ultimatepp/uppsrc/Painter/Painter.h

477 lines
22 KiB
C++

#ifndef _Painter_Painter_h_
#define _Painter_Painter_h_
#include <Draw/Draw.h>
#ifdef flagPAINTER_TIMING // .Activate Painter benchmarking code
#define PAINTER_TIMING(x) RTIMING(x)
#else
#define PAINTER_TIMING(x) // RTIMING(x)
#endif
namespace Upp {
INITIALIZE(PaintPainting)
struct Xform2D {
Pointf x, y, t;
Pointf Transform(double px, double py) const { return Pointf(px * x.x + py * x.y + t.x, px * y.x + py * y.y + t.y); }
Pointf Transform(const Pointf& f) const { return Transform(f.x, f.y); }
Pointf GetScaleXY() const;
double GetScale() const;
bool IsRegular() const;
static Xform2D Identity();
static Xform2D Translation(double x, double y);
static Xform2D Scale(double sx, double sy);
static Xform2D Scale(double scale);
static Xform2D Rotation(double fi);
static Xform2D Sheer(double fi);
static Xform2D SheerX(double fi);
static Xform2D Map(Pointf s1, Pointf s2, Pointf s3); // maps 0,0 -> s3, 1,0 -> s1, 0,1 -> s2
static Xform2D Map(Pointf s1, Pointf s2, Pointf s3, Pointf t1, Pointf t2, Pointf t3);
Xform2D();
};
Xform2D operator*(const Xform2D& a, const Xform2D& b);
Xform2D Inverse(const Xform2D& m);
enum PainterOptions {
LINECAP_BUTT,
LINECAP_SQUARE,
LINECAP_ROUND,
LINEJOIN_MITER,
LINEJOIN_ROUND,
LINEJOIN_BEVEL,
FILL_EXACT = 0,
FILL_HPAD = 1,
FILL_HREPEAT = 2,
FILL_HREFLECT = 3,
FILL_VPAD = 4,
FILL_VREPEAT = 8,
FILL_VREFLECT = 12,
FILL_PAD = FILL_HPAD|FILL_VPAD,
FILL_REPEAT = FILL_HREPEAT|FILL_VREPEAT,
FILL_REFLECT = FILL_HREFLECT|FILL_VREFLECT,
FILL_FAST = 128,
GRADIENT_PAD = 0,
GRADIENT_REPEAT = 1,
GRADIENT_REFLECT = 2,
};
class Painter : public Draw {
public:
virtual dword GetInfo() const;
virtual void OffsetOp(Point p);
virtual bool ClipOp(const Rect& r);
virtual bool ClipoffOp(const Rect& r);
virtual bool ExcludeClipOp(const Rect& r);
virtual bool IntersectClipOp(const Rect& r);
virtual bool IsPaintingOp(const Rect& r) const;
virtual void DrawRectOp(int x, int y, int cx, int cy, Color color);
virtual void DrawImageOp(int x, int y, int cx, int cy, const Image& img, const Rect& src, Color color);
virtual void DrawLineOp(int x1, int y1, int x2, int y2, int width, Color color);
virtual void DrawPolyPolylineOp(const Point *vertices, int vertex_count, const int *counts,
int count_count, int width, Color color, Color doxor);
virtual void DrawPolyPolyPolygonOp(const Point *vertices, int vertex_count,
const int *subpolygon_counts, int scc,
const int *disjunct_polygon_counts, int dpcc, Color color,
int width, Color outline, uint64 pattern, Color doxor);
virtual void DrawArcOp(const Rect& rc, Point start, Point end, int width, Color color);
virtual void DrawEllipseOp(const Rect& r, Color color, int pen, Color pencolor);
virtual void DrawTextOp(int x, int y, int angle, const wchar *text, Font font, Color ink, int n, const int *dx);
virtual void DrawPaintingOp(const Rect& target, const Painting& p);
protected:
virtual void ClearOp(const RGBA& color) = 0;
virtual void MoveOp(const Pointf& p, bool rel) = 0;
virtual void LineOp(const Pointf& p, bool rel) = 0;
virtual void QuadraticOp(const Pointf& p1, const Pointf& p, bool rel) = 0;
virtual void QuadraticOp(const Pointf& p, bool rel) = 0;
virtual void CubicOp(const Pointf& p1, const Pointf& p2, const Pointf& p, bool rel) = 0;
virtual void CubicOp(const Pointf& p2, const Pointf& p, bool rel) = 0;
virtual void ArcOp(const Pointf& c, const Pointf& r, double angle, double sweep, bool rel) = 0;
virtual void SvgArcOp(const Pointf& r, double xangle, bool large, bool sweep,
const Pointf& p, bool rel) = 0;
virtual void CloseOp() = 0;
virtual void DivOp() = 0;
virtual void FillOp(const RGBA& color) = 0;
virtual void FillOp(const Image& image, const Xform2D& transsrc, dword flags) = 0;
virtual void FillOp(const Pointf& p1, const RGBA& color1,
const Pointf& p2, const RGBA& color2,
int style) = 0;
virtual void FillOp(const Pointf& f, const RGBA& color1,
const Pointf& c, double r, const RGBA& color2,
int style) = 0;
virtual void FillOp(const RGBA& color1, const RGBA& color2, const Xform2D& transsrc,
int style) = 0;
virtual void FillOp(const Pointf& f, const RGBA& color1, const RGBA& color2,
const Xform2D& transsrc, int style) = 0;
virtual void StrokeOp(double width, const RGBA& rgba) = 0;
virtual void StrokeOp(double width, const Image& image, const Xform2D& transsrc,
dword flags) = 0;
virtual void StrokeOp(double width, const Pointf& p1, const RGBA& color1,
const Pointf& p2, const RGBA& color2,
int style) = 0;
virtual void StrokeOp(double width, const RGBA& color1, const RGBA& color2,
const Xform2D& transsrc, int style) = 0;
virtual void StrokeOp(double width, const Pointf& f, const RGBA& color1,
const Pointf& c, double r, const RGBA& color2,
int style) = 0;
virtual void StrokeOp(double width, const Pointf& f,
const RGBA& color1, const RGBA& color2,
const Xform2D& transsrc, int style) = 0;
virtual void ClipOp() = 0;
virtual void CharacterOp(const Pointf& p, int ch, Font fnt) = 0;
virtual void TextOp(const Pointf& p, const wchar *text, Font fnt, int n = -1,
const double *dx = NULL);
virtual void ColorStopOp(double pos, const RGBA& color) = 0;
virtual void ClearStopsOp() = 0;
virtual void OpacityOp(double o) = 0;
virtual void LineCapOp(int linecap) = 0;
virtual void LineJoinOp(int linejoin) = 0;
virtual void MiterLimitOp(double l) = 0;
virtual void EvenOddOp(bool evenodd) = 0;
virtual void DashOp(const Vector<double>& dash, double start = 0) = 0;
virtual void DashOp(const String& dash, double start = 0);
virtual void InvertOp(bool invert) = 0;
virtual void ImageFilterOp(int filter) = 0;
virtual void TransformOp(const Xform2D& m) = 0;
virtual void BeginOp() = 0;
virtual void EndOp() = 0;
virtual void BeginMaskOp() = 0;
virtual void BeginOnPathOp(double q, bool absolute) = 0;
protected:
void DoArc0(double theta, double th_sweep, const Xform2D& m, double scale = 1);
void DoArc(const Pointf& c, const Pointf& r, double angle, double sweep, double xangle, double scale = 1);
void DoSvgArc(const Pointf& rr, double xangle, int large, int sweep,
const Pointf& p, const Pointf& p0, double scale = 1);
void DrawLineStroke(int width, Color color);
public:
void Clear(const RGBA& color = RGBAZero());
Painter& Move(const Pointf& p, bool rel);
Painter& Move(const Pointf& p);
Painter& Move(double x, double y, bool rel);
Painter& Move(double x, double y);
Painter& RelMove(const Pointf& p);
Painter& RelMove(double x, double y);
Painter& Line(const Pointf& p, bool rel);
Painter& Line(const Pointf& p);
Painter& Line(double x, double y, bool rel);
Painter& Line(double x, double y);
Painter& RelLine(const Pointf& p);
Painter& RelLine(double x, double y);
Painter& Quadratic(const Pointf& p1, const Pointf& p, bool rel);
Painter& Quadratic(const Pointf& p1, const Pointf& p);
Painter& Quadratic(const Pointf& p);
Painter& Quadratic(double x, double y, bool rel);
Painter& Quadratic(double x1, double y1, double x, double y, bool rel);
Painter& Quadratic(const Pointf& p, bool rel);
Painter& Quadratic(double x1, double y1, double x, double y);
Painter& Quadratic(double x, double y);
Painter& RelQuadratic(const Pointf& p1, const Pointf& p);
Painter& RelQuadratic(double x1, double y1, double x, double y);
Painter& RelQuadratic(double x, double y);
Painter& RelQuadratic(const Pointf& p);
Painter& Cubic(const Pointf& p1, const Pointf& p2, const Pointf& p, bool rel);
Painter& Cubic(const Pointf& p2, const Pointf& p, bool rel);
Painter& Cubic(const Pointf& p1, const Pointf& p2, const Pointf& p);
Painter& Cubic(const Pointf& p2, const Pointf& p);
Painter& Cubic(double x1, double y1, double x2, double y2, double x, double y, bool rel);
Painter& Cubic(double x2, double y2, double x, double y, bool rel);
Painter& Cubic(double x1, double y1, double x2, double y2, double x, double y);
Painter& Cubic(double x2, double y2, double x, double y);
Painter& RelCubic(const Pointf& p1, const Pointf& p2, const Pointf& p);
Painter& RelCubic(const Pointf& p2, const Pointf& p);
Painter& RelCubic(double x1, double y1, double x2, double y2, double x, double y);
Painter& RelCubic(double x2, double y2, double x, double y);
Painter& Arc(const Pointf& c, const Pointf& r, double angle, double sweep, bool rel);
Painter& Arc(const Pointf& c, double rx, double ry, double angle, double sweep, bool rel);
Painter& Arc(const Pointf& c, double r, double angle, double sweep, bool rel);
Painter& Arc(double x, double y, double rx, double ry, double angle, double sweep, bool rel);
Painter& Arc(double x, double y, double r, double angle, double sweep, bool rel);
Painter& Arc(const Pointf& c, const Pointf& r, double angle, double sweep);
Painter& Arc(const Pointf& c, double rx, double ry, double angle, double sweep);
Painter& Arc(const Pointf& c, double r, double angle, double sweep);
Painter& Arc(double x, double y, double rx, double ry, double angle, double sweep);
Painter& Arc(double x, double y, double r, double angle, double sweep);
Painter& RelArc(const Pointf& c, const Pointf& r, double angle, double sweep);
Painter& RelArc(const Pointf& c, double rx, double ry, double angle, double sweep);
Painter& RelArc(const Pointf& c, double r, double angle, double sweep);
Painter& RelArc(double x, double y, double rx, double ry, double angle, double sweep);
Painter& RelArc(double x, double y, double r, double angle, double sweep);
Painter& SvgArc(const Pointf& r, double xangle, bool large, bool sweep, const Pointf& p, bool rel);
Painter& SvgArc(double rx, double ry, double xangle, bool large, bool sweep, const Pointf& p, bool rel);
Painter& SvgArc(double rx, double ry, double xangle, bool large, bool sweep, double x, double y, bool rel);
Painter& SvgArc(const Pointf& r, double xangle, bool large, bool sweep, const Pointf& p);
Painter& SvgArc(double rx, double ry, double xangle, bool large, bool sweep, const Pointf& p);
Painter& SvgArc(double rx, double ry, double xangle, bool large, bool sweep, double x, double y);
Painter& RelSvgArc(const Pointf& r, double xangle, bool large, bool sweep, const Pointf& p);
Painter& RelSvgArc(double rx, double ry, double xangle, bool large, bool sweep, const Pointf& p);
Painter& RelSvgArc(double rx, double ry, double xangle, bool large, bool sweep, double x, double y);
Painter& Close();
Painter& Div();
Painter& Path(CParser& p);
Painter& Path(const char *path);
Painter& Fill(const RGBA& color);
Painter& Fill(const Image& image, const Xform2D& transsrc = Xform2D::Identity(), dword flags = 0);
Painter& Fill(const Image& image, Pointf p1, Pointf p2, dword flags = 0);
Painter& Fill(const Image& image, double x1, double y1, double x2, double y2,
dword flags = 0);
Painter& Fill(const Pointf& p1, const RGBA& color1,
const Pointf& p2, const RGBA& color2, int style = GRADIENT_PAD);
Painter& Fill(double x1, double y1, const RGBA& color1,
double x2, double y2, const RGBA& color2, int style = GRADIENT_PAD);
Painter& Fill(const RGBA& color1, const RGBA& color2, const Xform2D& transsrc,
dword flags = 0);
Painter& Fill(const Pointf& f, const RGBA& color1,
const Pointf& c, double r, const RGBA& color2, int style = GRADIENT_PAD);
Painter& Fill(double fx, double fy, const RGBA& color1,
double cx, double cy, double r, const RGBA& color2, int style = GRADIENT_PAD);
Painter& Fill(const Pointf& c, const RGBA& color1,
double r, const RGBA& color2, int style = GRADIENT_PAD);
Painter& Fill(double x, double y, const RGBA& color1,
double r, const RGBA& color2, int style = GRADIENT_PAD);
Painter& Fill(const Pointf& f, const RGBA& color1, const RGBA& color2,
const Xform2D& transsrc, int style = GRADIENT_PAD);
Painter& Stroke(double width, const RGBA& color);
Painter& Stroke(double width, const Image& image, const Xform2D& transsrc, dword flags = 0);
Painter& Stroke(double width, const Image& image, const Pointf& p1, const Pointf& p2,
dword flags = 0);
Painter& Stroke(double width, const Image& image, double x1, double y1, double x2, double y2,
dword flags = 0);
Painter& Stroke(double width, const Pointf& p1, const RGBA& color1,
const Pointf& p2, const RGBA& color2, int style = GRADIENT_PAD);
Painter& Stroke(double width, double x1, double y1, const RGBA& color1,
double x2, double y2, const RGBA& color2, int style = GRADIENT_PAD);
Painter& Stroke(double width, const RGBA& color1, const RGBA& color2, const Xform2D& transsrc,
dword flags = 0);
Painter& Stroke(double width, const Pointf& f, const RGBA& color1,
const Pointf& c, double r, const RGBA& color2, int style = GRADIENT_PAD);
Painter& Stroke(double width, double fx, double fy, const RGBA& color1,
double x, double y, double r, const RGBA& color2, int style = GRADIENT_PAD);
Painter& Stroke(double width, const Pointf& c, const RGBA& color1,
double r, const RGBA& color2, int style = GRADIENT_PAD);
Painter& Stroke(double width, double x, double y, const RGBA& color1,
double r, const RGBA& color2, int style = GRADIENT_PAD);
Painter& Stroke(double width, const Pointf& f,
const RGBA& color1, const RGBA& color2,
const Xform2D& transsrc, int style = GRADIENT_PAD);
Painter& Clip();
Painter& Character(const Pointf& p, int ch, Font fnt);
Painter& Character(double x, double y, int ch, Font fnt);
Painter& Text(const Pointf& p, const wchar *text, Font fnt, int n = -1, const double *dx = NULL);
Painter& Text(double x, double y, const wchar *text, Font fnt, int n = -1, const double *dx = NULL);
Painter& Text(const Pointf& p, const WString& s, Font fnt, const double *dx = NULL);
Painter& Text(double x, double y, const WString& s, Font fnt, const double *dx = NULL);
Painter& Text(const Pointf& p, const String& s, Font fnt, const double *dx = NULL);
Painter& Text(double x, double y, const String& s, Font fnt, const double *dx = NULL);
Painter& Text(const Pointf& p, const char *text, Font fnt, int n = -1, const double *dx = NULL);
Painter& Text(double x, double y, const char *text, Font fnt, int n = -1, const double *dx = NULL);
void EndPath() { Stroke(0, RGBAZero()); }
void Begin();
void End();
void BeginMask();
void BeginOnPath(double q, bool absolute = false);
Painter& ColorStop(double pos, const RGBA& color);
Painter& ClearStops();
Painter& Opacity(double o);
Painter& LineCap(int linecap);
Painter& LineJoin(int linejoin);
Painter& MiterLimit(double l);
Painter& Dash(const Vector<double>& dash, double start);
Painter& Dash(const char *dash, double start = 0);
Painter& EvenOdd(bool evenodd = true);
Painter& Invert(bool b = true);
Painter& ImageFilter(int filter);
Painter& Transform(const Xform2D& m);
Painter& Translate(double x, double y);
Painter& Translate(const Pointf& p);
Painter& Rotate(double a);
Painter& Scale(double scalex, double scaley);
Painter& Scale(double scale);
void Paint(const Painting& p);
Painter& Rectangle(double x, double y, double cx, double cy);
Painter& Rectangle(const Rectf& r) { return Rectangle(r.left, r.top, r.Width(), r.Height()); }
Painter& Rectangle(Pointf p1, Pointf p2) { return Rectangle(Rectf(p1, p2)); }
Painter& RoundedRectangle(double x, double y, double cx, double cy, double r1, double r2);
Painter& RoundedRectangle(const Rectf& r, double r1, double r2) { return RoundedRectangle(r.left, r.top, r.Width(), r.Height(), r1, r2); }
Painter& RoundedRectangle(Pointf p1, Pointf p2, double r1, double r2) { return RoundedRectangle(Rectf(p1, p2), r1, r2); }
Painter& RoundedRectangle(double x, double y, double cx, double cy, double r) { return RoundedRectangle(x, y, cx, cy, r, r); }
Painter& RoundedRectangle(const Rectf& rc, double r) { return RoundedRectangle(rc, r, r); }
Painter& RoundedRectangle(Pointf p1, Pointf p2, double r) { return RoundedRectangle(p1, p2, r, r); }
Painter& Ellipse(double x, double y, double rx, double ry);
Painter& Ellipse(const Rectf& r) { Pointf c = r.CenterPoint(); return Ellipse(c.x, c.y, r.Width() / 2, r.Height() / 2); }
Painter& Ellipse(Pointf p1, Pointf p2) { return Ellipse(Rectf(p1, p2)); }
Painter& Circle(double x, double y, double r);
Painter& Circle(Pointf p, double r) { return Circle(p.x, p.y, r); }
Painter& RectPath(int x, int y, int cx, int cy);
Painter& RectPath(const Rect& r);
Painter& RectPath(double x, double y, double cx, double cy);
Painter& RectPath(const Rectf& r);
};
void PaintCharacter(Painter& sw, const Pointf& p, int ch, Font fnt);
#include "Painter.hpp"
#include "Painting.h"
#include "LinearPath.h"
#include "BufferPainter.h"
class ImageBuffer__ {
protected:
ImageBuffer ib;
public:
ImageBuffer__(Size sz) : ib(sz) {}
};
class ImagePainter : private ImageBuffer__, public BufferPainter {
public:
ImagePainter(Size sz, int mode = MODE_ANTIALIASED);
ImagePainter(int cx, int cy, int mode = MODE_ANTIALIASED);
Image GetResult() { Finish(); return ImageBuffer__::ib; }
operator Image() { return GetResult(); }
};
class DrawPainter : public ImagePainter {
Draw& w;
public:
DrawPainter(Draw& w, Size sz, int mode = MODE_ANTIALIASED);
DrawPainter(Draw& w, int cx, int cy, int mode = MODE_ANTIALIASED) : DrawPainter(w, Size(cx, cy), mode) {}
~DrawPainter();
};
class NilPainter : public Painter {
protected:
virtual void ClearOp(const RGBA& color);
virtual void MoveOp(const Pointf& p, bool rel);
virtual void LineOp(const Pointf& p, bool rel);
virtual void QuadraticOp(const Pointf& p1, const Pointf& p, bool rel);
virtual void QuadraticOp(const Pointf& p, bool rel);
virtual void CubicOp(const Pointf& p1, const Pointf& p2, const Pointf& p, bool rel);
virtual void CubicOp(const Pointf& p2, const Pointf& p, bool rel);
virtual void ArcOp(const Pointf& c, const Pointf& r, double angle, double sweep, bool rel);
virtual void SvgArcOp(const Pointf& r, double xangle, bool large, bool sweep,
const Pointf& p, bool rel);
virtual void CloseOp();
virtual void DivOp();
virtual void FillOp(const RGBA& color);
virtual void FillOp(const Image& image, const Xform2D& transsrc, dword flags);
virtual void FillOp(const Pointf& p1, const RGBA& color1,
const Pointf& p2, const RGBA& color2,
int style);
virtual void FillOp(const RGBA& color1, const RGBA& color2, const Xform2D& transsrc,
int style);
virtual void FillOp(const Pointf& f, const RGBA& color1,
const Pointf& c, double r, const RGBA& color2,
int style);
virtual void FillOp(const Pointf& f, const RGBA& color1, const RGBA& color2,
const Xform2D& transsrc, int style);
virtual void StrokeOp(double width, const RGBA& rgba);
virtual void StrokeOp(double width, const Image& image, const Xform2D& transsrc,
dword flags);
virtual void StrokeOp(double width, const Pointf& p1, const RGBA& color1,
const Pointf& p2, const RGBA& color2,
int style);
virtual void StrokeOp(double width, const RGBA& color1, const RGBA& color2,
const Xform2D& transsrc,
int style);
virtual void StrokeOp(double width, const Pointf& f, const RGBA& color1,
const Pointf& c, double r, const RGBA& color2,
int style);
virtual void StrokeOp(double width, const Pointf& f,
const RGBA& color1, const RGBA& color2,
const Xform2D& transsrc, int style);
virtual void ClipOp();
virtual void CharacterOp(const Pointf& p, int ch, Font fnt);
virtual void TextOp(const Pointf& p, const wchar *text, Font fnt, int n = -1,
const double *dx = NULL);
virtual void ColorStopOp(double pos, const RGBA& color);
virtual void ClearStopsOp();
virtual void OpacityOp(double o);
virtual void LineCapOp(int linecap);
virtual void LineJoinOp(int linejoin);
virtual void MiterLimitOp(double l);
virtual void EvenOddOp(bool evenodd);
virtual void DashOp(const Vector<double>& dash, double start);
virtual void InvertOp(bool invert);
virtual void ImageFilterOp(int filter);
virtual void TransformOp(const Xform2D& m);
virtual void BeginOp();
virtual void EndOp();
virtual void BeginMaskOp();
virtual void BeginOnPathOp(double q, bool abs);
};
bool RenderSVG(Painter& p, const char *svg, Event<String, String&> resloader, Color ink = SBlack());
bool RenderSVG(Painter& p, const char *svg, Color ink = SBlack());
void GetSVGDimensions(const char *svg, Sizef& sz, Rectf& viewbox);
Rectf GetSVGBoundingBox(const char *svg);
Rectf GetSVGPathBoundingBox(const char *path);
Image RenderSVGImage(Size sz, const char *svg, Event<String, String&> resloader, Color ink = SBlack());
Image RenderSVGImage(Size sz, const char *svg, Color ink = SBlack());
bool IsSVG(const char *svg);
}
#endif