ultimatepp/rainbow/SDL2GUI/Event.cpp
cxl e22a6587f3 rainbow: VirtualGui
git-svn-id: svn://ultimatepp.org/upp/trunk@11910 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2018-04-24 12:15:43 +00:00

256 lines
6.6 KiB
C++

#include "SDL2GUI.h"
#define LLOG(x)
namespace Upp {
dword fbKEYtoK(dword chr) {
if(chr == SDLK_TAB)
chr = K_TAB;
else
if(chr == SDLK_SPACE)
chr = K_SPACE;
else
if(chr == SDLK_RETURN)
chr = K_RETURN;
else {
extern Tuple<int, int> SDL_key_map[];
for(int i = 0; SDL_key_map[i].a; i++)
if(chr == SDL_key_map[i].b) {
chr = SDL_key_map[i].a;
break;
}
}
if(chr == K_ALT_KEY || chr == K_CTRL_KEY || chr == K_SHIFT_KEY)
return chr;
if(GetCtrl()) chr |= K_CTRL;
if(GetAlt()) chr |= K_ALT;
if(GetShift()) chr |= K_SHIFT;
return chr;
}
dword lastbdowntime[8] = {0};
dword isdblclick[8] = {0};
dword mouseb;
dword modkeys;
bool sdlMouseIsIn;
bool SDL2GUI::IsMouseIn()
{
return sdlMouseIsIn;
}
dword SDL2GUI::GetMouseButtons()
{
return mouseb;
}
dword SDL2GUI::GetModKeys()
{
return modkeys;
}
void HandleSDLEvent(SDL_Event* event)
{
LLOG("HandleSDLEvent " << event->type);
SDL_Event next_event;
dword keycode;
switch(event->type) {
// case SDL_ACTIVEEVENT: //SDL_ActiveEvent
// break;
case SDL_TEXTINPUT: {
//send respective keyup things as char events as well
WString text = FromUtf8(event->text.text);
for(int i = 0; i < text.GetCount(); i++) {
int c = text[i];
if(c != 127)
Ctrl::DoKeyFB(c, 1);
}
break;
}
case SDL_KEYDOWN:
switch(event->key.keysym.sym) {
case SDLK_LSHIFT: modkeys |= KM_LSHIFT; break;
case SDLK_RSHIFT: modkeys |= KM_RSHIFT; break;
case SDLK_LCTRL: modkeys |= KM_LCTRL; break;
case SDLK_RCTRL: modkeys |= KM_RCTRL; break;
case SDLK_LALT: modkeys |= KM_LALT; break;
case SDLK_RALT: modkeys |= KM_RALT; break;
}
keycode = fbKEYtoK((dword)event->key.keysym.sym);
if(keycode != K_SPACE) { //dont send space on keydown
static int repeat_count;
SDL_PumpEvents();
if(SDL_PeepEvents(&next_event, 1, SDL_PEEKEVENT, SDL_KEYDOWN, SDL_KEYDOWN) &&
next_event.key.keysym.sym == event->key.keysym.sym) {
repeat_count++; // Keyboard repeat compression
break;
}
Ctrl::DoKeyFB(keycode, 1 + repeat_count);
repeat_count = 0;
}
break;
case SDL_KEYUP: //SDL_KeyboardEvent
switch(event->key.keysym.sym) {
case SDLK_LSHIFT: modkeys &= ~KM_LSHIFT; break;
case SDLK_RSHIFT: modkeys &= ~KM_RSHIFT; break;
case SDLK_LCTRL: modkeys &= ~KM_LCTRL; break;
case SDLK_RCTRL: modkeys &= ~KM_RCTRL; break;
case SDLK_LALT: modkeys &= ~KM_LALT; break;
case SDLK_RALT: modkeys &= ~KM_RALT; break;
}
Ctrl::DoKeyFB(fbKEYtoK((dword)event->key.keysym.sym) | K_KEYUP, 1);
break;
case SDL_MOUSEMOTION:
SDL_PumpEvents();
if(SDL_PeepEvents(&next_event, 1, SDL_PEEKEVENT, SDL_MOUSEMOTION, SDL_MOUSEMOTION) > 0)
break; // MouseMove compression
Ctrl::DoMouseFB(Ctrl::MOUSEMOVE, Point(event->motion.x, event->motion.y));
break;
case SDL_MOUSEWHEEL:
Ctrl::DoMouseFB(Ctrl::MOUSEWHEEL, GetMousePos(), sgn(event->wheel.y) * 120);
break;
case SDL_MOUSEBUTTONDOWN: {
Point p(event->button.x, event->button.y);
int bi = event->button.button;
dword ct = SDL_GetTicks();
if(isdblclick[bi] && (abs(int(ct) - int(lastbdowntime[bi])) < 400))
{
switch(bi)
{
case SDL_BUTTON_LEFT: Ctrl::DoMouseFB(Ctrl::LEFTDOUBLE, p); break;
case SDL_BUTTON_RIGHT: Ctrl::DoMouseFB(Ctrl::RIGHTDOUBLE, p); break;
case SDL_BUTTON_MIDDLE: Ctrl::DoMouseFB(Ctrl::MIDDLEDOUBLE, p); break;
}
isdblclick[bi] = 0; //reset, to go ahead sending repeats
}
else
{
lastbdowntime[bi] = ct;
isdblclick[bi] = 0; //prepare for repeat
switch(bi)
{
case SDL_BUTTON_LEFT: mouseb |= (1<<0); Ctrl::DoMouseFB(Ctrl::LEFTDOWN, p); break;
case SDL_BUTTON_RIGHT: mouseb |= (1<<1); Ctrl::DoMouseFB(Ctrl::RIGHTDOWN, p); break;
case SDL_BUTTON_MIDDLE: mouseb |= (1<<2); Ctrl::DoMouseFB(Ctrl::MIDDLEDOWN, p); break;
}
}
}
break;
case SDL_MOUSEBUTTONUP: {
int bi = event->button.button;
isdblclick[bi] = 1; //indicate maybe a dblclick
Point p(event->button.x, event->button.y);
switch(bi)
{
case SDL_BUTTON_LEFT: mouseb &= ~(1<<0); Ctrl::DoMouseFB(Ctrl::LEFTUP, p); break;
case SDL_BUTTON_RIGHT: mouseb &= ~(1<<1); Ctrl::DoMouseFB(Ctrl::RIGHTUP, p); break;
case SDL_BUTTON_MIDDLE: mouseb &= ~(1<<2); Ctrl::DoMouseFB(Ctrl::MIDDLEUP, p); break;
}
}
break;
/* case SDL_VIDEORESIZE: //SDL_ResizeEvent
{
width = event->resize.w;
height = event->resize.h;
SDL_FreeSurface(screen);
screen = CreateScreen(width, height, bpp, videoflags);
ASSERT(screen);
Ctrl::SetFramebufferSize(Size(width, height));
}
break;
case SDL_VIDEOEXPOSE: //SDL_ExposeEvent
break;*/
case SDL_WINDOWEVENT:
switch (event->window.event) {
case SDL_WINDOWEVENT_SHOWN:
break;
case SDL_WINDOWEVENT_HIDDEN:
break;
case SDL_WINDOWEVENT_EXPOSED:
break;
case SDL_WINDOWEVENT_MOVED:
break;
// case SDL_WINDOWEVENT_SIZE_CHANGED:
// SDLwidth = event->window.data1;
// SDLheight = event->window.data2;
// break;
case SDL_WINDOWEVENT_RESIZED:
break;
case SDL_WINDOWEVENT_MINIMIZED:
break;
case SDL_WINDOWEVENT_MAXIMIZED:
break;
case SDL_WINDOWEVENT_RESTORED:
break;
case SDL_WINDOWEVENT_ENTER:
sdlMouseIsIn = true;
Ctrl::PaintAll();
break;
case SDL_WINDOWEVENT_LEAVE:
sdlMouseIsIn = false;
Ctrl::PaintAll();
break;
case SDL_WINDOWEVENT_FOCUS_GAINED:
break;
case SDL_WINDOWEVENT_FOCUS_LOST:
break;
case SDL_WINDOWEVENT_CLOSE:
break;
}
break;
case SDL_QUIT: //SDL_QuitEvent
Ctrl::EndSession();
break;
}
}
bool SDL2GUI::ProcessEvent(bool *quit)
{
bool ret = false;
SDL_Event event;
if(SDL_PollEvent(&event)) {
if(event.type == SDL_QUIT && quit)
*quit = true;
HandleSDLEvent(&event);
ret = true;
}
return ret;
}
void SDL2GUI::WaitEvent(int ms)
{
SDL_WaitEventTimeout(NULL, ms);
}
bool SDL2GUI::IsWaitingEvent()
{
SDL_PumpEvents();
SDL_Event events;
return SDL_PeepEvents(&events, 1, SDL_PEEKEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT) > 0;
}
SDL_TimerID waketimer_id = 0;
Uint32 WakeCb(Uint32 interval, void *param)
{
//wake up message que, FIXME maybe it can be done better?
SDL_Event event;
event.type=SDL_USEREVENT;
SDL_PushEvent(&event);
return 0;
}
void SDL2GUI::WakeUpGuiThread()
{
waketimer_id = SDL_AddTimer(20, WakeCb, NULL);
}
}