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https://github.com/ultimatepp/ultimatepp.git
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Painter improvements: Multithreaded rendering improved, new image filter (like Lanczos 3) option, image mapping is now more precise
91 lines
2.3 KiB
C++
91 lines
2.3 KiB
C++
#include <CtrlLib/CtrlLib.h>
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#define IMAGECLASS TestImg
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#define IMAGEFILE <PainterImage/test.iml>
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#include <Draw/iml_header.h>
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#define IMAGECLASS TestImg
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#define IMAGEFILE <PainterImage/test.iml>
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#include <Draw/iml_source.h>
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using namespace Upp;
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struct MyApp : TopWindow {
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typedef MyApp CLASSNAME;
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DropList method;
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DropList image;
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Option border;
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Option over;
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int rotate = 20;
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void LeftDown(Point p, dword keyflags) override
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{
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rotate = p.y;
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Refresh();
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}
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void Paint(Draw& w) override
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{
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Size sz = GetSize();
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Image img = ~image == 0 ? TestImg::test2() : TestImg::test();
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Size isz = img.GetSize();
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{
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DrawPainter p(w, sz);
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p.Clear(White());
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// p.Co();
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int q = 8 * !!border;
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p.Rectangle(20 - q, 20 - q, isz.cx + 2 * q, isz.cy + 2 * q)
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.ImageFilter(~method)
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// .Fill(LtRed());
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.Fill(img, 20, 20, isz.cx + 20, 20);
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DLOG("==============");
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p.Rectangle(20 - q, isz.cy + 40 - q, 2 * isz.cx + 2 * q, 2 * isz.cy + 2 * q)
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.ImageFilter(~method)
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// .Fill(LtRed())
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.Fill(img, 20, isz.cy + 40, 2 * isz.cx + 20, isz.cy + 40, FILL_HPAD|FILL_VPAD);
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}
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w.DrawImage(over ? 100 : 2 * isz.cx + 60, isz.cy + 40, RescaleFilter(img, 2 * isz, ~method));
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}
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void Sync()
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{
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Refresh();
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}
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MyApp() {
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Sizeable().Zoomable();
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// SetRect(0, 0, 40 + 4 * 180, 40 + 4 * 180);
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method.Add(FILTER_NEAREST, "Nearest");
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method.Add(FILTER_BILINEAR, "Bilinear");
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method.Add(FILTER_BSPLINE, "Bspline");
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method.Add(FILTER_COSTELLA, "Costello");
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method.Add(FILTER_BICUBIC_MITCHELL, "Bicubic Mitchell");
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method.Add(FILTER_BICUBIC_CATMULLROM, "Bicubic Catmull Rom");
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method.Add(FILTER_LANCZOS2, "Lanczos 2");
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method.Add(FILTER_LANCZOS3, "Lanczos 3");
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method.Add(FILTER_LANCZOS4, "Lanczos 4");
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method.Add(FILTER_LANCZOS5, "Lanczos 5");
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method <<= THISBACK(Sync);
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Add(method.BottomPos(0, STDSIZE).RightPos(0, 200));
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method <<= FILTER_NEAREST;
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border.SetLabel("Extend border");
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Add(border.BottomPos(0, STDSIZE).LeftPosZ(0, 200));
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Add(image.BottomPos(0, STDSIZE).LeftPosZ(200, 200));
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image.Add(0, "Box");
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image.Add(1, "Bee");
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image <<= 0;
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image << [=] { Refresh(); };
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border << [=] { Refresh(); };
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over.SetLabel("Over border");
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Add(over.BottomPos(0, STDSIZE).LeftPosZ(420, 200));
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over << [=] { Refresh(); };
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}
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};
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GUI_APP_MAIN
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{
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MyApp().Run();
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}
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