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477 lines
22 KiB
C++
477 lines
22 KiB
C++
#ifndef _Painter_Painter_h_
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#define _Painter_Painter_h_
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#include <Draw/Draw.h>
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#ifdef flagPAINTER_TIMING // .Activate Painter benchmarking code
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#define PAINTER_TIMING(x) RTIMING(x)
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#else
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#define PAINTER_TIMING(x) // RTIMING(x)
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#endif
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namespace Upp {
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INITIALIZE(PaintPainting)
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struct Xform2D {
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Pointf x, y, t;
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Pointf Transform(double px, double py) const { return Pointf(px * x.x + py * x.y + t.x, px * y.x + py * y.y + t.y); }
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Pointf Transform(const Pointf& f) const { return Transform(f.x, f.y); }
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Pointf GetScaleXY() const;
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double GetScale() const;
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bool IsRegular() const;
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static Xform2D Identity();
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static Xform2D Translation(double x, double y);
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static Xform2D Scale(double sx, double sy);
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static Xform2D Scale(double scale);
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static Xform2D Rotation(double fi);
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static Xform2D Sheer(double fi);
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static Xform2D SheerX(double fi);
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static Xform2D Map(Pointf s1, Pointf s2, Pointf s3); // maps 0,0 -> s3, 1,0 -> s1, 0,1 -> s2
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static Xform2D Map(Pointf s1, Pointf s2, Pointf s3, Pointf t1, Pointf t2, Pointf t3);
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Xform2D();
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};
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Xform2D operator*(const Xform2D& a, const Xform2D& b);
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Xform2D Inverse(const Xform2D& m);
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enum PainterOptions {
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LINECAP_BUTT,
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LINECAP_SQUARE,
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LINECAP_ROUND,
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LINEJOIN_MITER,
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LINEJOIN_ROUND,
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LINEJOIN_BEVEL,
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FILL_EXACT = 0,
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FILL_HPAD = 1,
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FILL_HREPEAT = 2,
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FILL_HREFLECT = 3,
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FILL_VPAD = 4,
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FILL_VREPEAT = 8,
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FILL_VREFLECT = 12,
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FILL_PAD = FILL_HPAD|FILL_VPAD,
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FILL_REPEAT = FILL_HREPEAT|FILL_VREPEAT,
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FILL_REFLECT = FILL_HREFLECT|FILL_VREFLECT,
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FILL_FAST = 128,
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GRADIENT_PAD = 0,
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GRADIENT_REPEAT = 1,
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GRADIENT_REFLECT = 2,
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};
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class Painter : public Draw {
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public:
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virtual dword GetInfo() const;
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virtual void OffsetOp(Point p);
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virtual bool ClipOp(const Rect& r);
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virtual bool ClipoffOp(const Rect& r);
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virtual bool ExcludeClipOp(const Rect& r);
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virtual bool IntersectClipOp(const Rect& r);
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virtual bool IsPaintingOp(const Rect& r) const;
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virtual void DrawRectOp(int x, int y, int cx, int cy, Color color);
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virtual void DrawImageOp(int x, int y, int cx, int cy, const Image& img, const Rect& src, Color color);
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virtual void DrawLineOp(int x1, int y1, int x2, int y2, int width, Color color);
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virtual void DrawPolyPolylineOp(const Point *vertices, int vertex_count, const int *counts,
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int count_count, int width, Color color, Color doxor);
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virtual void DrawPolyPolyPolygonOp(const Point *vertices, int vertex_count,
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const int *subpolygon_counts, int scc,
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const int *disjunct_polygon_counts, int dpcc, Color color,
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int width, Color outline, uint64 pattern, Color doxor);
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virtual void DrawArcOp(const Rect& rc, Point start, Point end, int width, Color color);
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virtual void DrawEllipseOp(const Rect& r, Color color, int pen, Color pencolor);
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virtual void DrawTextOp(int x, int y, int angle, const wchar *text, Font font, Color ink, int n, const int *dx);
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virtual void DrawPaintingOp(const Rect& target, const Painting& p);
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protected:
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virtual void ClearOp(const RGBA& color) = 0;
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virtual void MoveOp(const Pointf& p, bool rel) = 0;
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virtual void LineOp(const Pointf& p, bool rel) = 0;
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virtual void QuadraticOp(const Pointf& p1, const Pointf& p, bool rel) = 0;
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virtual void QuadraticOp(const Pointf& p, bool rel) = 0;
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virtual void CubicOp(const Pointf& p1, const Pointf& p2, const Pointf& p, bool rel) = 0;
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virtual void CubicOp(const Pointf& p2, const Pointf& p, bool rel) = 0;
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virtual void ArcOp(const Pointf& c, const Pointf& r, double angle, double sweep, bool rel) = 0;
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virtual void SvgArcOp(const Pointf& r, double xangle, bool large, bool sweep,
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const Pointf& p, bool rel) = 0;
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virtual void CloseOp() = 0;
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virtual void DivOp() = 0;
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virtual void FillOp(const RGBA& color) = 0;
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virtual void FillOp(const Image& image, const Xform2D& transsrc, dword flags) = 0;
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virtual void FillOp(const Pointf& p1, const RGBA& color1,
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const Pointf& p2, const RGBA& color2,
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int style) = 0;
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virtual void FillOp(const Pointf& f, const RGBA& color1,
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const Pointf& c, double r, const RGBA& color2,
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int style) = 0;
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virtual void FillOp(const RGBA& color1, const RGBA& color2, const Xform2D& transsrc,
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int style) = 0;
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virtual void FillOp(const Pointf& f, const RGBA& color1, const RGBA& color2,
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const Xform2D& transsrc, int style) = 0;
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virtual void StrokeOp(double width, const RGBA& rgba) = 0;
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virtual void StrokeOp(double width, const Image& image, const Xform2D& transsrc,
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dword flags) = 0;
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virtual void StrokeOp(double width, const Pointf& p1, const RGBA& color1,
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const Pointf& p2, const RGBA& color2,
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int style) = 0;
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virtual void StrokeOp(double width, const RGBA& color1, const RGBA& color2,
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const Xform2D& transsrc, int style) = 0;
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virtual void StrokeOp(double width, const Pointf& f, const RGBA& color1,
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const Pointf& c, double r, const RGBA& color2,
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int style) = 0;
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virtual void StrokeOp(double width, const Pointf& f,
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const RGBA& color1, const RGBA& color2,
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const Xform2D& transsrc, int style) = 0;
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virtual void ClipOp() = 0;
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virtual void CharacterOp(const Pointf& p, int ch, Font fnt) = 0;
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virtual void TextOp(const Pointf& p, const wchar *text, Font fnt, int n = -1,
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const double *dx = NULL);
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virtual void ColorStopOp(double pos, const RGBA& color) = 0;
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virtual void ClearStopsOp() = 0;
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virtual void OpacityOp(double o) = 0;
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virtual void LineCapOp(int linecap) = 0;
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virtual void LineJoinOp(int linejoin) = 0;
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virtual void MiterLimitOp(double l) = 0;
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virtual void EvenOddOp(bool evenodd) = 0;
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virtual void DashOp(const Vector<double>& dash, double start = 0) = 0;
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virtual void DashOp(const String& dash, double start = 0);
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virtual void InvertOp(bool invert) = 0;
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virtual void ImageFilterOp(int filter) = 0;
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virtual void TransformOp(const Xform2D& m) = 0;
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virtual void BeginOp() = 0;
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virtual void EndOp() = 0;
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virtual void BeginMaskOp() = 0;
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virtual void BeginOnPathOp(double q, bool absolute) = 0;
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protected:
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void DoArc0(double theta, double th_sweep, const Xform2D& m, double scale = 1);
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void DoArc(const Pointf& c, const Pointf& r, double angle, double sweep, double xangle, double scale = 1);
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void DoSvgArc(const Pointf& rr, double xangle, int large, int sweep,
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const Pointf& p, const Pointf& p0, double scale = 1);
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void DrawLineStroke(int width, Color color);
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public:
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void Clear(const RGBA& color = RGBAZero());
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Painter& Move(const Pointf& p, bool rel);
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Painter& Move(const Pointf& p);
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Painter& Move(double x, double y, bool rel);
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Painter& Move(double x, double y);
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Painter& RelMove(const Pointf& p);
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Painter& RelMove(double x, double y);
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Painter& Line(const Pointf& p, bool rel);
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Painter& Line(const Pointf& p);
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Painter& Line(double x, double y, bool rel);
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Painter& Line(double x, double y);
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Painter& RelLine(const Pointf& p);
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Painter& RelLine(double x, double y);
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Painter& Quadratic(const Pointf& p1, const Pointf& p, bool rel);
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Painter& Quadratic(const Pointf& p1, const Pointf& p);
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Painter& Quadratic(const Pointf& p);
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Painter& Quadratic(double x, double y, bool rel);
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Painter& Quadratic(double x1, double y1, double x, double y, bool rel);
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Painter& Quadratic(const Pointf& p, bool rel);
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Painter& Quadratic(double x1, double y1, double x, double y);
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Painter& Quadratic(double x, double y);
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Painter& RelQuadratic(const Pointf& p1, const Pointf& p);
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Painter& RelQuadratic(double x1, double y1, double x, double y);
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Painter& RelQuadratic(double x, double y);
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Painter& RelQuadratic(const Pointf& p);
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Painter& Cubic(const Pointf& p1, const Pointf& p2, const Pointf& p, bool rel);
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Painter& Cubic(const Pointf& p2, const Pointf& p, bool rel);
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Painter& Cubic(const Pointf& p1, const Pointf& p2, const Pointf& p);
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Painter& Cubic(const Pointf& p2, const Pointf& p);
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Painter& Cubic(double x1, double y1, double x2, double y2, double x, double y, bool rel);
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Painter& Cubic(double x2, double y2, double x, double y, bool rel);
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Painter& Cubic(double x1, double y1, double x2, double y2, double x, double y);
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Painter& Cubic(double x2, double y2, double x, double y);
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Painter& RelCubic(const Pointf& p1, const Pointf& p2, const Pointf& p);
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Painter& RelCubic(const Pointf& p2, const Pointf& p);
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Painter& RelCubic(double x1, double y1, double x2, double y2, double x, double y);
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Painter& RelCubic(double x2, double y2, double x, double y);
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Painter& Arc(const Pointf& c, const Pointf& r, double angle, double sweep, bool rel);
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Painter& Arc(const Pointf& c, double rx, double ry, double angle, double sweep, bool rel);
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Painter& Arc(const Pointf& c, double r, double angle, double sweep, bool rel);
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Painter& Arc(double x, double y, double rx, double ry, double angle, double sweep, bool rel);
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Painter& Arc(double x, double y, double r, double angle, double sweep, bool rel);
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Painter& Arc(const Pointf& c, const Pointf& r, double angle, double sweep);
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Painter& Arc(const Pointf& c, double rx, double ry, double angle, double sweep);
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Painter& Arc(const Pointf& c, double r, double angle, double sweep);
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Painter& Arc(double x, double y, double rx, double ry, double angle, double sweep);
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Painter& Arc(double x, double y, double r, double angle, double sweep);
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Painter& RelArc(const Pointf& c, const Pointf& r, double angle, double sweep);
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Painter& RelArc(const Pointf& c, double rx, double ry, double angle, double sweep);
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Painter& RelArc(const Pointf& c, double r, double angle, double sweep);
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Painter& RelArc(double x, double y, double rx, double ry, double angle, double sweep);
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Painter& RelArc(double x, double y, double r, double angle, double sweep);
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Painter& SvgArc(const Pointf& r, double xangle, bool large, bool sweep, const Pointf& p, bool rel);
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Painter& SvgArc(double rx, double ry, double xangle, bool large, bool sweep, const Pointf& p, bool rel);
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Painter& SvgArc(double rx, double ry, double xangle, bool large, bool sweep, double x, double y, bool rel);
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Painter& SvgArc(const Pointf& r, double xangle, bool large, bool sweep, const Pointf& p);
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Painter& SvgArc(double rx, double ry, double xangle, bool large, bool sweep, const Pointf& p);
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Painter& SvgArc(double rx, double ry, double xangle, bool large, bool sweep, double x, double y);
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Painter& RelSvgArc(const Pointf& r, double xangle, bool large, bool sweep, const Pointf& p);
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Painter& RelSvgArc(double rx, double ry, double xangle, bool large, bool sweep, const Pointf& p);
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Painter& RelSvgArc(double rx, double ry, double xangle, bool large, bool sweep, double x, double y);
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Painter& Close();
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Painter& Div();
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Painter& Path(CParser& p);
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Painter& Path(const char *path);
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Painter& Fill(const RGBA& color);
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Painter& Fill(const Image& image, const Xform2D& transsrc = Xform2D::Identity(), dword flags = 0);
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Painter& Fill(const Image& image, Pointf p1, Pointf p2, dword flags = 0);
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Painter& Fill(const Image& image, double x1, double y1, double x2, double y2,
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dword flags = 0);
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Painter& Fill(const Pointf& p1, const RGBA& color1,
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const Pointf& p2, const RGBA& color2, int style = GRADIENT_PAD);
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Painter& Fill(double x1, double y1, const RGBA& color1,
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double x2, double y2, const RGBA& color2, int style = GRADIENT_PAD);
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Painter& Fill(const RGBA& color1, const RGBA& color2, const Xform2D& transsrc,
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dword flags = 0);
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Painter& Fill(const Pointf& f, const RGBA& color1,
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const Pointf& c, double r, const RGBA& color2, int style = GRADIENT_PAD);
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Painter& Fill(double fx, double fy, const RGBA& color1,
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double cx, double cy, double r, const RGBA& color2, int style = GRADIENT_PAD);
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Painter& Fill(const Pointf& c, const RGBA& color1,
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double r, const RGBA& color2, int style = GRADIENT_PAD);
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Painter& Fill(double x, double y, const RGBA& color1,
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double r, const RGBA& color2, int style = GRADIENT_PAD);
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Painter& Fill(const Pointf& f, const RGBA& color1, const RGBA& color2,
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const Xform2D& transsrc, int style = GRADIENT_PAD);
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Painter& Stroke(double width, const RGBA& color);
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Painter& Stroke(double width, const Image& image, const Xform2D& transsrc, dword flags = 0);
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Painter& Stroke(double width, const Image& image, const Pointf& p1, const Pointf& p2,
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dword flags = 0);
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Painter& Stroke(double width, const Image& image, double x1, double y1, double x2, double y2,
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dword flags = 0);
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Painter& Stroke(double width, const Pointf& p1, const RGBA& color1,
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const Pointf& p2, const RGBA& color2, int style = GRADIENT_PAD);
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Painter& Stroke(double width, double x1, double y1, const RGBA& color1,
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double x2, double y2, const RGBA& color2, int style = GRADIENT_PAD);
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Painter& Stroke(double width, const RGBA& color1, const RGBA& color2, const Xform2D& transsrc,
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dword flags = 0);
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Painter& Stroke(double width, const Pointf& f, const RGBA& color1,
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const Pointf& c, double r, const RGBA& color2, int style = GRADIENT_PAD);
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Painter& Stroke(double width, double fx, double fy, const RGBA& color1,
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double x, double y, double r, const RGBA& color2, int style = GRADIENT_PAD);
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Painter& Stroke(double width, const Pointf& c, const RGBA& color1,
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double r, const RGBA& color2, int style = GRADIENT_PAD);
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Painter& Stroke(double width, double x, double y, const RGBA& color1,
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double r, const RGBA& color2, int style = GRADIENT_PAD);
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Painter& Stroke(double width, const Pointf& f,
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const RGBA& color1, const RGBA& color2,
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const Xform2D& transsrc, int style = GRADIENT_PAD);
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Painter& Clip();
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Painter& Character(const Pointf& p, int ch, Font fnt);
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Painter& Character(double x, double y, int ch, Font fnt);
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Painter& Text(const Pointf& p, const wchar *text, Font fnt, int n = -1, const double *dx = NULL);
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Painter& Text(double x, double y, const wchar *text, Font fnt, int n = -1, const double *dx = NULL);
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Painter& Text(const Pointf& p, const WString& s, Font fnt, const double *dx = NULL);
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Painter& Text(double x, double y, const WString& s, Font fnt, const double *dx = NULL);
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Painter& Text(const Pointf& p, const String& s, Font fnt, const double *dx = NULL);
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Painter& Text(double x, double y, const String& s, Font fnt, const double *dx = NULL);
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Painter& Text(const Pointf& p, const char *text, Font fnt, int n = -1, const double *dx = NULL);
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Painter& Text(double x, double y, const char *text, Font fnt, int n = -1, const double *dx = NULL);
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void EndPath() { Stroke(0, RGBAZero()); }
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void Begin();
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void End();
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void BeginMask();
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void BeginOnPath(double q, bool absolute = false);
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Painter& ColorStop(double pos, const RGBA& color);
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Painter& ClearStops();
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Painter& Opacity(double o);
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Painter& LineCap(int linecap);
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Painter& LineJoin(int linejoin);
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Painter& MiterLimit(double l);
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Painter& Dash(const Vector<double>& dash, double start);
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Painter& Dash(const char *dash, double start = 0);
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Painter& EvenOdd(bool evenodd = true);
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Painter& Invert(bool b = true);
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Painter& ImageFilter(int filter);
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Painter& Transform(const Xform2D& m);
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Painter& Translate(double x, double y);
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Painter& Translate(const Pointf& p);
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Painter& Rotate(double a);
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Painter& Scale(double scalex, double scaley);
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Painter& Scale(double scale);
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void Paint(const Painting& p);
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Painter& Rectangle(double x, double y, double cx, double cy);
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Painter& Rectangle(const Rectf& r) { return Rectangle(r.left, r.top, r.Width(), r.Height()); }
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Painter& Rectangle(Pointf p1, Pointf p2) { return Rectangle(Rectf(p1, p2)); }
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Painter& RoundedRectangle(double x, double y, double cx, double cy, double r1, double r2);
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Painter& RoundedRectangle(const Rectf& r, double r1, double r2) { return RoundedRectangle(r.left, r.top, r.Width(), r.Height(), r1, r2); }
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Painter& RoundedRectangle(Pointf p1, Pointf p2, double r1, double r2) { return RoundedRectangle(Rectf(p1, p2), r1, r2); }
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Painter& RoundedRectangle(double x, double y, double cx, double cy, double r) { return RoundedRectangle(x, y, cx, cy, r, r); }
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Painter& RoundedRectangle(const Rectf& rc, double r) { return RoundedRectangle(rc, r, r); }
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Painter& RoundedRectangle(Pointf p1, Pointf p2, double r) { return RoundedRectangle(p1, p2, r, r); }
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Painter& Ellipse(double x, double y, double rx, double ry);
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Painter& Ellipse(const Rectf& r) { Pointf c = r.CenterPoint(); return Ellipse(c.x, c.y, r.Width() / 2, r.Height() / 2); }
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Painter& Ellipse(Pointf p1, Pointf p2) { return Ellipse(Rectf(p1, p2)); }
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Painter& Circle(double x, double y, double r);
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Painter& Circle(Pointf p, double r) { return Circle(p.x, p.y, r); }
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Painter& RectPath(int x, int y, int cx, int cy);
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Painter& RectPath(const Rect& r);
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Painter& RectPath(double x, double y, double cx, double cy);
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Painter& RectPath(const Rectf& r);
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};
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void PaintCharacter(Painter& sw, const Pointf& p, int ch, Font fnt);
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#include "Painter.hpp"
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#include "Painting.h"
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#include "LinearPath.h"
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#include "BufferPainter.h"
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class ImageBuffer__ {
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protected:
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ImageBuffer ib;
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public:
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ImageBuffer__(Size sz) : ib(sz) {}
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};
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class ImagePainter : private ImageBuffer__, public BufferPainter {
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public:
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ImagePainter(Size sz, int mode = MODE_ANTIALIASED);
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ImagePainter(int cx, int cy, int mode = MODE_ANTIALIASED);
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Image GetResult() { Finish(); return ImageBuffer__::ib; }
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operator Image() { return GetResult(); }
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};
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class DrawPainter : public ImagePainter {
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Draw& w;
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public:
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DrawPainter(Draw& w, Size sz, int mode = MODE_ANTIALIASED);
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DrawPainter(Draw& w, int cx, int cy, int mode = MODE_ANTIALIASED) : DrawPainter(w, Size(cx, cy), mode) {}
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~DrawPainter();
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};
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class NilPainter : public Painter {
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protected:
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virtual void ClearOp(const RGBA& color);
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virtual void MoveOp(const Pointf& p, bool rel);
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virtual void LineOp(const Pointf& p, bool rel);
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virtual void QuadraticOp(const Pointf& p1, const Pointf& p, bool rel);
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virtual void QuadraticOp(const Pointf& p, bool rel);
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virtual void CubicOp(const Pointf& p1, const Pointf& p2, const Pointf& p, bool rel);
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virtual void CubicOp(const Pointf& p2, const Pointf& p, bool rel);
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virtual void ArcOp(const Pointf& c, const Pointf& r, double angle, double sweep, bool rel);
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virtual void SvgArcOp(const Pointf& r, double xangle, bool large, bool sweep,
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const Pointf& p, bool rel);
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virtual void CloseOp();
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virtual void DivOp();
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virtual void FillOp(const RGBA& color);
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virtual void FillOp(const Image& image, const Xform2D& transsrc, dword flags);
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virtual void FillOp(const Pointf& p1, const RGBA& color1,
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const Pointf& p2, const RGBA& color2,
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int style);
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virtual void FillOp(const RGBA& color1, const RGBA& color2, const Xform2D& transsrc,
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int style);
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virtual void FillOp(const Pointf& f, const RGBA& color1,
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const Pointf& c, double r, const RGBA& color2,
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int style);
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virtual void FillOp(const Pointf& f, const RGBA& color1, const RGBA& color2,
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const Xform2D& transsrc, int style);
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virtual void StrokeOp(double width, const RGBA& rgba);
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virtual void StrokeOp(double width, const Image& image, const Xform2D& transsrc,
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dword flags);
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virtual void StrokeOp(double width, const Pointf& p1, const RGBA& color1,
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const Pointf& p2, const RGBA& color2,
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int style);
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virtual void StrokeOp(double width, const RGBA& color1, const RGBA& color2,
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const Xform2D& transsrc,
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int style);
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virtual void StrokeOp(double width, const Pointf& f, const RGBA& color1,
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const Pointf& c, double r, const RGBA& color2,
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int style);
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virtual void StrokeOp(double width, const Pointf& f,
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const RGBA& color1, const RGBA& color2,
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const Xform2D& transsrc, int style);
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virtual void ClipOp();
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virtual void CharacterOp(const Pointf& p, int ch, Font fnt);
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virtual void TextOp(const Pointf& p, const wchar *text, Font fnt, int n = -1,
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const double *dx = NULL);
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virtual void ColorStopOp(double pos, const RGBA& color);
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virtual void ClearStopsOp();
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virtual void OpacityOp(double o);
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virtual void LineCapOp(int linecap);
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virtual void LineJoinOp(int linejoin);
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virtual void MiterLimitOp(double l);
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virtual void EvenOddOp(bool evenodd);
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virtual void DashOp(const Vector<double>& dash, double start);
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virtual void InvertOp(bool invert);
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virtual void ImageFilterOp(int filter);
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virtual void TransformOp(const Xform2D& m);
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virtual void BeginOp();
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virtual void EndOp();
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virtual void BeginMaskOp();
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virtual void BeginOnPathOp(double q, bool abs);
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};
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bool RenderSVG(Painter& p, const char *svg, Event<String, String&> resloader, Color ink = SBlack());
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bool RenderSVG(Painter& p, const char *svg, Color ink = SBlack());
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void GetSVGDimensions(const char *svg, Sizef& sz, Rectf& viewbox);
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Rectf GetSVGBoundingBox(const char *svg);
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Rectf GetSVGPathBoundingBox(const char *path);
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Image RenderSVGImage(Size sz, const char *svg, Event<String, String&> resloader, Color ink = SBlack());
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Image RenderSVGImage(Size sz, const char *svg, Color ink = SBlack());
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bool IsSVG(const char *svg);
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}
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#endif
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