ultimatepp/uppsrc/Sql/SqlSet.cpp
cxl 9293ed2be0 uppsrc: Visual C++ compiler bug [W]StringBuffer workaround
git-svn-id: svn://ultimatepp.org/upp/trunk@15123 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2020-09-23 09:37:31 +00:00

126 lines
2.6 KiB
C++

#include "Sql.h"
namespace Upp {
SqlSet operator|(const SqlSet& s1, const SqlSet& s2) {
if(s1.IsEmpty()) return s2;
if(s2.IsEmpty()) return s1;
return SqlSet(s1(SqlSet::SET, ~SQLITE3) + " union " + s2(SqlSet::SET, ~SQLITE3), SqlSet::SETOP);
}
SqlSet operator+(const SqlSet& s1, const SqlSet& s2)
{
if(s1.IsEmpty()) return s2;
if(s2.IsEmpty()) return s1;
return SqlSet(s1(SqlSet::SET, ~SQLITE3) + " union all " + s2(SqlSet::SET, ~SQLITE3), SqlSet::SETOP);
}
SqlSet operator&(const SqlSet& s1, const SqlSet& s2) {
if(s1.IsEmpty()) return s2;
if(s2.IsEmpty()) return s1;
return SqlSet(s1(SqlSet::SET, ~SQLITE3) + " intersect " + s2(SqlSet::SET, ~SQLITE3), SqlSet::SETOP);
}
SqlSet operator-(const SqlSet& s1, const SqlSet& s2) {
if(s1.IsEmpty() || s2.IsEmpty())
return s1;
return SqlSet(s1(SqlSet::SET) + SqlCode(MSSQL|PGSQL|SQLITE3, " except ")(" minus ") + s2(SqlSet::SET), SqlSet::SETOP);
}
String SqlSet::operator~() const {
if(IsEmpty()) return "null";
return text;
}
String SqlSet::operator()() const {
if(IsEmpty()) return "null";
return '(' + text + ')';
}
String SqlSet::operator()(int at) const {
if(IsEmpty()) return "null";
return at > priority ? '(' + text + ')' : text;
}
String SqlSet::operator()(int at, byte cond) const {
if(IsEmpty()) return "null";
if(at <= priority)
return text;
StringBuffer out;
out << SqlCode(cond, "(")() << text << SqlCode(cond, ")")();
return String(out);
}
SqlSet& SqlSet::Cat(const SqlVal& val) {
if(!IsEmpty()) text.Cat(", ");
text.Cat(~val);
priority = SET;
return *this;
}
SqlSet& SqlSet::Cat(const SqlSet& set) {
if(set.IsEmpty()) return *this;
if(!IsEmpty()) text.Cat(", ");
text.Cat(set.text);
priority = SET;
return *this;
}
SqlSet::SqlSet(const SqlVal& p0) {
Cat(p0);
priority = SET;
}
SqlSet SqlSetFrom(const ValueArray& va, int pos, int count)
{
SqlSet set;
for(int i = 0; i < count; i++)
set << va[pos + i];
return set;
}
SqlSet SqlSetFrom(const ValueArray& va)
{
return SqlSetFrom(va, 0, va.GetCount());
}
static inline void sCat(SqlSet& s, SqlVal v) { s.Cat(v); }
//$-
#define E__Cat(I) sCat(*this, p##I)
#define E__SqlSetF(I) \
SqlSet::SqlSet(const SqlVal& p0, __List##I(E__SqlVal)) { \
Cat(p0); \
__List##I(E__Cat); \
priority = SET; \
}
__Expand(E__SqlSetF);
//$+
FieldOperator::FieldOperator() {}
FieldOperator::~FieldOperator() {}
struct FieldSqlSet : FieldOperator {
SqlSet *set;
virtual void Field(const char *name, Ref) {
set->Cat(SqlId(name));
}
};
SqlSet::SqlSet(Fields nfields) {
FieldSqlSet fo;
fo.set = this;
nfields(fo);
priority = SET;
}
void FieldDumper::Field(const char *name, Ref f)
{
if(!s.IsEmpty())
s.Cat(", ");
s << name << " = " << Value(f);
}
}