ultimatepp/uppsrc/Sql/Sqlexp.h
cxl a852891638 Sql: SQL_RENAME second try...
git-svn-id: svn://ultimatepp.org/upp/trunk@13963 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2020-02-01 10:49:50 +00:00

988 lines
38 KiB
C++

enum Sql_Dialect_Enum {
ORACLE = 1,
SQLITE3 = 2,
MY_SQL = 4,
MSSQL = 8,
PGSQL = 16,
FIREBIRD = 32, // not implemented yet
DB2 = 64, // not implemented yet
};
class SqlBool;
class SqlVal;
class SqlSet;
class SqlSelect;
class SqlCase;
struct S_info;
// ----------
struct FieldOperator {
String table;
void Table(const char *name) { table = name; }
virtual void Field(Ref f);
virtual void Field(const char *name, Ref f);
virtual void Field(const char *name, Ref f, bool *b); // Ugly fix to resolve bool issue with S_info creation
FieldOperator& operator()(const char *name, Ref f) { Field(name, f, NULL); return *this; }
FieldOperator& operator()(const String& name, Ref f) { Field(name, f, NULL); return *this; }
FieldOperator& operator()(Id id, Ref f) { Field(~id, f); return *this; }
FieldOperator& operator()(const char *name, bool& b);
FieldOperator& operator()(const String& name, bool& b) { return (*this)(~name, b); }
FieldOperator& operator()(Id id, bool& b) { return (*this)(~id, b); }
virtual void Width(int width); // Only to be used for S_info
FieldOperator();
virtual ~FieldOperator();
};
typedef Callback1<FieldOperator&> Fields;
struct FieldDumper : public FieldOperator {
String s;
virtual void Field(const char *name, Ref f);
};
template <class T>
String DumpFields(T& s) {
FieldDumper dump;
s.FieldLayout(dump);
return dump.s;
}
void td_scalar(SqlSet& set, const String& prefix, const char *x);
void td_array(SqlSet& set, const String& prefix, const char *x, int cnt);
void td_var(SqlSet& set, const String& prefix, const char *x, SqlSet (*f)(const String&));
void td_shrink(String *array, int cnt);
bool EqualFields(Fields a, Fields b);
String AsString(Fields a);
// ----------
enum {
SQLC_IF = 1,
SQLC_ELSEIF = 2,
SQLC_ELSE = 3,
SQLC_ENDIF = 4,
SQLC_DATE = 5,
SQLC_TIME = 6,
SQLC_STRING = 7,
SQLC_BINARY = 8,
SQLC_ID = 9, // '\t'
SQLC_OF = 10,
SQLC_AS = 11,
SQLC_COMMA = 12,
};
class SqlCode {
String s;
public:
SqlCode(byte cond, const String& text);
SqlCode operator()(byte cond, const String& text);
String operator()(const String& text);
String operator()();
};
String SqlCompile(byte dialect, const String& s);
String SqlCompile(const String& s);
Vector<SqlVal> SplitSqlSet(const SqlSet& set);
String SqlFormat(int x);
String SqlFormat(double x);
String SqlFormat(int64 x);
String SqlFormat(const char *s, int len);
String SqlFormat(const char *s);
String SqlFormat(const String& x);
String SqlFormat(Date x);
String SqlFormat(Time x);
String SqlFormat(const Value& x);
String SqlFormatBinary(const char *s, int l);
String SqlFormatBinary(const String& x);
class SqlId : Moveable<SqlId> {
protected:
Id id;
private:
void PutOf0(String& s, const SqlId& b) const;
void PutOf(String& s, const SqlId& b) const;
public:
static void UseQuotes(bool b = true);
static bool IsUseQuotes();
static void ToLowerCase(bool b = true);
static void ToUpperCase(bool b = true);
bool IsEqual(const SqlId& b) const { return id == b.id; }
bool IsEqual(const Id& b) const { return id == b; }
bool IsNull() const { return id.IsNull(); }
operator const Id&() const { return id; }
const String& ToString() const { return id.ToString(); }
const String& operator~() const { return ToString(); }
String Quoted() const;
SqlId Of(SqlId id) const;
SqlId Of(const char *of) const;
SqlId As(const char *as) const;
SqlId As(SqlId id) const { return As(~id.ToString()); }
SqlId operator[](int i) const; // deprecated
SqlId operator&(const SqlId& s) const; // depreceted
SqlId operator[](const SqlId& id) const; // deprecated
SqlId operator()(SqlId p) const;
SqlId operator()(const S_info& table) const;
//$-SqlId operator()(SqlId p, SqlId p1, ...);
#define E__PutSqlId(I) PutOf(x, p##I)
#define E__SqlId(I) const SqlId& p##I
#define E__Of(I) \
SqlId operator()(const SqlId& p, __List##I(E__SqlId)) const { \
String x; \
PutOf0(x, p); \
__List##I(E__PutSqlId); \
return x; \
}
__Expand(E__Of)
#undef E__Of
#undef E__PutSqlId
#undef E__SqlId
//$+
SqlId() {}
SqlId(const char *s) : id(s) {}
SqlId(const String& s) : id(s) {}
SqlId(const Id& id) : id(id) {}
};
typedef SqlId SqlCol; // Deprecated
#define SQLID(x) const UPP::SqlId x(#x);
#define SQL_ID(n, x) const UPP::SqlId n(#x);
class SqlS : Moveable<SqlS> {
protected:
String text;
byte priority;
void Init(const SqlS& a, const char *o, int olen, const SqlS& b, int pr, int prb);
public:
enum PRIORITY {
EMPTY = 0,
LOW = 20,
SETOP = 50,
SET = 100,
LOR = 120,
LAND = 130,
TRUEVAL = 135,
FALSEVAL = 136,
COMP = 140,
ADD = 150,
MUL = 160,
UNARY = 170,
FN = 180,
HIGH = 200,
NULLVAL = 250,
};
String operator()() const;
String operator()(int at) const;
String operator()(int at, byte cond) const;
const String& operator~() const { return text; }
bool IsEmpty() const { return priority == EMPTY; }
SqlS() : priority(EMPTY) {}
SqlS(const char *s, int pr) : text(s), priority(pr) {}
SqlS(const String& s, int pr) : text(s), priority(pr) {}
force_inline SqlS(const SqlS& a, const char *op, const SqlS& b, int pr, int prb) { Init(a, op, (int)strlen(op), b, pr, prb); }
force_inline SqlS(const SqlS& a, const char *op, const SqlS& b, int pr) { Init(a, op, (int)strlen(op), b, pr, pr); }
};
class SqlVal : public SqlS, Moveable<SqlVal> {
public:
void SetNull() { text = "NULL"; priority = NULLVAL; }
void SetHigh(const String& s) { text = s; priority = HIGH; }
bool IsNull() const { return priority == NULLVAL; }
SqlVal As(const char *as) const;
SqlVal As(const SqlId& id) const;
SqlVal() {}
SqlVal(const String& s, int pr) : SqlS(s, pr) {}
SqlVal(const SqlS& a, const char *o, const SqlS& b, int pa, int pb)
: SqlS(a, o, b, pa, pb) {}
SqlVal(const SqlS& a, const char *o, const SqlS& b, int p)
: SqlS(a, o, b, p) {}
SqlVal(int x);
SqlVal(int64 x);
SqlVal(double x);
SqlVal(const String& x);
SqlVal(const char *x);
SqlVal(Date x);
SqlVal(Time x);
SqlVal(const Value& x);
SqlVal(const Nuller&);
SqlVal(const SqlId& id);
SqlVal(const SqlId& (*id)());
SqlVal(const SqlCase& x);
};
SqlVal operator-(const SqlVal& a);
SqlVal operator+(const SqlVal& a, const SqlVal& b);
SqlVal operator-(const SqlVal& a, const SqlVal& b);
SqlVal operator*(const SqlVal& a, const SqlVal& b);
SqlVal operator/(const SqlVal& a, const SqlVal& b);
SqlVal operator%(const SqlVal& a, const SqlVal& b);
SqlVal operator|(const SqlVal& a, const SqlVal& b); // String concatenation
SqlVal& operator+=(SqlVal& a, const SqlVal& b);
SqlVal& operator-=(SqlVal& a, const SqlVal& b);
SqlVal& operator*=(SqlVal& a, const SqlVal& b);
SqlVal& operator/=(SqlVal& a, const SqlVal& b);
SqlVal& operator%=(SqlVal& a, const SqlVal& b);
SqlVal& operator|=(SqlVal& a, const SqlVal& b);
SqlVal SqlFunc(const char* name, const SqlVal& a);
SqlVal SqlFunc(const char* name, const SqlVal& a, const SqlVal& b);
SqlVal SqlFunc(const char* name, const SqlVal& a, const SqlVal& b, const SqlVal& c);
SqlVal SqlFunc(const char* name, const SqlVal& a, const SqlVal& b, const SqlVal& c, const SqlVal& d);
SqlVal SqlFunc(const char* name, const SqlSet& set);
SqlBool SqlBoolFunc(const char* name, const SqlBool& a);
SqlBool SqlBoolFunc(const char* name, const SqlBool& a, const SqlBool& b);
SqlBool SqlBoolFunc(const char* name, const SqlBool& a, const SqlBool& b, const SqlBool& c);
SqlBool SqlBoolFunc(const char* name, const SqlBool& a, const SqlBool& b, const SqlBool& c, const SqlBool& d);
SqlVal Decode(const SqlVal& exp, const SqlSet& variants);
SqlVal Distinct(const SqlVal& exp);
SqlSet Distinct(const SqlSet& columns);
SqlVal All(const SqlVal& exp);
SqlSet All(const SqlSet& columns);
SqlId SqlAll();
SqlVal Count(const SqlVal& exp);
SqlVal Count(const SqlSet& exp);
SqlVal SqlCountRows();
SqlVal Descending(const SqlVal& exp);
SqlVal SqlMax(const SqlVal& a);
SqlVal SqlMin(const SqlVal& a);
SqlVal SqlSum(const SqlVal& a);
SqlVal Avg(const SqlVal& a);
SqlVal Abs(const SqlVal& a);
SqlVal Stddev(const SqlVal& a);
SqlVal Variance(const SqlVal& a);
SqlVal Greatest(const SqlVal& a, const SqlVal& b);
SqlVal Least(const SqlVal& a, const SqlVal& b);
SqlVal ConvertCharset(const SqlVal& exp, const SqlVal& charset);
SqlVal ConvertAscii(const SqlVal& exp);
SqlVal Upper(const SqlVal& exp);
SqlVal Lower(const SqlVal& exp);
SqlVal Length(const SqlVal& exp);
SqlVal UpperAscii(const SqlVal& exp);
SqlVal Substr(const SqlVal& a, const SqlVal& b); // Deprecated, use 3 args variant bellow
SqlVal Substr(const SqlVal& a, const SqlVal& b, const SqlVal& c);
SqlVal Instr(const SqlVal& a, const SqlVal& b);
SqlVal Wild(const char* s);
SqlVal SqlDate(const SqlVal& year, const SqlVal& month, const SqlVal& day);
SqlVal AddMonths(const SqlVal& date, const SqlVal& months);
SqlVal LastDay(const SqlVal& date);
SqlVal MonthsBetween(const SqlVal& date1, const SqlVal& date2);
SqlVal NextDay(const SqlVal& date);
SqlVal SqlCurrentDate();
SqlVal SqlCurrentTime();
SqlVal Cast(const char* type, const SqlId& a);
SqlVal SqlNvl(const SqlVal& a);
inline SqlVal Nvl(const SqlVal& a) { return SqlNvl(SqlVal(a)); }
inline SqlVal Nvl(const SqlId& a) { return SqlNvl(SqlVal(a)); }
SqlVal SqlNvl(const SqlVal& a, const SqlVal& b);
inline SqlVal Nvl(const SqlVal& a, const SqlVal& b) { return SqlNvl(SqlVal(a), SqlVal(b)); }
inline SqlVal Nvl(const SqlVal& a, const SqlId& b) { return SqlNvl(SqlVal(a), SqlVal(b)); }
inline SqlVal Nvl(const SqlId& a, const SqlVal& b) { return SqlNvl(SqlVal(a), SqlVal(b)); }
inline SqlVal Nvl(const SqlId& a, const SqlId& b) { return SqlNvl(SqlVal(a), SqlVal(b)); }
inline SqlVal SqlNvl(const SqlVal& a, const SqlVal& b, const SqlVal& c)
{
return SqlNvl(SqlNvl(a, b), c);
}
inline SqlVal SqlNvl(const SqlVal& a, const SqlVal& b, const SqlVal& c, const SqlVal& d)
{
return SqlNvl(SqlNvl(a, b), c, d);
}
inline SqlVal SqlNvl(const SqlVal& a, const SqlVal& b, const SqlVal& c, const SqlVal& d, const SqlVal& e)
{
return SqlNvl(SqlNvl(a, b), c, d, e);
}
SqlVal Coalesce(const SqlVal& exp1, const SqlVal& exp2);
SqlVal Coalesce(const SqlVal& exp1, const SqlVal& exp2, const SqlVal& exp3);
SqlVal Coalesce(const SqlVal& exp1, const SqlVal& exp2, const SqlVal& exp3, const SqlVal& exp4);
SqlVal Coalesce(const SqlSet& exps);
SqlVal Prior(const SqlId& a);
SqlVal NextVal(const SqlId& a);
SqlVal CurrVal(const SqlId& a);
SqlVal OuterJoin(const SqlId& col); //Oracle only, deprecated
inline SqlVal operator++(const SqlId& a) { return NextVal(a); }
SqlVal SqlTxt(const char *s);
SqlVal SqlRowNum();
SqlVal SqlArg();
SqlVal SqlBinary(const String& data);
class SqlBool : public SqlS, Moveable<SqlBool> {
public:
void SetTrue();
void SetFalse();
void SetBool(bool b);
bool IsTrue() const { return priority == TRUEVAL; }
bool IsFalse() const { return priority == FALSEVAL; }
bool IsBool() const { return IsTrue() || IsFalse(); }
bool AsBool() const { ASSERT(IsBool()); return IsTrue(); }
SqlVal AsValue() const { return SqlVal(text, LOW); }
SqlVal As(const char *as) const { return AsValue().As(as); }
SqlVal As(const SqlId& id) const { return AsValue().As(id); }
SqlBool(const String& s, int pr) : SqlS(s, pr) {}
SqlBool(const SqlS& a, const char *o, const SqlS& b, int pa, int pb)
: SqlS(a, o, b, pa, pb) {}
SqlBool(const SqlS& a, const char *o, const SqlS& b, int p)
: SqlS(a, o, b, p) {}
static SqlBool True() { return SqlBool(true); }
static SqlBool False() { return SqlBool(false); }
SqlBool() {}
SqlBool(bool b) { SetBool(b); }
};
SqlBool operator!(const SqlBool& a);
SqlBool operator<(const SqlVal& a, const SqlVal& b);
SqlBool operator<=(const SqlVal& a, const SqlVal& b);
SqlBool operator>=(const SqlVal& a, const SqlVal& b);
SqlBool operator>(const SqlVal& a, const SqlVal& b);
SqlBool operator==(const SqlVal& a, const SqlVal& b);
SqlBool operator!=(const SqlVal& a, const SqlVal& b);
SqlBool IsSame(const SqlVal& a, const SqlVal& b);
SqlBool operator||(const SqlBool& a, const SqlBool& b);
SqlBool operator&&(const SqlBool& a, const SqlBool& b);
SqlBool operator- (const SqlBool& a, const SqlBool& b);
SqlBool operator|=(SqlBool& a, const SqlBool& b);
SqlBool operator&=(SqlBool& a, const SqlBool& b);
SqlBool SqlIsNull(const SqlVal& a);
SqlBool NotNull(const SqlVal& a);
inline SqlBool IsNull(const SqlId& a) { return SqlIsNull(a); }
inline SqlBool IsNull(const SqlVal& a) { return SqlIsNull(a); }
SqlBool Like(const SqlVal& a, const SqlVal& b, bool casesensitive = true);
SqlBool NotLike(const SqlVal& a, const SqlVal& b, bool casesensitive = true);
SqlBool Between(const SqlVal& a, const SqlVal& low, const SqlVal& high);
SqlBool NotBetween(const SqlVal&a, const SqlVal& low, const SqlVal& high);
SqlBool In(const SqlVal& a, const SqlSet& b);
SqlBool NotIn(const SqlVal& a, const SqlSet& b);
SqlBool Exists(const SqlSet& set);
SqlBool NotExists(const SqlSet& set);
SqlBool LikeUpperAscii(const SqlVal& a, const SqlVal& b);
SqlBool LeftJoin(SqlVal v1, SqlVal v2); // Deprecated
SqlBool RightJoin(SqlVal v1, SqlVal v2); // Deprecated
SqlBool Join(SqlId tab1, SqlId tab2, SqlId key); // Deprecated
SqlBool LeftJoin(SqlId tab1, SqlId tab2, SqlId key); // Deprecated
SqlBool RightJoin(SqlId tab1, SqlId tab2, SqlId key); // Deprecated
SqlBool SqlFirstRow(); // Oracle specific
inline SqlBool operator==(const SqlVal& a, const SqlSet& b) { return In(a, b); }
inline SqlBool operator!=(const SqlVal& a, const SqlSet& b) { return NotIn(a, b); }
inline const SqlVal& operator+(const SqlVal& a) { return a; }
class SqlCase : public SqlS, Moveable<SqlCase> {
public:
SqlCase(const SqlBool& cond, const SqlVal& val)
{
text = "case when " + ~cond + " then " + ~val + " end";
}
SqlCase& operator()(const SqlBool& cond, const SqlVal& val)
{
text.Insert(text.GetLength() - 4, " when " + ~cond + " then " + ~val);
return *this;
}
SqlCase& operator()(const SqlVal& val)
{
text.Insert(text.GetLength() - 4, " else " + ~val);
return *this;
}
};
inline SqlCase Case(const SqlBool& cond, const SqlVal& val) { return SqlCase(cond, val); }
class Sql;
#define E__SqlVal(I) const SqlVal& p##I
SqlSet operator|(const SqlSet& s1, const SqlSet& s2); // union
SqlSet operator+(const SqlSet& s1, const SqlSet& s2); // union all
SqlSet operator&(const SqlSet& s1, const SqlSet& s2); // intersection
SqlSet operator-(const SqlSet& s1, const SqlSet& s2); // difference
class SqlSet : Moveable<SqlSet> {
protected:
String text;
byte priority;
public:
enum PRIORITY {
SETOP = 50,
SET = 100,
HIGH = 200,
};
String operator~() const;
String operator()() const;
String operator()(int at) const;
String operator()(int at, byte cond) const;
bool IsEmpty() const { return text.IsEmpty(); }
bool operator==(const SqlSet& b) const { return text == b.text && priority == b.priority; }
bool operator!=(const SqlSet& b) const { return !operator==(b); }
SqlSet& Cat(const SqlVal& val); // adding a member
SqlSet& Cat(const SqlSet& set);
SqlSet& operator|=(const SqlVal& val) { return Cat(val); }
SqlSet& operator<<(const SqlVal& val) { return Cat(val); }
SqlSet& operator|=(const SqlSet& set) { return *this = *this | set; }
SqlSet& operator+=(const SqlSet& set) { return *this = *this + set; }
SqlSet& operator&=(const SqlSet& set) { return *this = *this & set; }
SqlSet& operator-=(const SqlSet& set) { return *this = *this - set; }
void Clear() { text.Clear(); }
Vector<SqlVal> Split() const { return SplitSqlSet(*this); }
SqlSet() {}
explicit SqlSet(const SqlVal& p0);
//$-SqlSet(const SqlVal& p0, ...)
#define E__SqlSet(I) SqlSet(const SqlVal& p0, __List##I(E__SqlVal));
__Expand(E__SqlSet);
//$+
explicit SqlSet(Fields nfields);
SqlSet(const String& s, PRIORITY p) { text = s; priority = p; }
void SetRaw(const String& s, PRIORITY p = SETOP) { text = s; priority = p; }
};
template <typename T>
SqlSet SqlSetFrom(const T& cont)
{
SqlSet set;
typename T::ConstIterator e = cont.end();
for(typename T::ConstIterator it = cont.begin(); it != e; it++)
set.Cat(*it);
return set;
}
template <typename T>
SqlSet SqlSetFrom(const T& cont, int pos, int count)
{
SqlSet set;
typename T::ConstIterator it = cont.begin() + pos;
typename T::ConstIterator e = it + count;
for(; it != e; it++)
set.Cat(*it);
return set;
}
SqlSet SqlSetFrom(const ValueArray& va, int pos, int count);
SqlSet SqlSetFrom(const ValueArray& va);
class SqlSetC : public SqlSet {
public:
SqlSetC(const String& s) { text = s; priority = SET; }
SqlSetC(const char* s) { text = s; priority = SET; }
};
class SqlStatement {
String text;
public:
SqlStatement() {}
explicit SqlStatement(const String& s) : text(s) {}
String Get(int dialect) const;
#ifndef flagNOAPPSQL
String Get() const;
#endif
String GetText() const { return text; }
bool IsEmpty() const { return text.IsEmpty(); }
operator bool() const { return !IsEmpty(); }
//Deprecated!!!
bool Execute(Sql& cursor) const;
void Force(Sql& cursor) const;
Value Fetch(Sql& cursor) const;
bool Execute() const;
void Force() const;
Value Fetch() const;
};
class SqlSelect {
String text;
String tables;
bool on, valid;
SqlSelect& InnerJoin0(const String& table);
SqlSelect& LeftJoin0(const String& table);
SqlSelect& RightJoin0(const String& table);
SqlSelect& FullJoin0(const String& table);
SqlSelect& SetOp(const SqlSelect& s2, const char *op);
public:
SqlSelect& operator()(const SqlVal& val);
operator bool() const { return text.GetCount(); }
SqlSelect& Hint(const char *hint);
SqlSelect& Get();
SqlSelect& From() { return Get(); }
SqlSelect& From(const SqlSet& set);
SqlSelect& From(const SqlId& table);
SqlSelect& From(const SqlId& table1, const SqlId& table2);
SqlSelect& From(const SqlId& table1, const SqlId& table2, const SqlId& table3);
SqlSelect& From(const SqlVal& a) { return From(SqlSet(a)); }
SqlSelect& InnerJoin(const SqlId& table) { return InnerJoin0(table.Quoted()); }
SqlSelect& LeftJoin(const SqlId& table) { return LeftJoin0(table.Quoted()); }
SqlSelect& RightJoin(const SqlId& table) { return RightJoin0(table.Quoted()); }
SqlSelect& FullJoin(const SqlId& table) { return FullJoin0(table.Quoted()); }
SqlSelect& InnerJoin(const SqlSet& set) { return InnerJoin0(set(SqlSet::SET)); }
SqlSelect& LeftJoin(const SqlSet& set) { return LeftJoin0(set(SqlSet::SET)); }
SqlSelect& RightJoin(const SqlSet& set) { return RightJoin0(set(SqlSet::SET)); }
SqlSelect& FullJoin(const SqlSet& set) { return FullJoin0(set(SqlSet::SET)); }
SqlSelect& InnerJoinRef(const SqlId& table);
SqlSelect& LeftJoinRef(const SqlId& table);
SqlSelect& RightJoinRef(const SqlId& table);
SqlSelect& FullJoinRef(const SqlId& table);
SqlSelect& Where(const SqlBool& exp);
SqlSelect& On(const SqlBool& exp);
SqlSelect& StartWith(const SqlBool& exp);
SqlSelect& ConnectBy(const SqlBool& exp);
SqlSelect& GroupBy(const SqlSet& columnset);
SqlSelect& Having(const SqlBool& exp);
SqlSelect& OrderBy(const SqlSet& columnset);
SqlSelect& ForUpdate();
SqlSelect& NoWait();
SqlSelect& GroupBy(SqlVal a) { return GroupBy(SqlSet(a)); }
SqlSelect& GroupBy(SqlVal a, SqlVal b) { return GroupBy(SqlSet(a, b)); }
SqlSelect& GroupBy(SqlVal a, SqlVal b, SqlVal c) { return GroupBy(SqlSet(a, b, c)); }
SqlSelect& OrderBy(SqlVal a) { return OrderBy(SqlSet(a)); }
SqlSelect& OrderBy(SqlVal a, SqlVal b) { return OrderBy(SqlSet(a, b)); }
SqlSelect& OrderBy(SqlVal a, SqlVal b, SqlVal c) { return OrderBy(SqlSet(a, b, c)); }
SqlSelect& Limit(int limit);
SqlSelect& Limit(int64 offset, int limit);
SqlSelect& Offset(int64 offset);
operator SqlSet() const { return SqlSet(text, SqlSet::SETOP); }
operator SqlStatement() const { return SqlStatement(text); }
SqlVal AsValue() const;
SqlSet AsTable(const SqlId& tab) const;
void Set(const SqlSet& s) { text = ~s; on = valid = false; }
bool IsValid() const { return valid; }
SqlSelect(Fields f);
SqlSelect(const SqlSet& s) { Set(s); }
SqlSelect() { on = valid = false; }
//$-SqlSelect(SqlVal v, ...);
#define E__QSelect(I) SqlSelect(__List##I(E__SqlVal));
__Expand(E__QSelect);
#undef E__QSelect
//$+
bool IsEmpty() { return text.IsEmpty(); }
SqlSelect& operator|=(const SqlSelect& s2); // union
SqlSelect& operator&=(const SqlSelect& s2); // intersect
SqlSelect& operator-=(const SqlSelect& s2); // except
SqlSelect& operator+=(const SqlSelect& s2); // union all
//Deprecated!!!
bool Execute(Sql& sql) const { return SqlStatement(*this).Execute(sql); }
void Force(Sql& sql) const { return SqlStatement(*this).Force(sql); }
Value Fetch(Sql& sql) const { return SqlStatement(*this).Fetch(sql); }
bool Execute() const { return SqlStatement(*this).Execute(); }
void Force() const { return SqlStatement(*this).Force(); }
Value Fetch() const { return SqlStatement(*this).Fetch(); }
};
SqlSelect operator|(const SqlSelect& s1, const SqlSelect& s2); // union
SqlSelect operator&(const SqlSelect& s1, const SqlSelect& s2); // intersect
SqlSelect operator-(const SqlSelect& s1, const SqlSelect& s2); // except
SqlSelect operator+(const SqlSelect& s1, const SqlSelect& s2); // union all
inline SqlSelect SelectAll() { return SqlSelect(SqlAll()); }
inline SqlSelect Select(const SqlSet& set) { return SqlSelect(set); }
inline SqlSelect Select(Fields f) { return SqlSelect(f); }
//$-SqlSelect Select(SqlVal v, ...);
#define E__QSelect(I) SqlSelect Select(__List##I(E__SqlVal));
__Expand(E__QSelect);
#undef E__QSelect
//$-
class SqlDelete {
String text;
SqlSet ret;
public:
SqlDelete& Where(const SqlBool& b);
SqlDelete& Returning(const SqlSet& set);
SqlDelete& Returning(SqlVal a) { return Returning(SqlSet(a)); }
SqlDelete& Returning(SqlVal a, SqlVal b) { return Returning(SqlSet(a, b)); }
SqlDelete& Returning(SqlVal a, SqlVal b, SqlVal c){ return Returning(SqlSet(a, b, c)); }
operator SqlStatement() const { return SqlStatement(text); }
SqlDelete(SqlVal table);
//Deprecated!!!
bool Execute(Sql& sql) const { return SqlStatement(*this).Execute(sql); }
void Force(Sql& sql) const { return SqlStatement(*this).Force(sql); }
Value Fetch(Sql& sql) const { return SqlStatement(*this).Fetch(sql); }
bool Execute() const { return SqlStatement(*this).Execute(); }
void Force() const { return SqlStatement(*this).Force(); }
Value Fetch() const { return SqlStatement(*this).Fetch(); }
};
inline SqlDelete Delete(SqlVal table) { return SqlDelete(table); }
#define NEWINSERTUPDATE
#ifdef NEWINSERTUPDATE
class SqlInsert {
SqlId table;
SqlId keycolumn;
SqlVal keyvalue;
SqlSet set1;
SqlSet set2;
SqlSelect sel;
SqlSet ret;
public:
void Column(const SqlId& column, SqlVal val);
void Column(const SqlId& column) { Column(column, column); }
SqlInsert& operator()(const SqlId& column, SqlVal val) { Column(column, val); return *this; }
SqlInsert& operator()(const SqlId& column) { Column(column, column); return *this; }
SqlInsert& operator()(Fields f, bool nokey = false);
SqlInsert& operator()(const ValueMap& data);
SqlId GetTable() const { return table; }
SqlId GetKeyColumn() const { return keycolumn; }
SqlVal GetKeyValue() const { return keyvalue; }
SqlInsert& Get() { sel.Get(); return *this; }
SqlInsert& From() { return Get(); }
SqlInsert& From(const SqlSet& set) { sel.From(set); return *this; }
SqlInsert& From(const SqlId& table) { sel.From(table); return *this; }
SqlInsert& From(const SqlVal& a) { sel.From(SqlSet(a)); return *this; }
SqlInsert& InnerJoin(const SqlId& table) { sel.InnerJoin(table); return *this; }
SqlInsert& LeftJoin(const SqlId& table) { sel.LeftJoin(table); return *this; }
SqlInsert& RightJoin(const SqlId& table) { sel.RightJoin(table); return *this; }
SqlInsert& FullJoin(const SqlId& table) { sel.FullJoin(table); return *this; }
SqlInsert& InnerJoin(const SqlSet& set) { sel.InnerJoin(set); return *this; }
SqlInsert& LeftJoin(const SqlSet& set) { sel.LeftJoin(set); return *this; }
SqlInsert& RightJoin(const SqlSet& set) { sel.RightJoin(set); return *this; }
SqlInsert& FullJoin(const SqlSet& set) { sel.FullJoin(set); return *this; }
SqlInsert& InnerJoinRef(const SqlId& table) { sel.InnerJoinRef(table); return *this; }
SqlInsert& LeftJoinRef(const SqlId& table) { sel.LeftJoinRef(table); return *this; }
SqlInsert& RightJoinRef(const SqlId& table) { sel.RightJoinRef(table); return *this; }
SqlInsert& FullJoinRef(const SqlId& table) { sel.FullJoinRef(table); return *this; }
SqlInsert& Where(const SqlBool& exp);
SqlInsert& On(const SqlBool& exp) { sel.On(exp); return *this; }
SqlInsert& StartWith(const SqlBool& exp) { sel.StartWith(exp); return *this; }
SqlInsert& ConnectBy(const SqlBool& exp) { sel.ConnectBy(exp); return *this; }
SqlInsert& GroupBy(const SqlSet& columnset) { sel.GroupBy(columnset); return *this; }
SqlInsert& Having(const SqlBool& exp) { sel.Having(exp); return *this; }
SqlInsert& OrderBy(const SqlSet& columnset) { sel.OrderBy(columnset); return *this; }
SqlInsert& Returning(const SqlSet& set);
SqlInsert& GroupBy(SqlVal a) { sel.GroupBy(SqlSet(a)); return *this; }
SqlInsert& GroupBy(SqlVal a, SqlVal b) { sel.GroupBy(SqlSet(a, b)); return *this; }
SqlInsert& GroupBy(SqlVal a, SqlVal b, SqlVal c) { sel.GroupBy(SqlSet(a, b, c)); return *this; }
SqlInsert& OrderBy(SqlVal a) { sel.OrderBy(SqlSet(a)); return *this; }
SqlInsert& OrderBy(SqlVal a, SqlVal b) { sel.OrderBy(SqlSet(a, b)); return *this; }
SqlInsert& OrderBy(SqlVal a, SqlVal b, SqlVal c) { sel.OrderBy(SqlSet(a, b, c)); return *this; }
SqlInsert& Returning(SqlVal a) { return Returning(SqlSet(a)); }
SqlInsert& Returning(SqlVal a, SqlVal b) { return Returning(SqlSet(a, b)); }
SqlInsert& Returning(SqlVal a, SqlVal b, SqlVal c){ return Returning(SqlSet(a, b, c)); }
SqlInsert& Limit(int limit) { sel.Limit(limit); return *this; }
SqlInsert& Limit(int64 offset, int limit) { sel.Limit(offset, limit); return *this; }
SqlInsert& Offset(int64 offset) { sel.Offset(offset); return *this; }
operator SqlStatement() const;
operator bool() const { return !set1.IsEmpty(); }
SqlInsert(const SqlId& table) : table(table) {}
SqlInsert(const SqlId& table, const SqlSet& set1, const SqlSet& set2)
: table(table), set1(set1), set2(set2) {}
SqlInsert(Fields f, bool nokey = false);
//Deprecated!!!
bool Execute(Sql& sql) const { return SqlStatement(*this).Execute(sql); }
void Force(Sql& sql) const { return SqlStatement(*this).Force(sql); }
Value Fetch(Sql& sql) const { return SqlStatement(*this).Fetch(sql); }
bool Execute() const { return SqlStatement(*this).Execute(); }
void Force() const { return SqlStatement(*this).Force(); }
Value Fetch() const { return SqlStatement(*this).Fetch(); }
};
#else
class SqlInsert {
SqlId table;
SqlId keycolumn;
SqlVal keyvalue;
SqlSet set1;
SqlSet set2;
SqlSet from;
SqlBool where;
SqlSet groupby;
SqlBool having;
public:
void Column(const SqlId& column, SqlVal val);
void Column(const SqlId& column) { Column(column, column); }
SqlInsert& operator()(const SqlId& column, SqlVal val) { Column(column, val); return *this; }
SqlInsert& operator()(const SqlId& column) { Column(column, column); return *this; }
SqlInsert& operator()(Fields f, bool nokey = false);
SqlInsert& operator()(const ValueMap& data);
SqlUpdate& Get() { sel.Get(); return *this; }
SqlUpdate& From() { return Get(); }
SqlInsert& From(const SqlId& from);
SqlInsert& From(SqlSet _from) { from = _from; return *this; }
SqlInsert& From(SqlVal from) { return From(SqlSet(from)); }
SqlInsert& Where(SqlBool w) { where = w; return *this; }
SqlInsert& GroupBy(const SqlSet& columnset) { groupby = columnset; return *this; }
SqlInsert& GroupBy(SqlVal a) { return GroupBy(SqlSet(a)); }
SqlInsert& GroupBy(SqlVal a, SqlVal b) { return GroupBy(SqlSet(a, b)); }
SqlInsert& GroupBy(SqlVal a, SqlVal b, SqlVal c) { return GroupBy(SqlSet(a, b, c)); }
SqlInsert& Having(const SqlBool& exp) { having = exp; return *this; }
SqlId GetTable() const { return table; }
SqlId GetKeyColumn() const { return keycolumn; }
SqlVal GetKeyValue() const { return keyvalue; }
operator SqlStatement() const;
operator bool() const { return !set1.IsEmpty(); }
SqlInsert(const SqlId& table) : table(table) {}
SqlInsert(const SqlId& table, const SqlSet& set1, const SqlSet& set2)
: table(table), set1(set1), set2(set2) {}
SqlInsert(Fields f, bool nokey = false);
//Deprecated!!!
bool Execute(Sql& sql) const { return SqlStatement(*this).Execute(sql); }
void Force(Sql& sql) const { return SqlStatement(*this).Force(sql); }
Value Fetch(Sql& sql) const { return SqlStatement(*this).Fetch(sql); }
bool Execute() const { return SqlStatement(*this).Execute(); }
void Force() const { return SqlStatement(*this).Force(); }
Value Fetch() const { return SqlStatement(*this).Fetch(); }
};
#endif
inline SqlInsert Insert(const SqlId& table) { return SqlInsert(table); }
inline SqlInsert Insert(Fields f) { return SqlInsert(f); }
inline SqlInsert InsertNoKey(Fields f) { return SqlInsert(f, true); }
#ifdef NEWINSERTUPDATE
class SqlUpdate {
SqlId table;
SqlSet set;
SqlBool where;
SqlSelect sel;
SqlSet ret;
public:
void Column(const SqlId& column, SqlVal val);
void Column(const SqlSet& cols, const SqlSet& val);
SqlUpdate& operator()(const SqlId& column, SqlVal val) { Column(column, val); return *this; }
SqlUpdate& operator()(const SqlSet& cols, const SqlSet& val) { Column(cols, val); return *this; }
SqlUpdate& operator()(Fields f);
SqlUpdate& operator()(const ValueMap& data);
SqlUpdate& Get() { sel.Get(); return *this; }
SqlUpdate& From() { return Get(); }
SqlUpdate& From(const SqlSet& set) { sel.From(set); return *this; }
SqlUpdate& From(const SqlId& table) { sel.From(table); return *this; }
SqlUpdate& From(const SqlVal& a) { sel.From(SqlSet(a)); return *this; }
SqlUpdate& InnerJoin(const SqlId& table) { sel.InnerJoin(table); return *this; }
SqlUpdate& LeftJoin(const SqlId& table) { sel.LeftJoin(table); return *this; }
SqlUpdate& RightJoin(const SqlId& table) { sel.RightJoin(table); return *this; }
SqlUpdate& FullJoin(const SqlId& table) { sel.FullJoin(table); return *this; }
SqlUpdate& InnerJoin(const SqlSet& set) { sel.InnerJoin(set); return *this; }
SqlUpdate& LeftJoin(const SqlSet& set) { sel.LeftJoin(set); return *this; }
SqlUpdate& RightJoin(const SqlSet& set) { sel.RightJoin(set); return *this; }
SqlUpdate& FullJoin(const SqlSet& set) { sel.FullJoin(set); return *this; }
SqlUpdate& InnerJoinRef(const SqlId& table) { sel.InnerJoinRef(table); return *this; }
SqlUpdate& LeftJoinRef(const SqlId& table) { sel.LeftJoinRef(table); return *this; }
SqlUpdate& RightJoinRef(const SqlId& table) { sel.RightJoinRef(table); return *this; }
SqlUpdate& FullJoinRef(const SqlId& table) { sel.FullJoinRef(table); return *this; }
SqlUpdate& On(const SqlBool& exp) { sel.On(exp); return *this; }
SqlUpdate& Where(SqlBool w);
SqlUpdate& Returning(const SqlSet& set);
SqlUpdate& Returning(SqlVal a) { return Returning(SqlSet(a)); }
SqlUpdate& Returning(SqlVal a, SqlVal b) { return Returning(SqlSet(a, b)); }
SqlUpdate& Returning(SqlVal a, SqlVal b, SqlVal c){ return Returning(SqlSet(a, b, c)); }
operator SqlStatement() const;
operator bool() const { return !set.IsEmpty(); }
SqlUpdate(const SqlId& table);
SqlUpdate(Fields f);
//Deprecated!!!
bool Execute(Sql& sql) const { return SqlStatement(*this).Execute(sql); }
void Force(Sql& sql) const { return SqlStatement(*this).Force(sql); }
Value Fetch(Sql& sql) const { return SqlStatement(*this).Fetch(sql); }
bool Execute() const { return SqlStatement(*this).Execute(); }
void Force() const { return SqlStatement(*this).Force(); }
Value Fetch() const { return SqlStatement(*this).Fetch(); }
};
#else
class SqlUpdate {
SqlId table;
SqlSet set;
SqlBool where;
public:
void Column(const SqlId& column, SqlVal val);
void Column(const SqlSet& cols, const SqlSet& val);
SqlUpdate& operator()(const SqlId& column, SqlVal val) { Column(column, val); return *this; }
SqlUpdate& operator()(const SqlSet& cols, const SqlSet& val) { Column(cols, val); return *this; }
SqlUpdate& operator()(Fields f);
SqlUpdate& operator()(const ValueMap& data);
SqlUpdate& Where(SqlBool w) { where = w; return *this; }
operator SqlStatement() const;
operator bool() const { return !set.IsEmpty(); }
SqlUpdate(const SqlId& table) : table(table) {}
SqlUpdate(Fields f);
//Deprecated!!!
bool Execute(Sql& sql) const { return SqlStatement(*this).Execute(sql); }
void Force(Sql& sql) const { return SqlStatement(*this).Force(sql); }
Value Fetch(Sql& sql) const { return SqlStatement(*this).Fetch(sql); }
bool Execute() const { return SqlStatement(*this).Execute(); }
void Force() const { return SqlStatement(*this).Force(); }
Value Fetch() const { return SqlStatement(*this).Fetch(); }
};
#endif
inline SqlUpdate Update(const SqlId& table) { return SqlUpdate(table); }
inline SqlUpdate Update(Fields f) { return SqlUpdate(f); }
class SqlWith {
String text;
bool args;
public:
SqlWith& With(SqlId table);
SqlWith& WithRecursive(SqlId table);
SqlWith& Arg(SqlId arg);
//$-SqlWith& operator()(SqlId id, ..)
#define E__SqlId(I) const SqlId& p##I
#define E__Arg(I) Arg(p##I)
#define E__Args(I) \
SqlWith& operator()(__List##I(E__SqlId)) { __List##I(E__Arg); return *this; }
__Expand(E__Args);
#undef E__Args
#undef E__Arg
#undef E__SqlId
//$+
SqlWith& As(const SqlSelect& select);
SqlSelect operator()(const SqlSelect& select);
SqlStatement operator()(const SqlInsert& insert);
SqlStatement operator()(const SqlUpdate& update);
SqlStatement operator()(const SqlDelete& deletes);
SqlWith() { args = false; }
};
inline SqlWith With(SqlId id) { SqlWith w; w.With(id); return w; }
inline SqlWith WithRecursive(SqlId id) { SqlWith w; w.WithRecursive(id); return w; }
struct SqlCreateTable {
SqlId table;
bool permanent;
bool transaction;
public:
SqlCreateTable& Permanent() { permanent = true; return *this; }
SqlCreateTable& Transaction() { transaction = true; return *this; }
SqlStatement As(const SqlSelect& select);
SqlCreateTable(SqlId table) : table(table) { permanent = false; transaction = false; }
};
inline SqlCreateTable Temporary(SqlId table) { return SqlCreateTable(table); }
inline SqlCreateTable CreateTable(SqlId table) { SqlCreateTable w(table); w.Permanent(); return w; }