ultimatepp/uppsrc/Core/Topt.h
2025-07-03 10:29:01 +02:00

541 lines
No EOL
20 KiB
C++

template <class I>
inline void IterSwap(I a, I b) { Swap(*a, *b); }
struct EmptyClass {};
template <class T, class B = EmptyClass>
class RelOps : public B
{
public:
friend bool operator > (const T& a, const T& b) { return b < a; }
friend bool operator != (const T& a, const T& b) { return !(a == b); }
friend bool operator <= (const T& a, const T& b) { return !(b < a); }
friend bool operator >= (const T& a, const T& b) { return !(a < b); }
};
template <class U, class V, class B = EmptyClass>
class AddOps : public B
{
public:
friend U& operator -= (U& a, const V& b) { a += -b; return a; }
friend U operator + (const U& a, const V& b) { U x(a); x += b; return x; }
friend U operator - (const U& a, const V& b) { U x(a); x += -b; return x; }
};
template <class T, class B = EmptyClass>
class PostfixOps : public B
{
public:
friend T operator ++ (T& i, int) { T x = i; ++i; return x; }
friend T operator -- (T& i, int) { T x = i; --i; return x; }
};
template <class T, int (*compare)(T a, T b), class B = EmptyClass>
class CompareRelOps : public B
{
public:
friend bool operator < (T a, T b) { return (*compare)(a, b) < 0; }
friend bool operator > (T a, T b) { return (*compare)(a, b) > 0; }
friend bool operator == (T a, T b) { return (*compare)(a, b) == 0; }
friend bool operator != (T a, T b) { return (*compare)(a, b) != 0; }
friend bool operator <= (T a, T b) { return (*compare)(a, b) <= 0; }
friend bool operator >= (T a, T b) { return (*compare)(a, b) >= 0; }
};
template <class T, class B = EmptyClass>
struct Comparable : public B
{
public:
friend bool operator < (const T& a, const T& b) { return a.Compare(b) < 0; }
friend bool operator > (const T& a, const T& b) { return a.Compare(b) > 0; }
friend bool operator == (const T& a, const T& b) { return a.Compare(b) == 0; }
friend bool operator != (const T& a, const T& b) { return a.Compare(b) != 0; }
friend bool operator <= (const T& a, const T& b) { return a.Compare(b) <= 0; }
friend bool operator >= (const T& a, const T& b) { return a.Compare(b) >= 0; }
friend int SgnCompare(const T& a, const T& b) { return a.Compare(b); }
};
template <class T>
int NumberCompare__(const T& a, const T& b)
{
if(a < b) return -1;
if(a > b) return 1;
return 0;
}
inline int SgnCompare(const char& a, const char& b) { return NumberCompare__(a, b); }
inline int SgnCompare(const signed char& a, const signed char& b) { return NumberCompare__(a, b); }
inline int SgnCompare(const unsigned char& a, const unsigned char& b) { return NumberCompare__(a, b); }
inline int SgnCompare(const short& a, const short& b) { return NumberCompare__(a, b); }
inline int SgnCompare(const unsigned short& a, const unsigned short& b) { return NumberCompare__(a, b); }
inline int SgnCompare(const int& a, const int& b) { return NumberCompare__(a, b); }
inline int SgnCompare(const unsigned int& a, const unsigned int& b) { return NumberCompare__(a, b); }
inline int SgnCompare(const long& a, const long& b) { return NumberCompare__(a, b); }
inline int SgnCompare(const unsigned long& a, const unsigned long& b) { return NumberCompare__(a, b); }
inline int SgnCompare(const bool& a, const bool& b) { return NumberCompare__(a, b); }
inline int SgnCompare(const int64& a, const int64& b) { return NumberCompare__(a, b); }
inline int SgnCompare(const uint64& a, const uint64& b) { return NumberCompare__(a, b); }
inline int SgnCompare(const float& a, const float& b) { return NumberCompare__(a, b); }
inline int SgnCompare(const double& a, const double& b) { return NumberCompare__(a, b); }
template<class T>
inline int SgnCompare(const T& a, const T& b)
{
return a.Compare(b);
}
struct CombineCompare {
int result;
template <class T>
CombineCompare& operator()(const T& a, const T& b) { if(!result) result = SgnCompare(a, b); return *this; }
operator int() const { return result; }
CombineCompare() { result = 0; }
template <class T>
CombineCompare(const T& a, const T& b) { result = 0; operator()(a, b); }
};
template <class T>
inline void Fill(T *dst, const T *lim, const T& x) {
while(dst < lim)
*dst++ = x;
}
template <class T>
inline void Copy(T *dst, const T *src, const T *lim) {
while(src < lim)
*dst++ = *src++;
}
template <class T>
inline void Copy(T *dst, const T *src, int n) {
Copy(dst, src, src + n);
}
inline void Fill(char *t, const char *lim, const char& x)
{ memset8(t, x, size_t(lim - t)); }
inline void Copy(char *dst, const char *src, const char *lim)
{ memcpy8(dst, src, size_t((byte *)lim - (byte *)src)); }
inline void Fill(signed char *t, const signed char *lim, const signed char& x)
{ memset8(t, x, size_t(lim - t)); }
inline void Copy(signed char *dst, const signed char *src, const signed char *lim)
{ memcpy8(dst, src, size_t((byte *)lim - (byte *)src)); }
inline void Fill(unsigned char *t, const unsigned char *lim, const unsigned char& x)
{ memset8(t, x, size_t(lim - t)); }
inline void Copy(unsigned char *dst, const unsigned char *src, const unsigned char *lim)
{ memcpy8(dst, src, size_t((byte *)lim - (byte *)src)); }
template <class T>
inline void DeepCopyConstructFill(T *t, const T *end, const T& x) {
while(t != end)
new(t++) T(clone(x));
}
template <class T>
inline void Construct(T *t, const T *lim) {
while(t < lim)
new(t++) T;
}
template <class T>
inline void Destruct(T *t)
{
t->~T();
}
template <class T>
inline void Destroy(T *t, const T *end)
{
while(t != end)
Destruct(t++);
}
template <class T>
struct TriviallyRelocatable {};
template <class T> // alternate name
struct Moveable : TriviallyRelocatable<T> {};
template <class T> // backward compatiblity
struct Moveable_ : TriviallyRelocatable<T> {};
template <class T>
inline constexpr bool is_trivially_relocatable = std::is_base_of_v<TriviallyRelocatable<T>, T> ||
std::is_trivially_copyable_v<T>;
template <class T>
inline constexpr bool is_upp_guest = false;
template <class T>
inline typename std::enable_if_t<is_trivially_relocatable<T>> Relocate(T *dst, T *src)
{
memcpy(reinterpret_cast<void *>(dst), reinterpret_cast<void *>(src), sizeof(T));
}
template <class T>
inline typename std::enable_if_t<!is_trivially_relocatable<T>> Relocate(T *dst, T *src)
{
static_assert(is_upp_guest<T>);
new(dst) T(pick(*src));
Destruct(src);
}
template <class T>
inline void InsertRelocate(T *dst, T *src, int n)
{
if constexpr(is_trivially_relocatable<T>)
memmove(reinterpret_cast<void *>(dst), reinterpret_cast<void *>(src), n * sizeof(T));
else {
static_assert(is_upp_guest<T>);
if(n <= 0)
return;
dst += n - 1;
T *s = src + n - 1;
for(;;) {
Relocate(dst, s);
if(s == src) break;
dst--;
s--;
}
}
}
template <class T>
inline void RemoveRelocate(T *dst, T *src, int n)
{
if constexpr(is_trivially_relocatable<T>)
memmove(reinterpret_cast<void *>(dst), reinterpret_cast<void *>(src), n * sizeof(T));
else {
static_assert(is_upp_guest<T>);
T *lim = src + n;
while(src != lim)
Relocate(dst++, src++);
}
}
template <class T>
inline void Relocate(T *dst, T *src, int n)
{
if constexpr(is_trivially_relocatable<T>)
memcpy_t(dst, src, n);
else {
static_assert(is_upp_guest<T>);
T *lim = src + n;
while(src != lim)
Relocate(dst++, src++);
}
}
template <class T, class S>
inline void DeepCopyConstruct(T *t, const S *s, const S *end) {
while(s != end)
new (t++) T(clone(*s++));
}
template <class T, class B = EmptyClass>
class WithClone : public B {
public:
friend T clone(const T& src) { T c(src, 1); return c; }
};
template <class T, class B = EmptyClass>
class DeepCopyOption : public B {
public:
#ifdef DEPRECATED
friend T& operator<<=(T& dest, const T& src)
{ if(&dest != &src) { (&dest)->~T(); ::new(&dest) T(src, 1); } return dest; }
#endif
friend T clone(const T& src) { T c(src, 1); return c; }
};
template <class T>
class MoveableAndDeepCopyOption : public TriviallyRelocatable<T> {
#ifdef DEPRECATED
friend T& operator<<=(T& dest, const T& src)
{ if(&dest != &src) { (&dest)->~T(); ::new(&dest) T(src, 1); } return dest; }
#endif
friend T clone(const T& src) { T c(src, 1); return c; }
};
template <class T>
class WithDeepCopy : public T {
public:
WithDeepCopy(const T& a) : T(a, 1) {}
WithDeepCopy(const T& a, int) : T(a, 1) {}
WithDeepCopy(const WithDeepCopy& a) : T(a, 1) {}
WithDeepCopy& operator=(const WithDeepCopy& a) { (T&)*this = pick(T(a, 1)); return *this; }
WithDeepCopy(T&& a) : T(pick(a)) {}
WithDeepCopy& operator=(T&& a) { (T&)*this = pick(a); return *this; }
WithDeepCopy(WithDeepCopy&& a) : T(pick(a)) {}
WithDeepCopy& operator=(WithDeepCopy&& a) { (T&)*this = pick(a); return *this; }
WithDeepCopy() {}
#ifdef CPP_20
template <class B> bool operator==(const B& b) const { return IsEqualRange(*this, b); }
#endif
};
// compatibility hacks
#define STL_ITERATOR_COMPATIBILITY \
typedef ptrdiff_t difference_type; \
typedef std::random_access_iterator_tag iterator_category; \
typedef T value_type; \
typedef T pointer; \
typedef T reference; \
#define STL_BI_COMPATIBILITY(C) \
typedef T value_type; \
typedef ConstIterator const_iterator; \
typedef const T& const_reference; \
typedef int size_type; \
typedef int difference_type; \
const_iterator Begin() const { return begin(); } \
const_iterator End() const { return end(); } \
void clear() { Clear(); } \
size_type size() const { return GetCount(); } \
typedef Iterator iterator; \
typedef T& reference; \
bool empty() const { return IsEmpty(); } \
iterator Begin() { return begin(); } \
iterator End() { return end(); } \
#define STL_MAP_COMPATIBILITY(C) \
typedef T value_type; \
typedef ConstIterator const_iterator; \
typedef const T& const_reference; \
typedef int size_type; \
typedef int difference_type; \
const_iterator Begin() const { return B::begin(); } \
const_iterator End() const { return B::end(); } \
void clear() { B::Clear(); } \
size_type size() const { return B::GetCount(); } \
typedef Iterator iterator; \
typedef T& reference; \
bool empty() const { return B::IsEmpty(); } \
iterator Begin() { return B::begin(); } \
iterator End() { return B::end(); } \
#define STL_SORTED_MAP_COMPATIBILITY(C) \
typedef T value_type; \
typedef ConstIterator const_iterator; \
typedef const T& const_reference; \
typedef int size_type; \
typedef int difference_type; \
const_iterator Begin() const { return begin(); } \
const_iterator End() const { return end(); } \
void clear() { B::Clear(); } \
size_type size() const { return B::GetCount(); } \
typedef Iterator iterator; \
typedef T& reference; \
bool empty() const { return B::GetCount() == 0; } \
iterator Begin() { return begin(); } \
iterator End() { return end(); } \
#define STL_VECTOR_COMPATIBILITY(C) \
typedef T value_type; \
typedef ConstIterator const_iterator; \
typedef const T& const_reference; \
typedef int size_type; \
typedef int difference_type; \
const_iterator Begin() const { return begin(); } \
const_iterator End() const { return end(); } \
void clear() { Clear(); } \
size_type size() const { return GetCount(); } \
typedef Iterator iterator; \
typedef T& reference; \
iterator Begin() { return begin(); } \
iterator End() { return end(); } \
reference front() { return (*this)[0]; } \
const_reference front() const { return (*this)[0]; } \
reference back() { return Top(); } \
const_reference back() const { return Top(); } \
bool empty() const { return IsEmpty(); } \
void push_back(const T& x) { Add(x); } \
void pop_back() { Drop(); } \
template <class T>
T *DeclPtr__();
template <class Range>
using ValueTypeOfArray = typename std::remove_reference<decltype((*DeclPtr__<Range>())[0])>::type;
template <class V>
class ConstIIterator {
typedef ValueTypeOfArray<V> T;
const V *cont;
int ii;
struct NP { int dummy; };
public:
const T& operator*() const { return (*cont)[ii]; }
const T *operator->() const { return &(*cont)[ii]; }
const T& operator[](int i) const { return (*cont)[ii + i]; }
ConstIIterator& operator++() { ++ii; return *this; }
ConstIIterator& operator--() { --ii; return *this; }
ConstIIterator operator++(int) { ConstIIterator t = *this; ++ii; return t; }
ConstIIterator operator--(int) { ConstIIterator t = *this; --ii; return t; }
ConstIIterator& operator+=(int d) { ii += d; return *this; }
ConstIIterator& operator-=(int d) { ii -= d; return *this; }
ConstIIterator operator+(int d) const { return ConstIIterator(*cont, ii + d); }
ConstIIterator operator-(int d) const { return ConstIIterator(*cont, ii - d); }
int operator-(const ConstIIterator& b) const { return ii - b.ii; }
bool operator==(const ConstIIterator& b) const { return ii == b.ii; }
bool operator!=(const ConstIIterator& b) const { return ii != b.ii; }
bool operator<(const ConstIIterator& b) const { return ii < b.ii; }
bool operator>(const ConstIIterator& b) const { return ii > b.ii; }
bool operator<=(const ConstIIterator& b) const { return ii <= b.ii; }
bool operator>=(const ConstIIterator& b) const { return ii >= b.ii; }
operator bool() const { return ii < 0; }
ConstIIterator() {}
ConstIIterator(NP *null) { ASSERT(null == NULL); ii = -1; }
ConstIIterator(const V& _cont, int ii) : cont(&_cont), ii(ii) {}
STL_ITERATOR_COMPATIBILITY
};
template <class V>
class IIterator {
typedef ValueTypeOfArray<V> T;
V *cont;
int ii;
struct NP { int dummy; };
public:
T& operator*() { return (*cont)[ii]; }
T *operator->() { return &(*cont)[ii]; }
T& operator[](int i) { return (*cont)[ii + i]; }
const T& operator*() const { return (*cont)[ii]; }
const T *operator->() const { return &(*cont)[ii]; }
const T& operator[](int i) const { return (*cont)[ii + i]; }
IIterator& operator++() { ++ii; return *this; }
IIterator& operator--() { --ii; return *this; }
IIterator operator++(int) { IIterator t = *this; ++ii; return t; }
IIterator operator--(int) { IIterator t = *this; --ii; return t; }
IIterator& operator+=(int d) { ii += d; return *this; }
IIterator& operator-=(int d) { ii -= d; return *this; }
IIterator operator+(int d) const { return IIterator(*cont, ii + d); }
IIterator operator-(int d) const { return IIterator(*cont, ii - d); }
int operator-(const IIterator& b) const { return ii - b.ii; }
bool operator==(const IIterator& b) const { return ii == b.ii; }
bool operator!=(const IIterator& b) const { return ii != b.ii; }
bool operator<(const IIterator& b) const { return ii < b.ii; }
bool operator>(const IIterator& b) const { return ii > b.ii; }
bool operator<=(const IIterator& b) const { return ii <= b.ii; }
bool operator>=(const IIterator& b) const { return ii >= b.ii; }
operator bool() const { return ii < 0; }
IIterator() {}
IIterator(NP *null) { ASSERT(null == NULL); ii = -1; }
IIterator(V& _cont, int ii) : cont(&_cont), ii(ii) {}
STL_ITERATOR_COMPATIBILITY
};
hash_t memhash(const void *ptr, size_t size);
template <class T>
inline hash_t GetHashValue(const T& x) { return x.GetHashValue(); }
template<> inline hash_t GetHashValue(const char& a) { return (hash_t)a; }
template<> inline hash_t GetHashValue(const signed char& a) { return (const hash_t)a; }
template<> inline hash_t GetHashValue(const unsigned char& a) { return (const hash_t)a; }
template<> inline hash_t GetHashValue(const short& a) { return (const hash_t)a; }
template<> inline hash_t GetHashValue(const unsigned short& a) { return (const hash_t)a; }
template<> inline hash_t GetHashValue(const int& a) { return (const hash_t)a; }
template<> inline hash_t GetHashValue(const unsigned int& a) { return (const hash_t)a; }
template<> inline hash_t GetHashValue(const long& a) { return (const hash_t)a; }
template<> inline hash_t GetHashValue(const unsigned long& a) { return (const hash_t)a; }
template<> inline hash_t GetHashValue(const bool& a) { return (const hash_t)a; }
template<> inline hash_t GetHashValue(const wchar_t& a) { return (const hash_t)a; }
#ifdef HASH64
template<> inline hash_t GetHashValue(const int64& a) { return (const hash_t)a; }
template<> inline hash_t GetHashValue(const uint64& a) { return (const hash_t)a; }
#else
template<> inline hash_t GetHashValue(const int64& a) { return HASH_CONST2 * (hash_t)a + (hash_t)(a >> 32); }
template<> inline hash_t GetHashValue(const uint64& a) { return GetHashValue((int64)a); }
#endif
template<> inline hash_t GetHashValue(const double& a) { return memhash(&a, sizeof(a)); }
template<> inline hash_t GetHashValue(const float& a) { return memhash(&a, sizeof(a)); }
inline hash_t GetPtrHashValue(const void *a) { return (hash_t)(uintptr_t)a; }
template <class T>
inline hash_t GetHashValue(T *ptr) { return GetPtrHashValue(reinterpret_cast<const void *>(ptr)); }
struct CombineHash {
hash_t hash;
template <class T> CombineHash& Do(const T& x) { Put(GetHashValue(x)); return *this; }
public:
CombineHash& Put(hash_t h) { hash = HASH_CONST2 * hash + h; return *this; }
operator hash_t() const { return hash; }
CombineHash() { hash = HASH_CONST1; }
template <class T>
CombineHash(const T& h1) { hash = HASH_CONST1; Do(h1); }
template <class T, class U>
CombineHash(const T& h1, const U& h2) { hash = HASH_CONST1; Do(h1); Do(h2); }
template <class T, class U, class V>
CombineHash(const T& h1, const U& h2, const V& h3) { hash = HASH_CONST1; Do(h1); Do(h2); Do(h3); }
template <class T, class U, class V, class W>
CombineHash(const T& h1, const U& h2, const V& h3, const W& h4) { hash = HASH_CONST1; Do(h1); Do(h2); Do(h3); Do(h4); }
template <class T> CombineHash& operator<<(const T& x) { Do(x); return *this; }
};
template <class C>
bool IsEqualMap(const C& a, const C& b)
{
if(a.GetCount() != b.GetCount())
return false;
for(int i = 0; i < a.GetCount(); i++)
if(a.GetKey(i) != b.GetKey(i) || a[i] != b[i])
return false;
return true;
}
template <class C>
int CompareMap(const C& a, const C& b)
{
int n = min(a.GetCount(), b.GetCount());
for(int i = 0; i < n; i++) {
int q = SgnCompare(a.GetKey(i), b.GetKey(i));
if(q)
return q;
q = SgnCompare(a[i], b[i]);
if(q)
return q;
}
return SgnCompare(a.GetCount(), b.GetCount());
}