1000, 300).Stroke(1, Blue());
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for(int i = -1; i <= 16; i++) {
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sw.BeginOnPath(i / 15.0);
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sw.DrawImage(0, -TestImg::Bee().GetHeight() / 2, TestImg::Bee());
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sw.End();
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}
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}
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void TextOnPath(Painter& sw)
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{
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Font fnt = Roman(100);
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FontInfo fi = fnt.Info();
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double pos = 0;
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const char *s = "Hello world, this is text on path!";
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int l = GetTextSize(s, fnt).cx;
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double r = l / (2 * M_PI);
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sw.Circle(300, 300, r).Stroke(1, Red());
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while(*s) {
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double w = fi[*s];
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sw.BeginOnPath(pos + w / 2, true);
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sw.Character(-w / 2, -fi.GetAscent(), *s++, fnt)
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.Fill(0, -fi.GetAscent(), Yellow(), 0, fi.GetDescent(), Blue())
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.Stroke(1, Black())
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;
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sw.End();
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pos += w;
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}
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}
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INITBLOCK {
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RegisterExample("OnPath", OnPath);
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RegisterExample("OnTextPath", OnTextPath);
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RegisterExample("OnPathBee", OnPathBee);
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RegisterExample("TextOnPath", TextOnPath);
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}
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