ultimatepp/bazaar/MapEditor/MapEditor.h
Sc0rch 9959d8888c MapRender: First release (FormEditorCommon, FormEditorProperties, Map, MapBG, MapCommon, MapEditor, MapRenderTest.
git-svn-id: svn://ultimatepp.org/upp/trunk@4180 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2011-11-18 06:28:11 +00:00

48 lines
977 B
C++

#ifndef MAP_EDITOR__MAP_EDITOR_H
#define MAP_EDITOR__MAP_EDITOR_H
#include <GridCtrl/GridCtrl.h>
using namespace Upp;
#include <Map/Map.h>
#define LAYOUTFILE <MapEditor/MapEditor.lay>
#include <CtrlCore/lay.h>
#define IMAGECLASS MapEditorImg
#define IMAGEFILE <MapEditor/MapEditor.iml>
#include <Draw/iml_header.h>
class MapEditor : public WithMapEditorLayout<TopWindow>
{
public:
typedef MapEditor CLASSNAME;
MapEditor();
void OnClose();
void OnNewMap();
void OnSaveMap();
void OnLoadMap();
void OnViewMap();
void OnEditLevel();
void OnMapProperties();
void OnAddLevel();
void OnMoveLevel(int s, int e);
void OnChangeLevel();
void OnRemoveLevel();
void UpdateLevelList();
void UpdateEditorCtrls();
protected:
void RealizeDirectories();
void CalculateAllPrompt();
void OnLevelMapCalc(Level& level, int number);
void OnLevelMapList(VectorMapEx<String, Value>& mapList);
private:
Map _map;
};
#endif