mirror of
https://github.com/ultimatepp/ultimatepp.git
synced 2026-05-16 14:16:09 -06:00
539 lines
12 KiB
C++
539 lines
12 KiB
C++
inline void HashBase::LinkTo(int i, Link& l, int& m)
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{
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if(m >= 0) {
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Link& bl = link[m];
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l.next = m;
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l.prev = bl.prev;
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bl.prev = i;
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link[l.prev].next = i;
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}
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else
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m = l.prev = l.next = i;
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}
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inline void HashBase::Unlink(int i, Link& l, int& m)
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{
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if(i == m) {
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if(l.next == i) {
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m = -1;
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return;
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}
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m = l.next;
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}
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link[l.next].prev = l.prev;
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link[l.prev].next = l.next;
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}
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inline void HashBase::Unlink(int i, Link& l)
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{
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Unlink(i, l, hash[i] & UNSIGNED_HIBIT ? unlinked : Mapi(i));
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}
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inline int& HashBase::Mapi(int i) const
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{
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return Maph(hash[i]);
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}
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inline int& HashBase::Maph(unsigned _hash) const
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{
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unsigned h = _hash & ~UNSIGNED_HIBIT;
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#ifdef FOLDHASH
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return map[(mcount - 1) & (((h >> 23) - (h >> 15) - (h >> 7) - h))];
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#else
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return map[h % mcount];
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#endif
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}
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inline void HashBase::DoIndex()
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{
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if(hash.GetCount() < mcount)
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FinishIndex();
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else
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Reindex();
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}
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inline int HashBase::Find(unsigned _hash) const
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{
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if(hash.GetCount() == 0) return -1;
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return Maph(_hash);
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}
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inline int HashBase::FindNext(int i) const
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{
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int q = link[i].next;
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return q == Mapi(i) ? -1 : q;
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}
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inline int HashBase::FindLast(unsigned _hash) const
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{
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if(hash.GetCount() == 0) return - 1;
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int i = Find(_hash & ~UNSIGNED_HIBIT);
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return i >= 0 ? link[i].prev : -1;
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}
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inline int HashBase::FindPrev(int i) const
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{
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int q = link[i].prev;
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return q == link[Mapi(i)].prev ? -1 : q;
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}
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inline void HashBase::Unlink(int i)
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{
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ASSERT(!IsUnlinked(i));
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hash[i] |= UNSIGNED_HIBIT;
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if(i < link.GetCount()) {
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Link& lnk = link[i];
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Unlink(i, lnk, Mapi(i));
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LinkTo(i, lnk, unlinked);
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}
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}
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template <class T, class V, class HashFn>
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AIndex<T, V, HashFn>::AIndex(const AIndex& s, int)
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: key(s.key, 0),
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hash(s.hash, 0) {}
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template <class T, class V, class HashFn>
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void AIndex<T, V, HashFn>::Hash() {
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for(int i = 0; i < key.GetCount(); i++)
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hash.Add(hashfn(key[i]));
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}
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template <class T, class V, class HashFn>
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AIndex<T, V, HashFn>& AIndex<T, V, HashFn>::operator=(pick_ V& s) {
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key = s;
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hash.Clear();
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Hash();
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return *this;
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}
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template <class T, class V, class HashFn>
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AIndex<T, V, HashFn>& AIndex<T, V, HashFn>::operator<<=(const V& s) {
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key <<= s;
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hash.Clear();
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Hash();
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return *this;
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}
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template <class T, class V, class HashFn>
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AIndex<T, V, HashFn>::AIndex(pick_ V& s) : key(s) {
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Hash();
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}
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template <class T, class V, class HashFn>
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AIndex<T, V, HashFn>::AIndex(const V& s, int) : key(s, 1) {
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Hash();
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}
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template <class T, class V, class HashFn>
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void AIndex<T, V, HashFn>::Add(const T& x, unsigned _hash) {
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key.Add(x);
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hash.Add(_hash);
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}
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template <class T, class V, class HashFn>
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void AIndex<T, V, HashFn>::Add(const T& x) {
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Add(x, hashfn(x));
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}
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template <class T, class V, class HashFn>
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int AIndex<T, V, HashFn>::FindAdd(const T& _key, unsigned _hash) {
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int i = Find(_key, _hash);
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if(i >= 0) return i;
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i = key.GetCount();
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Add(_key, _hash);
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return i;
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}
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template <class T, class V, class HashFn>
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int AIndex<T, V, HashFn>::Put(const T& x, unsigned _hash)
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{
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int q = hash.Put(_hash);
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if(q < 0) {
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q = key.GetCount();
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Add(x, _hash);
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}
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else
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key[q] = x;
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return q;
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}
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template <class T, class V, class HashFn>
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int AIndex<T, V, HashFn>::Put(const T& x)
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{
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return Put(x, hashfn(x));
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}
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template <class T, class V, class HashFn>
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int AIndex<T, V, HashFn>::FindPut(const T& _key, unsigned _hash)
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{
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int i = Find(_key, _hash);
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if(i >= 0) return i;
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return Put(_key, _hash);
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}
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template <class T, class V, class HashFn>
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int AIndex<T, V, HashFn>::FindPut(const T& key)
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{
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return FindPut(key, hashfn(key));
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}
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template <class T, class V, class HashFn>
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inline int AIndex<T, V, HashFn>::Find(const T& x, unsigned _hash) const {
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return Find0(x, hash.Find(_hash));
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}
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template <class T, class V, class HashFn>
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int AIndex<T, V, HashFn>::Find(const T& x) const {
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return Find(x, hashfn(x));
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}
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template <class T, class V, class HashFn>
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int AIndex<T, V, HashFn>::FindNext(int i) const {
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return Find0(key[i], hash.FindNext(i));
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}
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template <class T, class V, class HashFn>
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inline int AIndex<T, V, HashFn>::FindLast(const T& x, unsigned _hash) const {
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return FindB(x, hash.FindLast(_hash));
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}
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template <class T, class V, class HashFn>
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int AIndex<T, V, HashFn>::FindLast(const T& x) const {
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return FindLast(x, hashfn(x));
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}
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template <class T, class V, class HashFn>
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int AIndex<T, V, HashFn>::FindPrev(int i) const {
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return FindB(key[i], hash.FindPrev(i));
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}
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template <class T, class V, class HashFn>
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int AIndex<T, V, HashFn>::FindAdd(const T& key) {
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return FindAdd(key, hashfn(key));
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}
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template <class T, class V, class HashFn>
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void AIndex<T, V, HashFn>::Set(int i, const T& x, unsigned _hash) {
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key[i] = x;
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hash.Set(i, _hash);
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}
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template <class T, class V, class HashFn>
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void AIndex<T, V, HashFn>::Set(int i, const T& x) {
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Set(i, x, hashfn(x));
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}
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#ifdef UPP
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template <class T, class V, class HashFn>
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void AIndex<T, V, HashFn>::Serialize(Stream& s) {
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if(s.IsLoading()) ClearIndex();
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key.Serialize(s);
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hash.Serialize(s);
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}
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#endif
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template <class T, class V, class HashFn>
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int AIndex<T, V, HashFn>::UnlinkKey(const T& k, unsigned h)
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{
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int n = 0;
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int q = hash.Find(h);
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while(q >= 0) {
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int w = q;
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q = hash.FindNext(q);
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if(k == key[w]) {
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hash.Unlink(w);
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n++;
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}
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}
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return n;
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}
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template <class T, class V, class HashFn>
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int AIndex<T, V, HashFn>::UnlinkKey(const T& k)
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{
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return UnlinkKey(k, hashfn(k));
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}
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template <class T, class V, class HashFn>
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void AIndex<T, V, HashFn>::Sweep()
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{
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Vector<int> b = hash.GetUnlinked();
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Sort(b);
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Remove(b);
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}
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template <class T, class V, class HashFn>
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void AIndex<T, V, HashFn>::Insert(int i, const T& k, unsigned h) {
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key.Insert(i, k);
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hash.Insert(i, h);
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}
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template <class T, class V, class HashFn>
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void AIndex<T, V, HashFn>::Insert(int i, const T& k) {
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key.Insert(i, k);
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hash.Insert(i, hashfn(k));
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}
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template <class T, class V, class HashFn>
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void AIndex<T, V, HashFn>::Remove(int i)
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{
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key.Remove(i);
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hash.Remove(i);
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}
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template <class T, class V, class HashFn>
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void AIndex<T, V, HashFn>::Remove(int i, int count)
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{
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key.Remove(i, count);
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hash.Remove(i, count);
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}
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template <class T, class V, class HashFn>
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void AIndex<T, V, HashFn>::Remove(const int *sorted_list, int count)
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{
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key.Remove(sorted_list, count);
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hash.Remove(sorted_list, count);
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}
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template <class T, class V, class HashFn>
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void AIndex<T, V, HashFn>::Remove(const Vector<int>& sl)
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{
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Remove(sl, sl.GetCount());
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}
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template <class T, class V, class HashFn>
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int AIndex<T, V, HashFn>::RemoveKey(const T& k, unsigned h)
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{
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Vector<int> rk;
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int q = Find(k, h);
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while(q >= 0) {
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rk.Add(q);
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q = FindNext(q);
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}
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Remove(rk);
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return rk.GetCount();
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}
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template <class T, class V, class HashFn>
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int AIndex<T, V, HashFn>::RemoveKey(const T& k)
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{
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return RemoveKey(k, hashfn(k));
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}
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// ------------------
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template <class T, class HashFn>
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void ArrayIndex<T, HashFn>::Add(T *newt, unsigned _hash) {
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B::key.Add(newt);
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B::hash.Add(_hash);
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}
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template <class T, class HashFn>
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void ArrayIndex<T, HashFn>::Add(T *newt) {
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Add(newt, B::hashfn(*newt));
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}
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template <class T, class HashFn>
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void ArrayIndex<T, HashFn>::Set(int i, T *newt, unsigned _hash) {
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B::key.Set(i, newt);
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B::hash.Set(i, _hash);
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}
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template <class T, class HashFn>
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void ArrayIndex<T, HashFn>::Set(int i, T *newt) {
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Set(i, newt, B::hashfn(*newt));
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}
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// --------------------
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template <class K, class T, class V, class HashFn>
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int AMap<K, T, V, HashFn>::FindAdd(const K& k) {
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unsigned hash = key.hashfn(k);
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int i = Find(k, hash);
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if(i < 0) {
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i = GetCount();
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key.Add(k, hash);
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value.Add();
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}
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return i;
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}
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template <class K, class T, class V, class HashFn>
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int AMap<K, T, V, HashFn>::FindAdd(const K& k, const T& x) {
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unsigned hash = key.hashfn(k);
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int i = Find(k, hash);
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if(i < 0) {
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i = GetCount();
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key.Add(k, hash);
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value.Add(x);
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}
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return i;
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}
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template <class K, class T, class V, class HashFn>
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int AMap<K, T, V, HashFn>::FindAddPick(const K& k, pick_ T& x) {
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unsigned hash = key.hashfn(k);
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int i = Find(k, hash);
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if(i < 0) {
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i = GetCount();
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key.Add(k, hash);
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value.Add(x);
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}
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return i;
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}
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template <class K, class T, class V, class HashFn>
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int AMap<K, T, V, HashFn>::Put(const K& k, const T& x)
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{
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int i = key.Put(k);
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if(i < value.GetCount())
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value[i] = x;
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else {
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ASSERT(i == value.GetCount());
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value.Add(x);
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}
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return i;
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}
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template <class K, class T, class V, class HashFn>
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int AMap<K, T, V, HashFn>::PutPick(const K& k, pick_ T& x)
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{
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int i = key.Put(k);
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if(i < value.GetCount())
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value[i] = x;
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else {
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ASSERT(i == value.GetCount());
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value.AddPick(x);
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}
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return i;
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}
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template <class K, class T, class V, class HashFn>
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T& AMap<K, T, V, HashFn>::Put(const K& k)
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{
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int i = key.Put(k);
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if(i < value.GetCount())
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return value[i];
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else {
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ASSERT(i == value.GetCount());
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return value.Add();
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}
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}
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template <class K, class T, class V, class HashFn>
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int AMap<K, T, V, HashFn>::FindPut(const K& k)
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{
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unsigned hash = key.hashfn(k);
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int i = Find(k, hash);
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if(i < 0) {
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i = key.Put(k, hash);
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value.At(i);
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}
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return i;
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}
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template <class K, class T, class V, class HashFn>
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int AMap<K, T, V, HashFn>::FindPut(const K& k, const T& init)
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{
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unsigned hash = key.hashfn(k);
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int i = Find(k, hash);
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if(i < 0) {
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i = key.Put(k, hash);
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if(i >= value.GetCount()) {
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ASSERT(i == value.GetCount());
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i = value.GetCount();
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value.Add(init);
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}
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else
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value[i] = init;
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}
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return i;
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}
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template <class K, class T, class V, class HashFn>
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int AMap<K, T, V, HashFn>::FindPutPick(const K& k, pick_ T& init)
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{
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unsigned hash = key.hashfn(k);
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int i = Find(k, hash);
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if(i < 0) {
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i = key.Put(k, hash);
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value.At(i) = init;
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}
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return i;
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}
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template <class K, class T, class V, class HashFn>
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T& AMap<K, T, V, HashFn>::GetAdd(const K& k) {
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unsigned hash = key.hashfn(k);
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int i = key.Find(k, hash);
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if(i >= 0)
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return value[i];
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key.Add(k, hash);
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return value.Add();
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}
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template <class K, class T, class V, class HashFn>
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T& AMap<K, T, V, HashFn>::GetAdd(const K& k, const T& x) {
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unsigned hash = key.hashfn(k);
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int i = Find(k, hash);
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if(i >= 0) return value[i];
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key.Add(k, hash);
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value.Add(x);
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return value.Top();
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}
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template <class K, class T, class V, class HashFn>
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T& AMap<K, T, V, HashFn>::GetAddPick(const K& k, pick_ T& x) {
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unsigned hash = key.hashfn(k);
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int i = Find(k, hash);
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if(i >= 0) return value[i];
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key.Add(k, hash);
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value.AddPick(x);
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return value.Top();
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}
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template <class K, class T, class V, class HashFn>
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T& AMap<K, T, V, HashFn>::GetPut(const K& k) {
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return value[FindAdd(k)];
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}
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template <class K, class T, class V, class HashFn>
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T& AMap<K, T, V, HashFn>::GetPut(const K& k, const T& x) {
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return value[FindAdd(k, x)];
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}
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template <class K, class T, class V, class HashFn>
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T& AMap<K, T, V, HashFn>::GetPutPick(const K& k, pick_ T& x) {
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return value[FindAddPick(k, x)];
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}
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#ifdef UPP
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template <class K, class T, class V, class HashFn>
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void AMap<K, T, V, HashFn>::Serialize(Stream& s) {
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int version = 0;
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s / version % key % value;
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}
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#endif
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template <class K, class T, class V, class HashFn>
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int AMap<K, T, V, HashFn>::RemoveKey(const K& k)
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{
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Vector<int> rk;
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int q = Find(k);
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while(q >= 0) {
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rk.Add(q);
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q = FindNext(q);
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}
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Remove(rk);
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return rk.GetCount();
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}
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template <class K, class T, class V, class HashFn>
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void AMap<K, T, V, HashFn>::Sweep()
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{
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|
Vector<int> b = key.GetUnlinked();
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|
Sort(b);
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|
key.Remove(b);
|
|
value.Remove(b);
|
|
}
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