ultimatepp/rainbow/Framebuffer/DnD.cpp
cxl 60c6d288dc .developing rainbow: Framebuffer GUI backend
git-svn-id: svn://ultimatepp.org/upp/trunk@3544 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2011-06-17 19:55:53 +00:00

38 lines
767 B
C++

#include <CtrlCore/CtrlCore.h>
#ifdef GUI_FB
NAMESPACE_UPP
#define LLOG(x) // LOG(x)
// --------------------------------------------------------------------------------------------
Ptr<Ctrl> sDnDSource;
Ctrl * Ctrl::GetDragAndDropSource()
{
return sDnDSource;
}
Image MakeDragImage(const Image& arrow, Image sample);
Image MakeDragImage(const Image& arrow, const Image& arrow98, Image sample)
{
if(IsWin2K())
return MakeDragImage(arrow, sample);
else
return arrow98;
}
int Ctrl::DoDragAndDrop(const char *fmts, const Image& sample, dword actions,
const VectorMap<String, ClipData>& data)
{
return DND_NONE;
}
void Ctrl::SetSelectionSource(const char *fmts) {}
END_UPP_NAMESPACE
#endif