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https://github.com/ultimatepp/ultimatepp.git
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355 lines
11 KiB
C++
355 lines
11 KiB
C++
#define NEWIMAGE
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enum ImageKind {
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IMAGE_UNKNOWN,
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IMAGE_EMPTY, // deprecated
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IMAGE_ALPHA,
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IMAGE_MASK, // deprecated
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IMAGE_OPAQUE,
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};
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inline void Fill(RGBA *t, RGBA c, size_t n) { memset32(t, *(dword *)&c, n); }
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void FillDown(RGBA *t, int linecy, RGBA c, int cy);
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inline void Copy(RGBA *t, const RGBA *s, int n) { memcpy_t(t, s, n); }
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force_inline RGBA Premultiply(const RGBA& s)
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{
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RGBA t;
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int alpha = s.a + (s.a >> 7);
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t.r = alpha * (s.r) >> 8;
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t.g = alpha * (s.g) >> 8;
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t.b = alpha * (s.b) >> 8;
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t.a = s.a;
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return t;
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}
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force_inline RGBA Unmultiply(const RGBA& s)
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{
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extern int um_table__[256];
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RGBA t;
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int alpha = um_table__[s.a];
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t.r = (alpha * s.r) >> 8;
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t.g = (alpha * s.g) >> 8;
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t.b = (alpha * s.b) >> 8;
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t.a = s.a;
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return t;
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}
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int Premultiply(RGBA *t, const RGBA *s, size_t len);
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int Unmultiply(RGBA *t, const RGBA *s, size_t len);
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void TransformComponents(RGBA *t, const RGBA *s, int len,
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const byte r[], const byte g[], const byte b[], const byte a[]);
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void MultiplyComponents(RGBA *t, const RGBA *s, int len, int num, int den = 256);
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void AlphaBlend(RGBA *t, const RGBA *s, int len);
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void AlphaBlend(RGBA *t, const RGBA *s, int len, Color color);
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void AlphaBlendOpaque(RGBA *t, const RGBA *s, int len, Color color);
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void AlphaBlendOpaque(RGBA *t, const RGBA *s, int len);
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void AlphaBlendStraight(RGBA *b, const RGBA *f, int len);
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void AlphaBlendStraight(RGBA *b, const RGBA *f, int len, Color color);
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void AlphaBlendStraightOpaque(RGBA *t, const RGBA *s, int len);
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void AlphaBlendStraightOpaque(RGBA *t, const RGBA *s, int len, int alpha);
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int GetChMaskPos32(dword mask);
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void AlphaBlendOverBgST(RGBA *b, RGBA bg, int len);
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const byte *UnpackRLE(RGBA *t, const byte *src, int len);
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String PackRLE(const RGBA *s, int len);
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inline int Grayscale(int r, int g, int b) { return (77 * r + 151 * g + 28 * b) >> 8; }
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inline int Grayscale(const RGBA& c) { return Grayscale(c.r, c.g, c.b); }
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class Image;
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class ImageBuffer : NoCopy {
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std::atomic<int> kind; // atomic because it can be set by 2 threads, in theory
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Size size;
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Buffer<RGBA> pixels;
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Point hotspot;
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Point spot2;
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Size dots;
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bool paintonce = false;
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void Set(Image& img);
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void DeepCopy(const ImageBuffer& img);
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RGBA* Line(int i) const { ASSERT(i >= 0 && i < size.cy); return (RGBA *)~pixels + i * (size_t)size.cx; }
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friend void DropPixels___(ImageBuffer& b) { b.pixels.Clear(); }
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void InitAttrs();
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friend class Image;
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public:
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void SetKind(int k) { kind = k; }
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int GetKind() const { return kind; }
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int ScanKind() const;
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int GetScanKind() const { return kind == IMAGE_UNKNOWN ? ScanKind() : (int)kind; }
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void SetHotSpot(Point p) { hotspot = p; }
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Point GetHotSpot() const { return hotspot; }
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void Set2ndSpot(Point p) { spot2 = p; }
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Point Get2ndSpot() const { return spot2; }
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void SetHotSpots(const Image& src);
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void SetDots(Size sz) { dots = sz; }
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Size GetDots() const { return dots; }
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void SetDPI(Size sz);
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Size GetDPI();
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void CopyAttrs(const ImageBuffer& img);
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void CopyAttrs(const Image& img);
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Size GetSize() const { return size; }
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int GetWidth() const { return size.cx; }
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int GetHeight() const { return size.cy; }
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size_t GetLength() const { return (size_t)size.cx * size.cy; }
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RGBA *operator[](int i) { return Line(i); }
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const RGBA *operator[](int i) const { return Line(i); }
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RGBA *operator~() { return pixels; }
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operator RGBA*() { return pixels; }
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const RGBA *operator~() const { return pixels; }
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operator const RGBA*() const { return pixels; }
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RGBA *Begin() { return pixels; }
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const RGBA *Begin() const { return pixels; }
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RGBA *End() { return pixels + GetLength(); }
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const RGBA *End() const { return pixels + GetLength(); }
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RGBA *begin() { return pixels; }
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const RGBA *begin() const { return pixels; }
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RGBA *end() { return pixels + GetLength(); }
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const RGBA *end() const { return pixels + GetLength(); }
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void Create(int cx, int cy);
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void Create(Size sz) { Create(sz.cx, sz.cy); }
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bool IsEmpty() const { return (size.cx | size.cy) == 0; }
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void Clear() { Create(0, 0); }
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void PaintOnceHint(bool b = true) { paintonce = b; }
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bool IsPaintOnceHint() const { return paintonce; }
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void operator=(Image& img);
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void operator=(ImageBuffer& img);
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ImageBuffer() { Create(0, 0); }
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ImageBuffer(int cx, int cy) { Create(cx, cy); }
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ImageBuffer(Size sz) { Create(sz.cx, sz.cy); }
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ImageBuffer(Image& img);
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ImageBuffer(ImageBuffer& b);
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// BW, defined in CtrlCore:
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ImageBuffer(ImageDraw& iw);
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};
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void Premultiply(ImageBuffer& b);
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void Unmultiply(ImageBuffer& b);
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class Image : public ValueType< Image, 150, Moveable_<Image> > {
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private:
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struct Data {
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Atomic refcount;
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int64 serial;
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uint64 aux_data;
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int paintcount;
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void NewSerial();
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void Retain() { AtomicInc(refcount); }
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void Release() { if(AtomicDec(refcount) == 0) delete this; }
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ImageBuffer buffer;
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bool paintonly;
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int GetKind();
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Data(ImageBuffer& b);
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};
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Data *data;
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void Set(ImageBuffer& b);
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friend class ImageBuffer;
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friend struct Data;
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friend class SystemDraw;
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friend void SetPaintOnly__(Image& img) { img.data->paintonly = img.data->refcount == 1; }
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friend void SysImageRealized(const Image& img);
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friend struct scImageMaker;
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void SetAuxData(uint64 data);
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friend void iml_ReplaceAll(Image& tgt, Image& src);
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public:
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Size GetSize() const { return data ? data->buffer.GetSize() : Size(0, 0); }
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int GetWidth() const { return GetSize().cx; }
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int GetHeight() const { return GetSize().cy; }
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size_t GetLength() const { return data ? data->buffer.GetLength() : 0; }
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Point GetHotSpot() const;
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Point Get2ndSpot() const;
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Size GetDots() const;
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Size GetDPI() const;
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int GetKindNoScan() const;
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int GetKind() const;
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bool IsOpaque() const { return GetKind() == IMAGE_OPAQUE; }
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const RGBA *Begin() const { return data ? ~data->buffer : NULL; }
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const RGBA *begin() const { return Begin(); }
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const RGBA *End() const { return Begin() + GetLength(); }
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const RGBA *end() const { return End(); }
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const RGBA* operator~() const { return Begin(); }
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operator const RGBA*() const { return Begin(); }
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const RGBA* operator[](int i) const { ASSERT(data); return data->buffer[i]; }
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int64 GetSerialId() const { return data ? data->serial : 0; }
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bool IsSame(const Image& img) const { return GetSerialId() == img.GetSerialId(); }
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bool operator==(const Image& img) const;
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bool operator!=(const Image& img) const;
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hash_t GetHashValue() const;
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String ToString() const;
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void Serialize(Stream& s);
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void Xmlize(XmlIO& xio) { XmlizeBySerialize(xio, *this); }
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void Jsonize(JsonIO& jio) { JsonizeBySerialize(jio, *this); }
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void Clear();
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Image& operator=(const Image& img);
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Image& operator=(ImageBuffer& img);
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bool IsNullInstance() const { Size sz = GetSize(); return (sz.cx|sz.cy) == 0; }
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bool IsEmpty() const { return IsNullInstance(); }
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operator Value() const { return RichToValue(*this); }
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bool IsPaintOnly() const { return data && data->paintonly; }
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bool IsPaintOnceHint() const { return data && data->buffer.IsPaintOnceHint(); }
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Image() { data = NULL; }
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Image(const Nuller&) { data = NULL; }
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Image(const Value& src);
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Image(const Image& img);
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Image(Image (*fn)());
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Image(ImageBuffer& b);
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~Image();
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// Defined in CtrlCore or by Rainbow:
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static Image Arrow();
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static Image Wait();
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static Image IBeam();
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static Image No();
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static Image SizeAll();
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static Image SizeHorz();
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static Image SizeVert();
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static Image SizeTopLeft();
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static Image SizeTop();
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static Image SizeTopRight();
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static Image SizeLeft();
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static Image SizeRight();
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static Image SizeBottomLeft();
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static Image SizeBottom();
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static Image SizeBottomRight();
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static Image Cross();
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static Image Hand();
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// standard mouse cursor support
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uint64 GetAuxData() const;
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// required by system image cache managemenent
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int GetRefCount() const { return data ? (int)data->refcount : 0; }
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};
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Image Premultiply(const Image& img);
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Image Unmultiply(const Image& img);
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struct ImageIml : Moveable<ImageIml> {
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Image image;
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dword flags = 0;
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};
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Vector<ImageIml> UnpackImlDataUncompressed(const String& data);
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Vector<ImageIml> UnpackImlData(const void *ptr, int len);
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Vector<ImageIml> UnpackImlData(const String& d);
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enum {
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GUI_MODE_NORMAL = 0,
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GUI_MODE_DARK = 1,
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GUI_MODE_UHD = 2,
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GUI_MODE_DARK_UHD = 3,
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};
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enum {
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IML_IMAGE_FLAG_FIXED = 0x1,
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IML_IMAGE_FLAG_FIXED_COLORS = 0x2,
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IML_IMAGE_FLAG_FIXED_SIZE = 0x4,
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IML_IMAGE_FLAG_UHD = 0x8,
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IML_IMAGE_FLAG_DARK = 0x10,
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IML_IMAGE_FLAG_S3 = 0x20,
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};
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Image MakeImlImage(const String& id, Function<ImageIml (int, const String&)> GetRaw, dword global_flags);
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class Iml {
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struct IImage : Moveable<IImage> {
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std::atomic<bool> loaded;
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Image image;
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IImage() { loaded = false; }
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};
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struct Data : Moveable<Data> {
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const char *data;
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int len, count;
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};
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Vector<Data> data[4]; // 0 normal, 1 HiDPI - HD, 2 DK - Dark, 3 HDK - HiDPI + dark
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VectorMap<String, IImage> map;
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const char **name;
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dword global_flags = 0;
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bool premultiply;
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Index<String> ex_name[3]; // 0 HiDPI - HD, 1 DK - Dark, 2 HDK - HiDPI + dark
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void Init(int n);
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public:
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void Reset();
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void Skin();
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int GetCount() const { return map.GetCount(); }
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String GetId(int i) const { return map.GetKey(i); }
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Image Get(int i);
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int Find(const String& id) const { return map.Find(id); }
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void Set(int i, const Image& img);
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ImageIml GetRaw(int mode, int i); // tries to get image for mode, can return Null
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ImageIml GetRaw(int mode, const String& id); // tries to get image for mode by id, can return Null
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// these methods serve for .iml import
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Iml(const char **name, int n);//Deprecated - legacy .iml
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void AddData(const byte *data, int len, int count, int mode = 0);
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void AddId(int mode1, const char *name);
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void Premultiplied() { premultiply = false; }
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void GlobalFlag(dword f) { global_flags |= f; }
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static void ResetAll(); // clears all .iml caches
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static void SkinAll(); // reskins all .iml caches
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};
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void Register(const char *imageclass, Iml& iml);
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int GetImlCount();
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String GetImlName(int i);
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Iml& GetIml(int i);
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int FindIml(const char *name);
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Image GetImlImage(const char *name);
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void SetImlImage(const char *name, const Image& m);
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String StoreImageAsString(const Image& img);
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Image LoadImageFromString(const String& s);
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Size GetImageStringSize(const String& src);
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Size GetImageStringDots(const String& src);
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#include "Raster.h"
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#include "ImageOp.h"
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#include "SIMD.h"
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