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209 lines
6.2 KiB
C++
209 lines
6.2 KiB
C++
/*
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* FTGL - OpenGL font library
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*
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* Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz>
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* Copyright (c) 2008 Éric Beets <ericbeets@free.fr>
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* Copyright (c) 2008 Sam Hocevar <sam@zoy.org>
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef __FTContour__
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#define __FTContour__
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#include "FTGL/ftgl.h"
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#include "FTVector.h"
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/**
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* FTContour class is a container of points that describe a vector font
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* outline. It is used as a container for the output of the bezier curve
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* evaluator in FTVectoriser.
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*
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* @see FTOutlineGlyph
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* @see FTPolygonGlyph
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* @see FTPoint
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*/
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class FTContour
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{
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public:
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/**
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* Constructor
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*
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* @param contour
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* @param pointTags
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* @param numberOfPoints
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*/
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FTContour(FT_Vector* contour, char* pointTags, unsigned int numberOfPoints);
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/**
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* Destructor
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*/
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~FTContour()
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{
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pointList.clear();
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outsetPointList.clear();
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frontPointList.clear();
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backPointList.clear();
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}
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/**
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* Return a point at index.
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*
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* @param index of the point in the curve.
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* @return const point reference
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*/
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const FTPoint& Point(size_t index) const { return pointList[index]; }
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/**
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* Return a point at index.
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*
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* @param index of the point in the outset curve.
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* @return const point reference
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*/
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const FTPoint& Outset(size_t index) const { return outsetPointList[index]; }
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/**
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* Return a point at index of the front outset contour.
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*
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* @param index of the point in the curve.
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* @return const point reference
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*/
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const FTPoint& FrontPoint(size_t index) const
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{
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if(frontPointList.size() == 0)
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return Point(index);
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return frontPointList[index];
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}
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/**
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* Return a point at index of the back outset contour.
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*
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* @param index of the point in the curve.
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* @return const point reference
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*/
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const FTPoint& BackPoint(size_t index) const
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{
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if(backPointList.size() == 0)
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return Point(index);
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return backPointList[index];
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}
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/**
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* How many points define this contour
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*
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* @return the number of points in this contour
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*/
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size_t PointCount() const { return pointList.size(); }
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/**
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* Make sure the glyph has the proper parity and create the front/back
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* outset contour.
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*
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* @param parity The contour's parity within the glyph.
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*/
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void SetParity(int parity);
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// FIXME: this should probably go away.
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void buildFrontOutset(float outset);
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void buildBackOutset(float outset);
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private:
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/**
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* Add a point to this contour. This function tests for duplicate
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* points.
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*
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* @param point The point to be added to the contour.
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*/
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inline void AddPoint(FTPoint point);
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/**
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* Add a point to this contour. This function tests for duplicate
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* points.
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*
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* @param point The point to be added to the contour.
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*/
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inline void AddOutsetPoint(FTPoint point);
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/*
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* Add a point to this outset contour. This function tests for duplicate
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* points.
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*
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* @param point The point to be added to the contour outset.
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*/
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inline void AddFrontPoint(FTPoint point);
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inline void AddBackPoint(FTPoint point);
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/**
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* De Casteljau (bezier) algorithm contributed by Jed Soane
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* Evaluates a quadratic or conic (second degree) curve
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*/
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inline void evaluateQuadraticCurve(FTPoint, FTPoint, FTPoint);
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/**
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* De Casteljau (bezier) algorithm contributed by Jed Soane
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* Evaluates a cubic (third degree) curve
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*/
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inline void evaluateCubicCurve(FTPoint, FTPoint, FTPoint, FTPoint);
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/**
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* Compute the vector norm
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*/
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inline FTGL_DOUBLE NormVector(const FTPoint &v);
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/**
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* Compute a rotation matrix from a vector
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*/
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inline void RotationMatrix(const FTPoint &a, const FTPoint &b, FTGL_DOUBLE *matRot, FTGL_DOUBLE *invRot);
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/**
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* Matrix and vector multiplication
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*/
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inline void MultMatrixVect(FTGL_DOUBLE *mat, FTPoint &v);
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/**
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* Compute the vector bisecting from a vector 'v' and a distance 'd'
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*/
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inline void ComputeBisec(FTPoint &v);
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/**
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* Compute the outset point coordinates
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*/
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inline FTPoint ComputeOutsetPoint(FTPoint a, FTPoint b, FTPoint c);
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/**
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* The list of points in this contour
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*/
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typedef FTVector<FTPoint> PointVector;
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PointVector pointList;
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PointVector outsetPointList;
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PointVector frontPointList;
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PointVector backPointList;
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/**
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* Is this contour clockwise or anti-clockwise?
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*/
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bool clockwise;
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};
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#endif // __FTContour__
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