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https://github.com/ultimatepp/ultimatepp.git
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158 lines
2.5 KiB
C++
158 lines
2.5 KiB
C++
#include <CtrlLib/CtrlLib.h>
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#include "GridCtrl.h"
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NAMESPACE_UPP
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void GridCtrl::GSort(int scol)
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{
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int col;
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int cnt = sortOrder.GetCount();
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if(cnt == 0)
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return;
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if(scol < 0)
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scol = cnt - 1;
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col = sortOrder[scol];
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//int order = 1;
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int order = hitems[col].sortmode;
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/* dla trybu multisort nie mozna w ten sposob
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sortowac dla pierwszej kolumny */
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if(cnt > 1 && scol != 0)
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{
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int match = 1;
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int is = fixed_rows;
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for(int i = fixed_rows + 1; i < total_rows; i++)
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{
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int n = vitems[i].id;
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int m = vitems[is].id;
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bool found = true;
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for(int j = 0; j < scol; j++)
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{
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int k = sortOrder[j];
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if(items[n][k].val != items[m][k].val)
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{
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found = false;
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break;
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}
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}
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if(found)
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{
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match++;
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continue;
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}
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else
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{
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if(match > 1)
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GSort(col, order, is, match);
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match = 1;
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is = i;
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}
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}
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if(match > 1)
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GSort(col, order, is, match);
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}
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else
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GSort(col, order, fixed_rows);
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}
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void GridCtrl::GSort(int col, int order, int from, int count)
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{
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if(count == 0)
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return;
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ItemRect::sortCol = col;
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ItemRect::sortMode = (order != 0);
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VItems::Iterator its, ite;
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its = vitems.Begin() + from;
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if(count < 0)
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ite = vitems.End();
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else
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ite = its + count;
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if(order < 2)
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Sort(its, ite, StdLess<ItemRect>());
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else
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Sort(its, ite, StdGreater<ItemRect>());
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}
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void GridCtrl::Multisort()
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{
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GSort(-1, 0, fixed_rows);
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for(int i = 0; i < sortOrder.GetCount(); i++)
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GSort(i);
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}
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int GridCtrl::InMultisort(int col)
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{
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for(int i = 0; i < sortOrder.GetCount(); i++)
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if(col == sortOrder[i])
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return i;
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return -1;
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}
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bool GridCtrl::ClearMultisort()
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{
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if(sortOrder.IsEmpty())
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return false;
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/* for(int i = 0; i < sortOrder.GetCount(); i++)
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{
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int idx = sortOrder[i];
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if(hitems[idx].sortMode > 0)
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sorted = true;
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hitems[idx].sortmode = 0;
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hitems[idx].sortcol = 0;
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}
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*/
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return ClearSorted();
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}
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bool GridCtrl::ClearSorted()
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{
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bool sorted = false;
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for(int i = 0; i < total_cols; i++)
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{
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if(hitems[i].sortMode > 0)
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sorted = true;
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hitems[i].sortmode = 0;
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hitems[i].sortcol = 0;
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}
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return sorted;
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}
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bool GridCtrl::IsSorted()
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{
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/*
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bool sorted = false;
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for(int i = 0; i < total_cols; i++)
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if(hitems[i].sortmode > 0)
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{
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sorted = true;
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break;
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}
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return sortOrder.GetCount() > 0 || sorted;
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*/
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return sortOrder.GetCount() > 0 || sortCol >= 0;
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}
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END_UPP_NAMESPACE
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