mirror of
https://github.com/ultimatepp/ultimatepp.git
synced 2026-05-15 14:16:07 -06:00
1891 lines
No EOL
55 KiB
C++
1891 lines
No EOL
55 KiB
C++
#ifndef CTRLCORE_H
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#define CTRLCORE_H
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#include <RichText/RichText.h>
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#include <Painter/Painter.h>
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#ifdef flagNOGTK // prevents linking with GTK libraries. Impplies X11.
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#define flagX11
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#endif
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#include <guiplatform.h>
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#ifndef GUIPLATFORM_INCLUDE
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#ifdef flagVIRTUALGUI // Required for VirtualGui package (simple GUI host implemented by virtual functions)
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#define VIRTUALGUI 1
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#endif
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#ifdef flagTURTLE
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#define GUIPLATFORM_KEYCODES_INCLUDE <Turtle/Keys.h>
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//need to make SDL_keysym.h known before K_ enum
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#define GUIPLATFORM_INCLUDE <Turtle/Turtle.h>
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#define GUIPLATFORM_NOSCROLL
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#define PLATFORM_TURTLE
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#define TURTLE
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#elif VIRTUALGUI
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#define GUIPLATFORM_KEYCODES_INCLUDE <VirtualGui/Keys.h>
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#define GUIPLATFORM_INCLUDE <VirtualGui/VirtualGui.h>
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#elif PLATFORM_COCOA
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#define GUIPLATFORM_INCLUDE "Coco.h"
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#define GUIPLATFORM_NOSCROLL
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#elif PLATFORM_WIN32
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#define GUIPLATFORM_INCLUDE "Win32Gui.h"
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#else
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#ifdef flagX11 // forces the legacy X11 backend (instead of GTK)
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#define GUIPLATFORM_INCLUDE "X11Gui.h"
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#else
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#define GUIPLATFORM_INCLUDE "Gtk.h"
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#endif
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#endif
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#endif
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#define GUI_APP_MAIN_HOOK
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#include GUIPLATFORM_INCLUDE
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namespace Upp {
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INITIALIZE(CtrlCore)
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void EnterGuiMutex();
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bool TryEnterGuiMutex();
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void LeaveGuiMutex();
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int LeaveGuiMutexAll();
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void EnterGuiMutex(int n);
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bool ThreadHasGuiLock();
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int GetGuiLockLevel();
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struct GuiLock {
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GuiLock() { EnterGuiMutex(); }
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~GuiLock() { LeaveGuiMutex(); }
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};
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class GuiUnlock {
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int n;
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public:
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GuiUnlock() { n = LeaveGuiMutexAll(); }
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~GuiUnlock() { EnterGuiMutex(n); }
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};
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typedef ImageDraw SystemImageDraw;
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void SetSurface(Draw& w, const Rect& dest, const RGBA *pixels, Size srcsz, Point poff);
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void SetSurface(Draw& w, int x, int y, int cx, int cy, const RGBA *pixels);
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enum CtrlCoreFlags : dword {
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K_DELTA = 0x200000,
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K_CHAR_LIM = 0x200000, // lower that this, key in Key is Unicode codepoint
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K_ALT = 0x1000000,
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K_SHIFT = 0x800000,
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K_CTRL = 0x400000,
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#ifdef PLATFORM_COCOA
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K_OPTION = 0x2000000,
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#endif
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K_KEYUP = 0x4000000,
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K_MOUSEMIDDLE = 0x2,
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K_MOUSERIGHT = 0x4,
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K_MOUSELEFT = 0x8,
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K_MOUSEDOUBLE = 0x10,
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K_MOUSETRIPLE = 0x20,
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K_SHIFT_CTRL = K_SHIFT|K_CTRL,
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K_PEN = 0x80,
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IK_DBL_CLICK = 0x40000001, // this is just to get the info that the entry is equal to dbl-click to the menu
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IK_CLICK = 0x40000002, // this is just to get the info that the entry is equal to dbl-click to the menu
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K_MOUSE_FORWARD = 0x40000003,
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K_MOUSE_BACKWARD = 0x40000004
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};
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#include "MKeys.h"
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//C++20 requires these
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inline constexpr dword operator|(CtrlCoreFlags flag, CtrlCoreKeys key)
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{
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return (int)flag | (int)key;
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}
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inline constexpr dword operator|(CtrlCoreKeys key, CtrlCoreFlags flag)
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{
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return (int)flag | (int)key;
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}
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bool GetShift();
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bool GetCtrl();
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bool GetAlt();
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bool GetCapsLock();
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bool GetMouseLeft();
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bool GetMouseRight();
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bool GetMouseMiddle();
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#ifdef PLATFORM_COCOA
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bool GetOption();
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#endif
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enum {
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DELAY_MINIMAL = 0
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};
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void SetTimeCallback(int delay_ms, Function<void ()> cb, void *id = NULL); // delay_ms < 0 -> periodic
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void KillTimeCallback(void *id);
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bool ExistsTimeCallback(void *id);
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dword GetTimeClick();
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inline
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void PostCallback(Function<void ()> cb, void *id = NULL) { SetTimeCallback(1, cb, id); }
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class TimeCallback
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{
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public:
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~TimeCallback() { Kill(); (void)dummy; }
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void Set(int delay, Function<void ()> cb) { UPP::SetTimeCallback(delay, cb, this); }
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void Post(Function<void ()> cb) { UPP::PostCallback(cb, this); }
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void Kill() { UPP::KillTimeCallback(this); }
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void KillSet(int delay, Function<void ()> cb) { Kill(); Set(delay, cb); }
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void KillPost(Function<void ()> cb) { Kill(); Post(cb); }
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private:
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byte dummy;
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};
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class Ctrl;
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class CtrlFrame {
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public:
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virtual void FrameLayout(Rect& r) = 0;
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virtual void FrameAddSize(Size& sz) = 0;
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virtual void FramePaint(Draw& w, const Rect& r);
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virtual void FrameAdd(Ctrl& parent);
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virtual void FrameRemove();
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virtual int OverPaint() const;
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CtrlFrame() {}
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virtual ~CtrlFrame() {}
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private:
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CtrlFrame(const CtrlFrame&);
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void operator=(const CtrlFrame&);
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};
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struct NullFrameClass : public CtrlFrame {
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virtual void FrameLayout(Rect& r);
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virtual void FramePaint(Draw& w, const Rect& r);
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virtual void FrameAddSize(Size& sz);
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};
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CtrlFrame& NullFrame();
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class MarginFrame : public CtrlFrame {
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public:
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virtual void FrameLayout(Rect& r);
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virtual void FramePaint(Draw& w, const Rect& r);
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virtual void FrameAddSize(Size& sz);
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virtual void FrameAdd(Ctrl& parent);
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virtual void FrameRemove();
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private:
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Ctrl *owner;
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Color color;
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Rect margins;
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public:
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void SetMargins(const Rect& r);
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void SetColor(Color c);
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MarginFrame();
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};
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class BorderFrame : public CtrlFrame {
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public:
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virtual void FrameLayout(Rect& r);
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virtual void FramePaint(Draw& w, const Rect& r);
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virtual void FrameAddSize(Size& sz);
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protected:
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const ColorF *border;
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public:
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BorderFrame(const ColorF *border) : border(border) {}
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};
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CtrlFrame& InsetFrame();
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CtrlFrame& OutsetFrame();
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CtrlFrame& ButtonFrame();
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CtrlFrame& ThinInsetFrame();
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CtrlFrame& ThinOutsetFrame();
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CtrlFrame& BlackFrame();
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CtrlFrame& WhiteFrame();
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CtrlFrame& XPFieldFrame();
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CtrlFrame& FieldFrame();
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// CtrlFrame& EditFieldFrame(); //TODO remove
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CtrlFrame& TopSeparatorFrame();
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CtrlFrame& BottomSeparatorFrame();
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CtrlFrame& LeftSeparatorFrame();
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CtrlFrame& RightSeparatorFrame();
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CtrlFrame& RightGapFrame();
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void LayoutFrameLeft(Rect& r, Ctrl *ctrl, int cx);
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void LayoutFrameRight(Rect& r, Ctrl *ctrl, int cx);
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void LayoutFrameTop(Rect& r, Ctrl *ctrl, int cy);
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void LayoutFrameBottom(Rect& r, Ctrl *ctrl, int cy);
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Point GetMousePos();
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dword GetMouseFlags();
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#define IMAGECLASS CtrlCoreImg
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#define IMAGEFILE <CtrlCore/CtrlCore.iml>
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#include <Draw/iml_header.h>
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class TopWindow;
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class TrayIcon;
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class GLCtrl;
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enum {
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DND_NONE = 0,
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DND_COPY = 1,
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DND_MOVE = 2,
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DND_ALL = 3,
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DND_EXACTIMAGE = 0x80000000,
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};
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struct UDropTarget;
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struct ClipData : Moveable<ClipData> {
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Value data;
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String (*render)(const Value& data);
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String Render() const { return render ? (*render)(data) : ~data; }
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ClipData(const Value& data, String (*render)(const Value& data));
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ClipData(const String& data);
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ClipData();
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};
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class PasteClip {
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friend struct UDropTarget;
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friend class Ctrl;
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friend PasteClip sMakeDropClip(bool paste);
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GUIPLATFORM_PASTECLIP_DECLS
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byte action;
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byte allowed;
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bool paste;
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bool accepted;
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String fmt;
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String data;
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void GuiPlatformConstruct();
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public:
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bool IsAvailable(const char *fmt) const;
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bool IsAnyAvailable(const char *fmt) const;
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String Get(const char *fmt) const;
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bool Accept();
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bool Accept(const char *fmt);
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String GetFormat() { return fmt; }
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String Get() const { return data; }
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operator String() const { return Get(); }
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String operator ~() const { return Get(); }
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void Reject() { accepted = false; }
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int GetAction() const { return action; }
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int GetAllowedActions() const { return allowed; }
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void SetAction(int x) { action = x; }
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bool IsAccepted() const { return accepted; }
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bool IsQuery() const { return !paste; }
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bool IsPaste() const { return paste; }
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PasteClip();
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};
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void GuiPlatformAdjustDragImage(ImageBuffer& b);
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Image MakeDragImage(const Image& arrow, Image sample);
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const char *ClipFmtsText();
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bool AcceptText(PasteClip& clip);
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String GetString(PasteClip& clip);
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WString GetWString(PasteClip& clip);
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String GetTextClip(const String& text, const String& fmt);
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String GetTextClip(const WString& text, const String& fmt);
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void Append(VectorMap<String, ClipData>& data, const String& text);
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void Append(VectorMap<String, ClipData>& data, const WString& text);
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const char *ClipFmtsImage();
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inline bool IsAvailableImage(PasteClip& clip) { return clip.IsAnyAvailable(ClipFmtsImage()); }
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bool AcceptImage(PasteClip& clip);
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Image GetImage(PasteClip& clip);
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String GetImageClip(const Image& m, const String& fmt);
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void Append(VectorMap<String, ClipData>& data, const Image& img);
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bool IsAvailableFiles(PasteClip& clip);
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bool AcceptFiles(PasteClip& clip);
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Vector<String> GetClipFiles(const String& data);
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Vector<String> GetFiles(PasteClip& clip);
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void AppendFiles(VectorMap<String, ClipData>& data, const Vector<String>& files);
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template <class T>
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String ClipFmt()
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{
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return String("U++ type: ") + typeid(T).name();
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}
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template <class T>
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bool Accept(PasteClip& clip)
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{
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return clip.Accept(ClipFmt<T>());
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}
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String GetInternalDropId__(const char *type, const char *id);
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void NewInternalDrop__(const void *ptr);
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const void *GetInternalDropPtr__();
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template <class T>
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VectorMap<String, ClipData> InternalClip(const T& x, const char *id = "")
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{
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NewInternalDrop__(&x);
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VectorMap<String, ClipData> d;
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d.Add(GetInternalDropId__(typeid(T).name(), id));
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return d;
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}
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template <class T>
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bool IsAvailableInternal(PasteClip& d, const char *id = "")
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{
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return d.IsAvailable(GetInternalDropId__(typeid(T).name(), id));
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}
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template <class T>
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bool AcceptInternal(PasteClip& d, const char *id = "")
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{
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return d.Accept(GetInternalDropId__(typeid(T).name(), id));
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}
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template <class T>
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const T& GetInternal(PasteClip& d)
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{
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return *(T *)GetInternalDropPtr__();
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}
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template <class T>
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const T *GetInternalPtr(PasteClip& d, const char *id = "")
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{
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return IsAvailableInternal<T>(d, id) ? (T *)GetInternalDropPtr__() : NULL;
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}
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enum { PEN_DOWN = 1, PEN_UP = 2 };
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struct PenInfo {
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int action = 0;
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bool barrel = false;
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bool inverted = false;
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bool eraser = false;
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bool history = false;
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double pressure = Null;
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double rotation = Null;
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Pointf tilt = Null;
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};
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class Ctrl : public Pte<Ctrl> {
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public:
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enum PlacementConstants {
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CENTER = 0,
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MIDDLE = 0,
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LEFT = 1,
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RIGHT = 2,
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TOP = 1,
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BOTTOM = 2,
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SIZE = 3,
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MINSIZE = -16380,
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MAXSIZE = -16381,
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STDSIZE = -16382,
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};
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class Logc {
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dword data;
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static int LSGN(dword d) { return int16((d & 0x7fff) | ((d & 0x4000) << 1)); }
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public:
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bool operator==(Logc q) const { return data == q.data; }
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bool operator!=(Logc q) const { return data != q.data; }
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int GetAlign() const { return (data >> 30) & 3; }
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int GetA() const { return LSGN(data >> 15); }
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int GetB() const { return LSGN(data); }
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void SetAlign(int align) { data = (data & ~(3 << 30)) | (align << 30); }
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void SetA(int a) { data = (data & ~(0x7fff << 15)) | ((a & 0x7fff) << 15); }
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void SetB(int b) { data = (data & ~0x7fff) | (b & 0x7fff); }
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bool IsEmpty() const;
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Logc(int al, int a, int b) { data = (al << 30) | ((a & 0x7fff) << 15) | (b & 0x7fff); }
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Logc() { data = 0xffffffff; }
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};
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struct LogPos : Moveable<LogPos> {
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Logc x, y;
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bool operator==(LogPos b) const { return x == b.x && y == b.y; }
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bool operator!=(LogPos b) const { return !(*this == b); }
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LogPos(Logc x, Logc y) : x(x), y(y) {}
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LogPos() {}
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};
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static Logc PosLeft(int pos, int size) { return Logc(LEFT, pos, size); }
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static Logc PosRight(int pos, int size) { return Logc(RIGHT, pos, size); }
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static Logc PosTop(int pos, int size) { return Logc(TOP, pos, size); }
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static Logc PosBottom(int pos, int size) { return Logc(BOTTOM, pos, size); }
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static Logc PosSize(int lpos, int rpos) { return Logc(SIZE, lpos, rpos); }
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static Logc PosCenter(int size, int offset) { return Logc(CENTER, offset, size); }
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static Logc PosCenter(int size) { return Logc(CENTER, 0, size); }
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typedef bool (*MouseHook)(Ctrl *ctrl, bool inframe, int event, Point p,
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int zdelta, dword keyflags);
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typedef bool (*KeyHook)(Ctrl *ctrl, dword key, int count);
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typedef bool (*StateHook)(Ctrl *ctrl, int reason);
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typedef void (*PaintHook)(Ctrl *ctrl, Draw& draw, const Rect& clip);
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static dword KEYtoK(dword);
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private:
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Ctrl(Ctrl&);
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void operator=(Ctrl&);
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private:
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struct MultiFrame { // in case there are more than 1 CtrlFrames
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int alloc;
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int count;
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};
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struct Rect16_ { // so that it can be in union
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int16 left, top, right, bottom;
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};
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struct Frame {
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union {
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CtrlFrame *frame;
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Frame *frames;
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};
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union {
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MultiFrame multi;
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Rect16_ view;
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};
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void SetView(const Rect& r) { view.left = r.left; view.right = r.right; view.top = r.top; view.bottom = r.bottom; }
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Rect GetView() const { return Rect16(view.left, view.top, view.right, view.bottom); }
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};
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struct Scroll : Moveable<Scroll> {
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Rect rect;
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int dx;
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int dy;
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};
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struct MoveCtrl : Moveable<MoveCtrl> {
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Ptr<Ctrl> ctrl;
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Rect from;
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Rect to;
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};
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friend struct UDropTarget;
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struct Top {
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GUIPLATFORM_CTRL_TOP_DECLS
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Vector<Scroll> scroll;
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VectorMap<Ctrl *, MoveCtrl> move;
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VectorMap<Ctrl *, MoveCtrl> scroll_move;
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Ptr<Ctrl> owner;
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};
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Frame frame;
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LogPos pos;//8
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Rect16 rect; //8
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union {
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Ctrl *uparent;
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Top *utop;
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};
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Ctrl *prev_sibling = nullptr;
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Ctrl *next_sibling = nullptr;
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Ctrl *children = nullptr;
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PackedData attrs;
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byte overpaint;
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bool unicode:1;
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bool fullrefresh:1;
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bool transparent:1;
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bool visible:1;
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bool enabled:1;
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bool wantfocus:1;
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bool initfocus:1;
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bool activepopup:1;
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bool editable:1;
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bool modify:1;
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bool ignoremouse:1;
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bool inframe:1;
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bool inloop:1;
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bool isopen:1;
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bool popup:1;
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bool popupgrab:1;
|
|
byte backpaint:2;//2
|
|
|
|
bool akv:1;
|
|
bool destroying:1;
|
|
bool layout_id_literal:1; // info_ptr points to layout char * literal, no heap involved
|
|
bool multi_frame:1; // there is more than single frame, they are stored in heap
|
|
bool top:1;
|
|
bool megarect:1; // support for large virtual screen area - SetRect.TopLeft > 16000
|
|
bool erasebg:1; // true before first Paint (in Win32, do WM_ERASEBKGND to avoid flickering)
|
|
|
|
static bool was_fullrefresh; // indicates that some widgets might have fullrefresh true
|
|
|
|
static Ptr<Ctrl> eventCtrl;
|
|
static Ptr<Ctrl> mouseCtrl;
|
|
static Point mousepos;
|
|
static Point leftmousepos, rightmousepos, middlemousepos;
|
|
static Ptr<Ctrl> focusCtrl;
|
|
static Ptr<Ctrl> focusCtrlWnd;
|
|
static Ptr<Ctrl> lastActiveWnd;
|
|
static Ptr<Ctrl> captureCtrl;
|
|
static bool ignoreclick;
|
|
static bool ignoremouseup;
|
|
static bool ignorekeyup;
|
|
static bool mouseinview;
|
|
static bool mouseinframe;
|
|
static bool globalbackpaint;
|
|
static bool globalbackbuffer;
|
|
static bool painting;
|
|
static int EventLevel;
|
|
static int LoopLevel;
|
|
static Ctrl *LoopCtrl;
|
|
static int64 EventLoopNo;
|
|
static int64 EndSessionLoopNo;
|
|
static int64 eventid;
|
|
|
|
static Ptr<Ctrl> defferedSetFocus;
|
|
static Vector< Ptr<Ctrl> > defferedChildLostFocus;
|
|
|
|
static Ptr<Ctrl> repeatTopCtrl;
|
|
static Point repeatMousePos;
|
|
|
|
static PenInfo pen;
|
|
static bool is_pen_event;
|
|
|
|
static Vector<MouseHook>& mousehook();
|
|
static Vector<KeyHook>& keyhook();
|
|
static Vector<StateHook>& statehook();
|
|
static Vector<PaintHook>& painthook();
|
|
|
|
static Ptr<Ctrl> FocusCtrl() { return focusCtrl; }
|
|
static void FocusCtrl(Ptr<Ctrl> fc) { focusCtrl = fc; }
|
|
|
|
void StateDeep(int state);
|
|
|
|
void RemoveChild0(Ctrl *q);
|
|
|
|
static int FindMoveCtrl(const VectorMap<Ctrl *, MoveCtrl>& m, Ctrl *x);
|
|
static MoveCtrl *FindMoveCtrlPtr(VectorMap<Ctrl *, MoveCtrl>& m, Ctrl *x);
|
|
|
|
Size PosVal(int v) const;
|
|
void Lay1(int& pos, int& r, int align, int a, int b, int sz) const;
|
|
Rect CalcRect(LogPos pos, const Rect& prect, const Rect& pview) const;
|
|
Rect CalcRect(const Rect& prect, const Rect& pview) const;
|
|
void UpdateRect0(bool sync = true);
|
|
void UpdateRect(bool sync = true);
|
|
void SetPos0(LogPos p, bool inframe);
|
|
void SetWndRect(const Rect& r);
|
|
void SyncMoves();
|
|
|
|
static void EndIgnore();
|
|
static void LRep();
|
|
static bool NotDrag(Point p);
|
|
static void LHold();
|
|
static void LRepeat();
|
|
static void RRep();
|
|
static void RHold();
|
|
static void RRepeat();
|
|
static void MRep();
|
|
static void MHold();
|
|
static void MRepeat();
|
|
static void KillRepeat();
|
|
static void CheckMouseCtrl();
|
|
static void DoCursorShape();
|
|
static Image& CursorOverride();
|
|
bool IsMouseActive() const;
|
|
Image MouseEvent0(int event, Point p, int zdelta, dword keyflags);
|
|
Image MouseEventH(int event, Point p, int zdelta, dword keyflags);
|
|
Image FrameMouseEventH(int event, Point p, int zdelta, dword keyflags);
|
|
Image MEvent0(int e, Point p, int zd);
|
|
Image DispatchMouse(int e, Point p, int zd = 0);
|
|
Image DispatchMouseEvent(int e, Point p, int zd = 0);
|
|
void LogMouseEvent(const char *f, const Ctrl *ctrl, int event, Point p, int zdelta, dword keyflags);
|
|
|
|
struct CallBox;
|
|
static void PerformCall(CallBox *cbox);
|
|
|
|
void StateH(int reason);
|
|
|
|
void RefreshAccessKeys();
|
|
void RefreshAccessKeysDo(bool vis);
|
|
static void DefferedFocusSync();
|
|
static bool DispatchKey(dword keycode, int count);
|
|
void SetFocusWnd();
|
|
void KillFocusWnd();
|
|
|
|
static Ptr<Ctrl> caretCtrl;
|
|
static Ptr<Ctrl> prevCaretCtrl;
|
|
static Rect caretRect;
|
|
static int WndCaretTime;
|
|
static bool WndCaretVisible;
|
|
|
|
static void AnimateCaret();
|
|
static void SyncCaret();
|
|
static void RefreshCaret();
|
|
|
|
static Ptr<Ctrl> dndctrl;
|
|
static Point dndpos;
|
|
static bool dndframe;
|
|
static PasteClip dndclip;
|
|
|
|
static int last_mouse_action;
|
|
|
|
void DnD(Point p, PasteClip& clip);
|
|
static void DnDRepeat();
|
|
static void DnDLeave();
|
|
|
|
void SyncLayout(int force = 0);
|
|
bool AddScroll(const Rect& sr, int dx, int dy);
|
|
Rect GetClippedView();
|
|
void ScrollRefresh(const Rect& r, int dx, int dy);
|
|
void ScrollCtrl(Top *top, Ctrl *q, const Rect& r, Rect cr, int dx, int dy);
|
|
void SyncScroll();
|
|
void Refresh0(const Rect& area);
|
|
void PaintCaret(SystemDraw& w);
|
|
void CtrlPaint(SystemDraw& w, const Rect& clip);
|
|
void RemoveFullRefresh();
|
|
static void FullRefreshCleanup();
|
|
void ExcludeDHCtrls(SystemDraw& w, const Rect& r, const Rect& clip);
|
|
void UpdateArea0(SystemDraw& draw, const Rect& clip, int backpaint);
|
|
void UpdateArea(SystemDraw& draw, const Rect& clip);
|
|
Ctrl *GetTopRect(Rect& r, bool inframe, bool clip = true);
|
|
void DoSync(Ctrl *q, Rect r, bool inframe);
|
|
|
|
Rect GetPreeditScreenRect();
|
|
void SyncPreedit();
|
|
void ShowPreedit(const WString& text, int cursor = INT_MAX);
|
|
|
|
static void HidePreedit();
|
|
static void PreeditSync(void (*enable_preedit)(Ctrl *top, bool enable));
|
|
|
|
static bool MouseActiveCtrl(Ctrl *w, Point p);
|
|
|
|
// System window interface...
|
|
void WndShow(bool b);
|
|
void WndSetPos(const Rect& rect);
|
|
|
|
bool IsWndOpen() const;
|
|
|
|
bool SetWndCapture();
|
|
bool HasWndCapture() const;
|
|
bool ReleaseWndCapture();
|
|
|
|
static void SetMouseCursor(const Image& m);
|
|
|
|
static void DoDeactivate(Ptr<Ctrl> pfocusCtrl, Ptr<Ctrl> nfocusCtrl);
|
|
static void DoKillFocus(Ptr<Ctrl> pfocusCtrl, Ptr<Ctrl> nfocusCtrl);
|
|
static void DoSetFocus(Ptr<Ctrl> pfocusCtrl, Ptr<Ctrl> nfocusCtrl, bool activate);
|
|
|
|
bool SetFocus0(bool activate);
|
|
void ActivateWnd();
|
|
void ClickActivateWnd();
|
|
bool SetWndFocus();
|
|
bool HasWndFocus() const;
|
|
|
|
void WndInvalidateRect(const Rect& r);
|
|
|
|
void WndScrollView(const Rect& r, int dx, int dy);
|
|
|
|
void SetWndForeground();
|
|
bool IsWndForeground() const;
|
|
|
|
void WndEnable(bool b);
|
|
|
|
Rect GetWndScreenRect() const;
|
|
|
|
void WndUpdate();
|
|
void WndUpdate(const Rect& r);
|
|
|
|
void WndFree();
|
|
void WndDestroy();
|
|
|
|
void SysEndLoop();
|
|
|
|
String Name0() const;
|
|
|
|
Top *GetTop() { return top ? utop : NULL; }
|
|
const Top *GetTop() const { return top ? utop : NULL; }
|
|
void DeleteTop();
|
|
|
|
void SetTop(Top *t) { utop = t; top = true; }
|
|
void SetParent(Ctrl *parent);
|
|
|
|
Frame& GetFrame0(int i) { ASSERT(i < GetFrameCount()); return multi_frame ? frame.frames[i] : frame; }
|
|
const Frame& GetFrame0(int i) const { ASSERT(i < GetFrameCount()); return multi_frame ? frame.frames[i] : frame; }
|
|
void FreeFrames() { if(multi_frame) MemoryFree(frame.frames); }
|
|
Frame AllocFrames(int alloc);
|
|
|
|
Rect OffsetMegaRect(Rect r) const;
|
|
void MegaRect(Rect& r);
|
|
|
|
PackedData& Attrs();
|
|
|
|
|
|
static void InitTimer();
|
|
|
|
static String appname;
|
|
|
|
static Size Bsize;
|
|
static Size Dsize;
|
|
static Size Csize;
|
|
static bool IsNoLayoutZoom;
|
|
static void Csizeinit();
|
|
static void (**skin)(); // [0] - default, [1] - std light, [2] - std dark (1, 2 for debug mode testing)
|
|
static int skini; // normally 0, allows changing skin in debug mode (to test dark skin), with Ctrl-Alt-Shift-F12
|
|
|
|
static void (*cancel_preedit)();
|
|
|
|
friend void InitRichTextZoom();
|
|
friend void AvoidPaintingCheck__();
|
|
friend dword GetKeyStateSafe(dword what);
|
|
friend void CtrlSetDefaultSkin(void (**_skin)());
|
|
friend class DHCtrl;
|
|
friend class TopFrameDraw;
|
|
friend class ViewDraw;
|
|
friend class TopWindow;
|
|
friend class TrayIcon;
|
|
friend class GLCtrl;
|
|
friend class WaitCursor;
|
|
friend struct UDropSource;
|
|
friend class DnDAction;
|
|
friend class PasteClip;
|
|
|
|
typedef Ctrl CLASSNAME;
|
|
|
|
void GuiPlatformConstruct();
|
|
void GuiPlatformDestruct();
|
|
void GuiPlatformRemove();
|
|
void GuiPlatformGetTopRect(Rect& r) const;
|
|
bool GuiPlatformRefreshFrameSpecial(const Rect& r);
|
|
bool GuiPlatformSetFullRefreshSpecial();
|
|
static void GuiPlatformSelection(PasteClip& d);
|
|
|
|
#ifdef GUIPLATFORM_CTRL_DECLS_INCLUDE
|
|
#include GUIPLATFORM_CTRL_DECLS_INCLUDE
|
|
#else
|
|
GUIPLATFORM_CTRL_DECLS
|
|
#endif
|
|
|
|
static void InstallPanicBox();
|
|
|
|
bool IsDHCtrl() const;
|
|
|
|
struct EventLevelDo {
|
|
EventLevelDo() { EventLevel++; };
|
|
~EventLevelDo() { EventLevel--; };
|
|
};
|
|
|
|
private:
|
|
void DoRemove();
|
|
|
|
protected:
|
|
static void TimerProc(dword time);
|
|
|
|
Ctrl& Unicode() { unicode = true; return *this; }
|
|
|
|
Rect StdGetWorkArea() const;
|
|
|
|
enum {
|
|
ATTR_LAYOUT_ID,
|
|
ATTR_TIP,
|
|
ATTR_HELPLINE,
|
|
ATTR_DESCRIPTION,
|
|
ATTR_HELPTOPIC,
|
|
ATTR_MEGARECT_X,
|
|
ATTR_MEGARECT_Y,
|
|
ATTR_LAST
|
|
};
|
|
|
|
void SetTextAttr(int ii, const char *s);
|
|
void SetTextAttr(int ii, const String& s);
|
|
String GetTextAttr(int ii) const;
|
|
|
|
void SetColorAttr(int ii, Color c);
|
|
Color GetColorAttr(int ii) const;
|
|
|
|
void SetFontAttr(int ii, Font fnt);
|
|
Font GetFontAttr(int ii) const;
|
|
|
|
void SetIntAttr(int ii, int val);
|
|
int GetIntAttr(int ii, int def = Null) const;
|
|
|
|
void SetInt64Attr(int ii, int64 val);
|
|
int64 GetInt64Attr(int ii, int64 def = Null) const;
|
|
|
|
void SetVoidPtrAttr(int ii, const void *ptr);
|
|
void *GetVoidPtrAttr(int ii) const;
|
|
|
|
template <class T>
|
|
void DeleteAttr(int ii) { void *p = GetVoidPtrAttr(ii); if(p) { delete (T *)p; SetVoidPtrAttr(ii, nullptr); }; }
|
|
|
|
template <class T>
|
|
T& CreateAttr(int ii) { DeleteAttr<T>(ii); T *q = new T; SetVoidPtrAttr(ii, q); return *q; }
|
|
|
|
template <class T>
|
|
T GetAttr(int ii) const { void *p = GetVoidPtrAttr(ii); return p ? *(T *)p : T(); }
|
|
|
|
public:
|
|
enum StateReason {
|
|
FOCUS = 10,
|
|
ACTIVATE = 11,
|
|
DEACTIVATE = 12,
|
|
SHOW = 13,
|
|
ENABLE = 14,
|
|
EDITABLE = 15,
|
|
OPEN = 16,
|
|
CLOSE = 17,
|
|
POSITION = 100,
|
|
LAYOUTPOS = 101,
|
|
};
|
|
|
|
enum MouseEvents {
|
|
BUTTON = 0x0F,
|
|
ACTION = 0xFF0,
|
|
|
|
MOUSEENTER = 0x10,
|
|
MOUSEMOVE = 0x20,
|
|
MOUSELEAVE = 0x30,
|
|
CURSORIMAGE = 0x40,
|
|
MOUSEWHEEL = 0x50,
|
|
MOUSEHWHEEL = 0x60,
|
|
|
|
DOWN = 0x80,
|
|
UP = 0x90,
|
|
DOUBLE = 0xa0,
|
|
REPEAT = 0xb0,
|
|
DRAG = 0xc0,
|
|
HOLD = 0xd0,
|
|
TRIPLE = 0xe0,
|
|
PEN = 0xf0,
|
|
PENLEAVE = 0x100,
|
|
|
|
LEFTDOWN = LEFT|DOWN,
|
|
LEFTDOUBLE = LEFT|DOUBLE,
|
|
LEFTREPEAT = LEFT|REPEAT,
|
|
LEFTUP = LEFT|UP,
|
|
LEFTDRAG = LEFT|DRAG,
|
|
LEFTHOLD = LEFT|HOLD,
|
|
LEFTTRIPLE = LEFT|TRIPLE,
|
|
|
|
RIGHTDOWN = RIGHT|DOWN,
|
|
RIGHTDOUBLE = RIGHT|DOUBLE,
|
|
RIGHTREPEAT = RIGHT|REPEAT,
|
|
RIGHTUP = RIGHT|UP,
|
|
RIGHTDRAG = RIGHT|DRAG,
|
|
RIGHTHOLD = RIGHT|HOLD,
|
|
RIGHTTRIPLE = RIGHT|TRIPLE,
|
|
|
|
MIDDLEDOWN = MIDDLE|DOWN,
|
|
MIDDLEDOUBLE = MIDDLE|DOUBLE,
|
|
MIDDLEREPEAT = MIDDLE|REPEAT,
|
|
MIDDLEUP = MIDDLE|UP,
|
|
MIDDLEDRAG = MIDDLE|DRAG,
|
|
MIDDLEHOLD = MIDDLE|HOLD,
|
|
MIDDLETRIPLE = MIDDLE|TRIPLE
|
|
};
|
|
|
|
enum {
|
|
NOBACKPAINT,
|
|
FULLBACKPAINT,
|
|
TRANSPARENTBACKPAINT,
|
|
EXCLUDEPAINT,
|
|
};
|
|
|
|
static Vector<Ctrl *> GetTopCtrls();
|
|
static Vector<Ctrl *> GetTopWindows();
|
|
static void CloseTopCtrls();
|
|
|
|
static void InstallMouseHook(MouseHook hook);
|
|
static void DeinstallMouseHook(MouseHook hook);
|
|
|
|
static void InstallKeyHook(KeyHook hook);
|
|
static void DeinstallKeyHook(KeyHook hook);
|
|
|
|
static void InstallStateHook(StateHook hook);
|
|
static void DeinstallStateHook(StateHook hook);
|
|
|
|
static void InstallPaintHook(PaintHook hook);
|
|
static void DeinstallPaintHook(PaintHook hook);
|
|
|
|
static int RegisterSystemHotKey(dword key, Function<void ()> cb);
|
|
static void UnregisterSystemHotKey(int id);
|
|
|
|
virtual bool Accept();
|
|
virtual void Reject();
|
|
virtual void SetData(const Value& data);
|
|
virtual Value GetData() const;
|
|
virtual void Serialize(Stream& s);
|
|
virtual void Jsonize(JsonIO& jio);
|
|
virtual void Xmlize(XmlIO& xio);
|
|
virtual void SetModify();
|
|
virtual void ClearModify();
|
|
virtual bool IsModified() const;
|
|
|
|
virtual void Paint(Draw& w);
|
|
virtual int OverPaint() const;
|
|
|
|
virtual void CancelMode();
|
|
|
|
virtual void Activate();
|
|
virtual void Deactivate();
|
|
virtual void DeactivateBy(Ctrl *new_focus);
|
|
|
|
virtual Image FrameMouseEvent(int event, Point p, int zdelta, dword keyflags);
|
|
virtual Image MouseEvent(int event, Point p, int zdelta, dword keyflags);
|
|
virtual void MouseEnter(Point p, dword keyflags);
|
|
virtual void MouseMove(Point p, dword keyflags);
|
|
virtual void LeftDown(Point p, dword keyflags);
|
|
virtual void LeftDouble(Point p, dword keyflags);
|
|
virtual void LeftTriple(Point p, dword keyflags);
|
|
virtual void LeftRepeat(Point p, dword keyflags);
|
|
virtual void LeftDrag(Point p, dword keyflags);
|
|
virtual void LeftHold(Point p, dword keyflags);
|
|
virtual void LeftUp(Point p, dword keyflags);
|
|
virtual void RightDown(Point p, dword keyflags);
|
|
virtual void RightDouble(Point p, dword keyflags);
|
|
virtual void RightTriple(Point p, dword keyflags);
|
|
virtual void RightRepeat(Point p, dword keyflags);
|
|
virtual void RightDrag(Point p, dword keyflags);
|
|
virtual void RightHold(Point p, dword keyflags);
|
|
virtual void RightUp(Point p, dword keyflags);
|
|
virtual void MiddleDown(Point p, dword keyflags);
|
|
virtual void MiddleDouble(Point p, dword keyflags);
|
|
virtual void MiddleTriple(Point p, dword keyflags);
|
|
virtual void MiddleRepeat(Point p, dword keyflags);
|
|
virtual void MiddleDrag(Point p, dword keyflags);
|
|
virtual void MiddleHold(Point p, dword keyflags);
|
|
virtual void MiddleUp(Point p, dword keyflags);
|
|
virtual void MouseWheel(Point p, int zdelta, dword keyflags);
|
|
virtual void HorzMouseWheel(Point p, int zdelta, dword keyflags);
|
|
virtual void MouseLeave();
|
|
|
|
virtual void Pen(Point p, const PenInfo& pen, dword keyflags);
|
|
|
|
virtual Point GetPreedit();
|
|
virtual Font GetPreeditFont();
|
|
|
|
virtual Rect GetCaret() const;
|
|
|
|
virtual void DragAndDrop(Point p, PasteClip& d);
|
|
virtual void FrameDragAndDrop(Point p, PasteClip& d);
|
|
virtual void DragRepeat(Point p);
|
|
virtual void DragEnter();
|
|
virtual void DragLeave();
|
|
virtual String GetDropData(const String& fmt) const;
|
|
virtual String GetSelectionData(const String& fmt) const;
|
|
|
|
virtual Image CursorImage(Point p, dword keyflags);
|
|
|
|
virtual bool Key(dword key, int count);
|
|
virtual void GotFocus();
|
|
virtual void LostFocus();
|
|
virtual bool HotKey(dword key);
|
|
|
|
virtual dword GetAccessKeys() const;
|
|
virtual void AssignAccessKeys(dword used);
|
|
|
|
virtual void PostInput(); // Deprecated
|
|
|
|
virtual void ChildFrameMouseEvent(Ctrl *child, int event, Point p, int zdelta, dword keyflags);
|
|
virtual void ChildMouseEvent(Ctrl *child, int event, Point p, int zdelta, dword keyflags);
|
|
virtual void ChildGotFocus();
|
|
virtual void ChildLostFocus();
|
|
virtual void ChildAdded(Ctrl *child);
|
|
virtual void ChildRemoved(Ctrl *child);
|
|
virtual void ParentChange();
|
|
|
|
virtual void State(int reason);
|
|
|
|
virtual void Layout();
|
|
|
|
virtual Size GetMinSize() const;
|
|
virtual Size GetStdSize() const;
|
|
virtual Size GetMaxSize() const;
|
|
|
|
virtual bool IsShowEnabled() const;
|
|
|
|
virtual Rect GetOpaqueRect() const;
|
|
virtual Rect GetVoidRect() const ;
|
|
|
|
virtual void Updated();
|
|
|
|
virtual void Close();
|
|
|
|
virtual bool IsOcxChild();
|
|
|
|
virtual String GetDesc() const;
|
|
|
|
virtual void SetMinSize(Size sz) {}
|
|
|
|
virtual void Skin() {}
|
|
|
|
Event<> WhenAction;
|
|
|
|
void AddChild(Ctrl *child);
|
|
void AddChild(Ctrl *child, Ctrl *insafter);
|
|
void AddChildBefore(Ctrl *child, Ctrl *insbefore);
|
|
void RemoveChild(Ctrl *child);
|
|
Ctrl *GetParent() const { return top ? NULL : uparent; }
|
|
Ctrl *GetLastChild() const { return children ? children->prev_sibling : nullptr; }
|
|
Ctrl *GetFirstChild() const { return children; }
|
|
Ctrl *GetPrev() const { Ctrl *parent = GetParent(); return parent && prev_sibling != parent->GetLastChild() ? prev_sibling : nullptr; }
|
|
Ctrl *GetNext() const { Ctrl *parent = GetParent(); return parent && next_sibling != parent->children ? next_sibling : nullptr; }
|
|
int GetChildIndex(const Ctrl *child) const;
|
|
Ctrl *GetIndexChild(int i) const;
|
|
int GetChildCount() const;
|
|
template <class T>
|
|
T *GetAscendant() const;
|
|
|
|
int GetViewChildIndex(const Ctrl *child) const;
|
|
int GetViewChildCount() const;
|
|
Ctrl *GetViewIndexChild(int ii) const;
|
|
|
|
bool IsChild() const { return GetParent(); }
|
|
|
|
Ctrl *ChildFromPoint(Point& pt) const;
|
|
|
|
bool IsForeground() const;
|
|
void SetForeground();
|
|
|
|
const Ctrl *GetTopCtrl() const;
|
|
Ctrl *GetTopCtrl();
|
|
const Ctrl *GetOwner() const;
|
|
Ctrl *GetOwner();
|
|
const Ctrl *GetTopCtrlOwner() const;
|
|
Ctrl *GetTopCtrlOwner();
|
|
|
|
Ctrl *GetOwnerCtrl();
|
|
const Ctrl *GetOwnerCtrl() const;
|
|
|
|
const TopWindow *GetTopWindow() const;
|
|
TopWindow *GetTopWindow();
|
|
|
|
const TopWindow *GetMainWindow() const;
|
|
TopWindow *GetMainWindow();
|
|
|
|
Ctrl& SetFrame(int i, CtrlFrame& frm);
|
|
Ctrl& SetFrame(CtrlFrame& frm) { return SetFrame(0, frm); }
|
|
Ctrl& AddFrame(CtrlFrame& frm);
|
|
const CtrlFrame& GetFrame(int i = 0) const { return *const_cast<Ctrl *>(this)->GetFrame0(i).frame; }
|
|
CtrlFrame& GetFrame(int i = 0) { return *GetFrame0(i).frame; }
|
|
void RemoveFrame(int i);
|
|
void RemoveFrame(CtrlFrame& frm);
|
|
void InsertFrame(int i, CtrlFrame& frm);
|
|
int FindFrame(CtrlFrame& frm) const;
|
|
int GetFrameCount() const { return multi_frame ? frame.multi.count : frame.frame ? 1 : 0; }
|
|
void ClearFrames();
|
|
|
|
bool IsOpen() const;
|
|
|
|
void Shutdown() { destroying = true; }
|
|
bool IsShutdown() const { return destroying; }
|
|
|
|
Ctrl& SetPos(LogPos p, bool inframe);
|
|
|
|
Ctrl& SetPos(LogPos p);
|
|
Ctrl& SetPos(Logc x, Logc y) { return SetPos(LogPos(x, y)); }
|
|
Ctrl& SetPosX(Logc x);
|
|
Ctrl& SetPosY(Logc y);
|
|
|
|
void SetRect(const Rect& r);
|
|
void SetRect(int x, int y, int cx, int cy);
|
|
void SetRectX(int x, int cx);
|
|
void SetRectY(int y, int cy);
|
|
|
|
Ctrl& SetFramePos(LogPos p);
|
|
Ctrl& SetFramePos(Logc x, Logc y) { return SetFramePos(LogPos(x, y)); }
|
|
Ctrl& SetFramePosX(Logc x);
|
|
Ctrl& SetFramePosY(Logc y);
|
|
|
|
void SetFrameRect(const Rect& r);
|
|
void SetFrameRect(int x, int y, int cx, int cy);
|
|
void SetFrameRectX(int x, int cx);
|
|
void SetFrameRectY(int y, int cy);
|
|
|
|
bool InFrame() const { return inframe; }
|
|
bool InView() const { return !inframe; }
|
|
LogPos GetPos() const { return pos; }
|
|
|
|
void RefreshLayout() { SyncLayout(1); }
|
|
void RefreshLayoutDeep() { SyncLayout(2); }
|
|
void RefreshParentLayout();
|
|
|
|
void UpdateLayout() { SyncLayout(); }
|
|
void UpdateParentLayout();
|
|
|
|
Ctrl& LeftPos(int a, int size = STDSIZE);
|
|
Ctrl& RightPos(int a, int size = STDSIZE);
|
|
Ctrl& TopPos(int a, int size = STDSIZE);
|
|
Ctrl& BottomPos(int a, int size = STDSIZE);
|
|
Ctrl& HSizePos(int a = 0, int b = 0);
|
|
Ctrl& VSizePos(int a = 0, int b = 0);
|
|
Ctrl& SizePos();
|
|
Ctrl& HCenterPos(int size = STDSIZE, int delta = 0);
|
|
Ctrl& VCenterPos(int size = STDSIZE, int delta = 0);
|
|
|
|
Ctrl& LeftPosZ(int a, int size = STDSIZE);
|
|
Ctrl& RightPosZ(int a, int size = STDSIZE);
|
|
Ctrl& TopPosZ(int a, int size = STDSIZE);
|
|
Ctrl& BottomPosZ(int a, int size = STDSIZE);
|
|
Ctrl& HSizePosZ(int a = 0, int b = 0);
|
|
Ctrl& VSizePosZ(int a = 0, int b = 0);
|
|
Ctrl& HCenterPosZ(int size = STDSIZE, int delta = 0);
|
|
Ctrl& VCenterPosZ(int size = STDSIZE, int delta = 0);
|
|
|
|
Rect GetRect() const;
|
|
Rect GetScreenRect() const;
|
|
|
|
Rect GetView() const;
|
|
Rect GetScreenView() const;
|
|
Size GetSize() const;
|
|
|
|
Rect GetVisibleScreenRect() const;
|
|
Rect GetVisibleScreenView() const;
|
|
|
|
Rect GetWorkArea() const;
|
|
|
|
Size AddFrameSize(int cx, int cy) const;
|
|
Size AddFrameSize(Size sz) const { return AddFrameSize(sz.cx, sz.cy); }
|
|
|
|
void Refresh(const Rect& r);
|
|
void Refresh(int x, int y, int cx, int cy);
|
|
void Refresh();
|
|
bool IsFullRefresh() const { return fullrefresh; }
|
|
|
|
void RefreshFrame(const Rect& r);
|
|
void RefreshFrame(int x, int y, int cx, int cy);
|
|
void RefreshFrame();
|
|
|
|
static bool IsPainting() { return painting; }
|
|
|
|
void ScrollView(const Rect& r, int dx, int dy);
|
|
void ScrollView(int x, int y, int cx, int cy, int dx, int dy);
|
|
void ScrollView(int dx, int dy);
|
|
void ScrollView(const Rect& r, Size delta) { ScrollView(r, delta.cx, delta.cy); }
|
|
void ScrollView(Size delta) { ScrollView(delta.cx, delta.cy); }
|
|
|
|
void Sync();
|
|
void Sync(const Rect& r);
|
|
|
|
static Image OverrideCursor(const Image& m);
|
|
|
|
void DrawCtrl(Draw& w, int x = 0, int y = 0);
|
|
void DrawCtrlWithParent(Draw& w, int x = 0, int y = 0);
|
|
|
|
bool HasChild(Ctrl *ctrl) const;
|
|
bool HasChildDeep(Ctrl *ctrl) const;
|
|
|
|
Ctrl& IgnoreMouse(bool b = true) { ignoremouse = b; return *this; }
|
|
Ctrl& NoIgnoreMouse() { return IgnoreMouse(false); }
|
|
bool IsIgnoreMouse() const { return ignoremouse; }
|
|
bool HasMouse() const;
|
|
bool HasMouseDeep() const;
|
|
bool HasMouseInFrame(const Rect& r) const;
|
|
bool HasMouseIn(const Rect& r) const;
|
|
bool HasMouseIn() const { return HasMouseIn(GetSize()); }
|
|
Point GetMouseViewPos() const;
|
|
static Ctrl *GetMouseCtrl();
|
|
|
|
static void IgnoreMouseClick();
|
|
static void IgnoreMouseUp();
|
|
static void UnIgnoreMouse();
|
|
|
|
bool SetCapture();
|
|
bool ReleaseCapture();
|
|
bool HasCapture() const;
|
|
static bool ReleaseCtrlCapture();
|
|
static Ctrl *GetCaptureCtrl();
|
|
|
|
bool SetFocus();
|
|
bool HasFocus() const { return FocusCtrl() == this; }
|
|
bool HasFocusDeep() const;
|
|
Ctrl& WantFocus(bool ft = true) { wantfocus = ft; return *this; }
|
|
Ctrl& NoWantFocus() { return WantFocus(false); }
|
|
bool IsWantFocus() const { return wantfocus; }
|
|
bool SetWantFocus();
|
|
Ctrl& InitFocus(bool ft = true) { initfocus = ft; return *this; }
|
|
Ctrl& NoInitFocus() { return InitFocus(false); }
|
|
bool IsInitFocus() const { return initfocus; }
|
|
Ctrl *GetFocusChild() const { return HasChild(FocusCtrl()) ? ~FocusCtrl() : NULL; }
|
|
Ctrl *GetFocusChildDeep() const { return HasChildDeep(FocusCtrl()) ? ~FocusCtrl() : NULL; }
|
|
|
|
void CancelModeDeep();
|
|
|
|
static void CancelPreedit();
|
|
|
|
void CancelMyPreedit() { if(HasFocus()) CancelPreedit(); }
|
|
|
|
static Ctrl *GetFocusCtrl() { return FocusCtrl(); }
|
|
|
|
static Ctrl *GetEventTopCtrl() { return eventCtrl; }
|
|
|
|
static bool IterateFocusForward(Ctrl *ctrl, Ctrl *top, bool noframe = false, bool init = false, bool all = false);
|
|
static bool IterateFocusBackward(Ctrl *ctrl, Ctrl *top, bool noframe = false, bool all = false);
|
|
|
|
static dword AccessKeyBit(int accesskey);
|
|
dword GetAccessKeysDeep() const;
|
|
void DistributeAccessKeys();
|
|
bool VisibleAccessKeys();
|
|
|
|
void Show(bool show = true);
|
|
void Hide() { Show(false); }
|
|
bool IsShown() const { return visible; }
|
|
bool IsVisible() const;
|
|
|
|
void Enable(bool enable = true);
|
|
void Disable() { Enable(false); }
|
|
bool IsEnabled() const { return enabled; }
|
|
|
|
Ctrl& SetEditable(bool editable = true);
|
|
Ctrl& SetReadOnly() { return SetEditable(false); }
|
|
bool IsEditable() const { return editable; }
|
|
bool IsReadOnly() const { return !editable; }
|
|
|
|
void ClearModifyDeep();
|
|
bool IsModifiedDeep() const;
|
|
bool IsModifySet() const { return modify; } // deprecated
|
|
|
|
void UpdateRefresh();
|
|
void Update();
|
|
void Action();
|
|
void UpdateAction();
|
|
void UpdateActionRefresh();
|
|
|
|
Ctrl& BackPaint(int bp = FULLBACKPAINT) { backpaint = bp; return *this; }
|
|
Ctrl& BackPaintHint() { return BackPaint(); }
|
|
/* Ctrl& TransparentBackPaint() { backpaint = TRANSPARENTBACKPAINT; return *this; }
|
|
Ctrl& NoBackPaint() { return BackPaint(NOBACKPAINT); }
|
|
int GetBackPaint() const { return backpaint; }*/
|
|
Ctrl& Transparent(bool bp = true) { transparent = bp; return *this; }
|
|
Ctrl& NoTransparent() { return Transparent(false); }
|
|
bool IsTransparent() const { return transparent; }
|
|
|
|
Ctrl& Tip(const char *txt);
|
|
Ctrl& HelpLine(const char *txt);
|
|
Ctrl& Description(const char *txt);
|
|
Ctrl& HelpTopic(const char *txt);
|
|
Ctrl& LayoutId(const char *txt);
|
|
Ctrl& LayoutIdLiteral(const char *txt);
|
|
|
|
String GetTip() const;
|
|
String GetHelpLine() const;
|
|
String GetDescription() const;
|
|
String GetHelpTopic() const;
|
|
String GetLayoutId() const;
|
|
void ClearInfo();
|
|
|
|
void Add(Ctrl& ctrl) { AddChild(&ctrl); }
|
|
Ctrl& operator<<(Ctrl& ctrl) { Add(ctrl); return *this; }
|
|
|
|
void Remove();
|
|
|
|
Value operator~() const { return GetData(); }
|
|
const Value& operator<<=(const Value& v) { SetData(v); return v; }
|
|
bool IsNullInstance() const { return GetData().IsNull(); }
|
|
|
|
Callback operator<<=(Callback action) { WhenAction = action; return action; }
|
|
|
|
Event<>& operator<<(Event<> action) { return WhenAction << action; }
|
|
Event<>& operator^=(Event<> action) { return WhenAction = action; }
|
|
|
|
void SetTimeCallback(int delay_ms, Function<void ()> cb, int id = 0);
|
|
void KillTimeCallback(int id = 0);
|
|
void KillSetTimeCallback(int delay_ms, Function<void ()> cb, int id);
|
|
bool ExistsTimeCallback(int id = 0) const;
|
|
void PostCallback(Function<void ()> cb, int id = 0);
|
|
void KillPostCallback(Function<void ()> cb, int id);
|
|
|
|
enum { TIMEID_COUNT = 1 };
|
|
|
|
static Ctrl *GetActiveCtrl();
|
|
static Ctrl *GetActiveWindow();
|
|
|
|
static Ctrl *GetVisibleChild(Ctrl *ctrl, Point p, bool pointinframe);
|
|
|
|
void PopUp(Ctrl *owner = NULL, bool savebits = true, bool activate = true, bool dropshadow = false,
|
|
bool topmost = false);
|
|
|
|
void SetAlpha(byte alpha);
|
|
|
|
static bool IsWaitingEvent();
|
|
static bool ProcessEvent(bool *quit = NULL);
|
|
static bool ProcessEvents(bool *quit = NULL);
|
|
static int GetEventLevel() { return EventLevel; }
|
|
|
|
bool IsPopUp() const { return popup; }
|
|
|
|
|
|
static void EventLoop(Ctrl *loopctrl = NULL);
|
|
static int GetLoopLevel() { return LoopLevel; }
|
|
static Ctrl *GetLoopCtrl() { return LoopCtrl; }
|
|
|
|
void EndLoop();
|
|
void EndLoop(int code);
|
|
bool InLoop() const;
|
|
bool InCurrentLoop() const;
|
|
|
|
static PasteClip& Clipboard();
|
|
static PasteClip& Selection();
|
|
|
|
void SetSelectionSource(const char *fmts);
|
|
|
|
static void RegisterDropFormats(const char *fmts); // MacOS requires drop formats to be registered
|
|
|
|
int DoDragAndDrop(const char *fmts, const Image& sample, dword actions,
|
|
const VectorMap<String, ClipData>& data);
|
|
int DoDragAndDrop(const char *fmts, const Image& sample = Null, dword actions = DND_ALL);
|
|
int DoDragAndDrop(const VectorMap<String, ClipData>& data, const Image& sample = Null,
|
|
dword actions = DND_ALL);
|
|
static Ctrl *GetDragAndDropSource();
|
|
static Ctrl *GetDragAndDropTarget();
|
|
bool IsDragAndDropSource() { return this == GetDragAndDropSource(); }
|
|
bool IsDragAndDropTarget() { return this == GetDragAndDropTarget(); }
|
|
static Size StdSampleSize() { return Size(DPI(126), DPI(106)); }
|
|
|
|
static PenInfo GetPenInfo() { return pen; }
|
|
|
|
public:
|
|
static void SetSkin(void (*skin)());
|
|
|
|
static const char *GetZoomText();
|
|
static void SetZoomSize(Size sz, Size bsz = Size(0, 0));
|
|
static int HorzLayoutZoom(int cx);
|
|
static double HorzLayoutZoomf(double cx);
|
|
static int VertLayoutZoom(int cy);
|
|
static Size LayoutZoom(int cx, int cy);
|
|
static Size LayoutZoom(Size sz);
|
|
static void NoLayoutZoom();
|
|
static void GetZoomRatio(Size& m, Size& d);
|
|
|
|
static void SetUHDEnabled(bool set = true);
|
|
static bool IsUHDEnabled();
|
|
|
|
static void SetDarkThemeEnabled(bool set = true);
|
|
static bool IsDarkThemeEnabled();
|
|
|
|
static void SkinChangeSensitive(bool b = true);
|
|
|
|
static void SwapDarkLight();
|
|
static void SwapDarkLightKey(dword key);
|
|
|
|
static bool ClickFocus();
|
|
static void ClickFocus(bool cf);
|
|
|
|
static Rect GetVirtualWorkArea();
|
|
static Rect GetVirtualScreenArea();
|
|
static Rect GetPrimaryWorkArea();
|
|
static Rect GetPrimaryScreenArea();
|
|
static void GetWorkArea(Array<Rect>& rc);
|
|
static Rect GetWorkArea(Point pt);
|
|
static Rect GetMouseWorkArea() { return GetWorkArea(GetMousePos()); }
|
|
static int GetKbdDelay();
|
|
static int GetKbdSpeed();
|
|
static bool IsAlphaSupported();
|
|
static Rect GetDefaultWindowRect();
|
|
static String GetAppName();
|
|
static void SetAppName(const String& appname);
|
|
static bool IsCompositedGui();
|
|
|
|
static void GlobalBackPaint(bool b = true);
|
|
static void GlobalBackPaintHint();
|
|
static void GlobalBackBuffer(bool b = true);
|
|
|
|
static void ReSkin();
|
|
static void PostReSkin();
|
|
void DoSkin();
|
|
|
|
String Name() const;
|
|
static String Name(const Ctrl *ctrl);
|
|
|
|
#ifdef _DEBUG
|
|
virtual void Dump() const;
|
|
virtual void Dump(Stream& s) const;
|
|
|
|
static bool LogMessages;
|
|
|
|
void SetTitle(const char *s);
|
|
#endif
|
|
|
|
static void ShowRepaint(int ms);
|
|
|
|
static bool MemoryCheck;
|
|
|
|
static void GuiSleep(int ms);
|
|
|
|
static void SetTimerGranularity(int ms);
|
|
|
|
static void Call(Function<void ()> cb);
|
|
|
|
static bool IsShutdownThreads() { return Thread::IsShutdownThreads(); }
|
|
static void ShutdownThreads();
|
|
|
|
static int64 GetEventId() { return eventid; }
|
|
|
|
Ctrl();
|
|
virtual ~Ctrl();
|
|
|
|
private: // support for for(Ctrl& q : *this)
|
|
class CtrlConstIterator {
|
|
protected:
|
|
friend class Ctrl;
|
|
const Ctrl *q;
|
|
|
|
public:
|
|
void operator++() { q = q->GetNext(); }
|
|
bool operator!=(CtrlConstIterator& b) const { return q != b.q; }
|
|
const Ctrl& operator*() const { return *q; }
|
|
};
|
|
|
|
class CtrlIterator : public CtrlConstIterator { // support for(Ctrl *q : *this)
|
|
friend class Ctrl;
|
|
|
|
public:
|
|
Ctrl& operator*() { return *const_cast<Ctrl *>(q); }
|
|
};
|
|
|
|
public:
|
|
CtrlConstIterator begin() const { CtrlConstIterator c; c.q = GetFirstChild(); return c; }
|
|
CtrlIterator begin() { CtrlIterator c; c.q = GetFirstChild(); return c; }
|
|
CtrlConstIterator end() const { CtrlConstIterator c; c.q = NULL; return c; }
|
|
CtrlIterator end() { CtrlIterator c; c.q = NULL; return c; }
|
|
};
|
|
|
|
inline Size GetScreenSize() { return Ctrl::GetVirtualScreenArea().GetSize(); } // Deprecated
|
|
|
|
bool GuiPlatformHasSizeGrip();
|
|
void GuiPlatformGripResize(TopWindow *q);
|
|
Color GuiPlatformGetScreenPixel(int x, int y);
|
|
void GuiPlatformAfterMenuPopUp();
|
|
|
|
inline int Zx(int cx) { return Ctrl::HorzLayoutZoom(cx); }
|
|
inline double Zxf(double cx) { return Ctrl::HorzLayoutZoomf(cx); }
|
|
inline int Zy(int cy) { return Ctrl::VertLayoutZoom(cy); }
|
|
inline Size Zsz(int cx, int cy) { return Size(Zx(cx), Zy(cy)); }
|
|
inline Size Zsz(Size sz) { return Zsz(sz.cx, sz.cy); }
|
|
inline int InvZx(int cx) { return 100000 * cx / Zx(100000); }
|
|
inline double InvZxf(double cx) { return 100000 * cx / Zx(100000); }
|
|
|
|
Font FontZ(int face, int height = 0);
|
|
|
|
Font StdFontZ(int height = 0);
|
|
Font SansSerifZ(int height = 0);
|
|
Font SerifZ(int height = 0);
|
|
Font MonospaceZ(int height = 0);
|
|
Font RomanZ(int height = 0);
|
|
Font ArialZ(int height = 0);
|
|
Font CourierZ(int height = 0);
|
|
|
|
Font ScreenSansZ(int height = 0); // deprecated
|
|
Font ScreenSerifZ(int height = 0); // deprecated
|
|
Font ScreenFixedZ(int height = 0); // deprecated
|
|
|
|
int EditFieldIsThin();
|
|
Value TopSeparator1();
|
|
Value TopSeparator2();
|
|
int FrameButtonWidth();
|
|
int ScrollBarArrowSize();
|
|
Color FieldFrameColor();
|
|
|
|
enum { GUISTYLE_FLAT, GUISTYLE_CLASSIC, GUISTYLE_XP, GUISTYLE_X };
|
|
int GUI_GlobalStyle();
|
|
|
|
int GUI_DragFullWindow();
|
|
|
|
enum { GUIEFFECT_NONE, GUIEFFECT_SLIDE, GUIEFFECT_FADE };
|
|
int GUI_PopUpEffect();
|
|
|
|
int GUI_ToolTips();
|
|
int GUI_ToolTipDelay();
|
|
|
|
int GUI_DropShadows();
|
|
int GUI_AltAccessKeys();
|
|
int GUI_AKD_Conservative();
|
|
int GUI_DragDistance();
|
|
int GUI_DblClickTime();
|
|
int GUI_WheelScrollLines();
|
|
|
|
void GUI_GlobalStyle_Write(int);
|
|
void GUI_DragFullWindow_Write(int);
|
|
void GUI_PopUpEffect_Write(int);
|
|
void GUI_ToolTips_Write(int);
|
|
void GUI_ToolTipDelay_Write(int);
|
|
void GUI_DropShadows_Write(int);
|
|
void GUI_AltAccessKeys_Write(int);
|
|
void GUI_AKD_Conservative_Write(int);
|
|
void GUI_DragDistance_Write(int);
|
|
void GUI_DblClickTime_Write(int);
|
|
void GUI_WheelScrollLines_Write(int);
|
|
|
|
void EditFieldIsThin_Write(int);
|
|
void TopSeparator1_Write(Value);
|
|
void TopSeparator2_Write(Value);
|
|
void FrameButtonWidth_Write(int);
|
|
void ScrollBarArrowSize_Write(int);
|
|
void FieldFrameColor_Write(Color);
|
|
|
|
String Name(const Ctrl *ctrl);
|
|
String Desc(const Ctrl *ctrl);
|
|
void Dump(const Ctrl *ctrl);
|
|
|
|
inline Ctrl *operator<<(Ctrl *parent, Ctrl& child)
|
|
{
|
|
parent->Add(child);
|
|
return parent;
|
|
}
|
|
|
|
inline hash_t GetHashValue(Ctrl *x)
|
|
{
|
|
return (hash_t)(intptr_t)x;
|
|
}
|
|
|
|
String GetKeyDesc(dword key);
|
|
|
|
Vector< Ptr<Ctrl> > DisableCtrls(const Vector<Ctrl *>& ctrl, Ctrl *exclude = NULL);
|
|
void EnableCtrls(const Vector< Ptr<Ctrl> >& ctrl);
|
|
|
|
template <class T>
|
|
class FrameCtrl : public T, public CtrlFrame {
|
|
public:
|
|
virtual void FrameAdd(Ctrl& parent) { parent.Add(*this); }
|
|
virtual void FrameRemove() { this->Ctrl::Remove(); }
|
|
|
|
FrameCtrl() { this->NoWantFocus(); }
|
|
};
|
|
|
|
template <class T>
|
|
class FrameLR : public FrameCtrl<T> {
|
|
public:
|
|
virtual void FrameAddSize(Size& sz) { sz.cx += Nvl(cx, FrameButtonWidth()) * this->IsShown(); }
|
|
|
|
protected:
|
|
int cx = Null;
|
|
|
|
public:
|
|
FrameLR& Width(int _cx) { cx = _cx; this->RefreshParentLayout(); return *this; }
|
|
int GetWidth() const { return cx; }
|
|
};
|
|
|
|
template <class T>
|
|
class FrameLeft : public FrameLR<T> {
|
|
public:
|
|
virtual void FrameLayout(Rect& r) {
|
|
LayoutFrameLeft(r, this, Nvl(this->cx, FrameButtonWidth()));
|
|
}
|
|
};
|
|
|
|
template <class T>
|
|
class FrameRight : public FrameLR<T> {
|
|
public:
|
|
virtual void FrameLayout(Rect& r) {
|
|
LayoutFrameRight(r, this, Nvl(this->cx, FrameButtonWidth()));
|
|
}
|
|
};
|
|
|
|
template <class T>
|
|
class FrameTB : public FrameCtrl<T> {
|
|
public:
|
|
virtual void FrameAddSize(Size& sz) { sz.cy += Nvl(cy, sz.cx) * this->IsShown(); }
|
|
|
|
protected:
|
|
int cy = Null;
|
|
|
|
public:
|
|
FrameTB& Height(int _cy) { cy = _cy; this->RefreshParentLayout(); return *this; }
|
|
int GetHeight() const { return cy; }
|
|
};
|
|
|
|
template <class T>
|
|
class FrameTop : public FrameTB<T> {
|
|
public:
|
|
virtual void FrameLayout(Rect& r) {
|
|
LayoutFrameTop(r, this, Nvl(this->cy, r.Width()));
|
|
}
|
|
};
|
|
|
|
template <class T>
|
|
class FrameBottom : public FrameTB<T> {
|
|
public:
|
|
virtual void FrameLayout(Rect& r) {
|
|
LayoutFrameBottom(r, this, Nvl(this->cy, r.Width()));
|
|
}
|
|
};
|
|
|
|
class Modality {
|
|
Ptr<Ctrl> active;
|
|
bool fore_only;
|
|
Vector< Ptr<Ctrl> > enable;
|
|
|
|
public:
|
|
void Begin(Ctrl *modal, bool fore_only = false);
|
|
void End();
|
|
|
|
~Modality() { End(); }
|
|
};
|
|
|
|
class LocalLoop : public Ctrl {
|
|
public:
|
|
virtual void CancelMode();
|
|
|
|
private:
|
|
Ctrl *master;
|
|
|
|
public:
|
|
void Run();
|
|
void SetMaster(Ctrl& m) { master = &m; }
|
|
Ctrl& GetMaster() const { return *master; }
|
|
|
|
LocalLoop() { master = NULL; }
|
|
};
|
|
|
|
enum {
|
|
DRAWDRAGRECT_SOLID, DRAWDRAGRECT_NORMAL, DRAWDRAGRECT_DASHED
|
|
};
|
|
|
|
bool PointLoop(Ctrl& ctrl, const Vector<Image>& ani, int ani_ms);
|
|
bool PointLoop(Ctrl& ctrl, const Image& img);
|
|
|
|
class RectTracker : public LocalLoop {
|
|
public:
|
|
virtual void LeftUp(Point, dword);
|
|
virtual void RightUp(Point, dword);
|
|
virtual void MouseMove(Point p, dword);
|
|
virtual void Pen(Point p, const PenInfo &pn, dword);
|
|
virtual Image CursorImage(Point, dword);
|
|
virtual void Paint(Draw& w);
|
|
|
|
public:
|
|
struct Rounder {
|
|
virtual Rect Round(const Rect& r) = 0;
|
|
};
|
|
|
|
protected:
|
|
Image master_image;
|
|
|
|
Rect rect;
|
|
int tx, ty;
|
|
Rect maxrect;
|
|
Size minsize, maxsize;
|
|
bool keepratio;
|
|
Rect clip;
|
|
Color color;
|
|
Image cursorimage;
|
|
int width;
|
|
int pattern;
|
|
int animation;
|
|
int panim;
|
|
Rounder *rounder;
|
|
|
|
Rect org;
|
|
Rect o;
|
|
Point op;
|
|
|
|
Rect Round(const Rect& r);
|
|
|
|
virtual void RefreshRect(const Rect& old, const Rect& r);
|
|
virtual void DrawRect(Draw& w, Rect r1);
|
|
|
|
public:
|
|
Event<Rect> sync;
|
|
Event<Rect&> round;
|
|
|
|
RectTracker& SetCursorImage(const Image& m) { cursorimage = m; return *this; }
|
|
RectTracker& MinSize(Size sz) { minsize = sz; return *this; }
|
|
RectTracker& MaxSize(Size sz) { maxsize = sz; return *this; }
|
|
RectTracker& MaxRect(const Rect& mr) { maxrect = mr; return *this; }
|
|
RectTracker& Clip(const Rect& c) { clip = c; return *this; }
|
|
RectTracker& Width(int n) { width = n; return *this; }
|
|
RectTracker& SetColor(Color c) { color = c; return *this; }
|
|
RectTracker& Pattern(int p) { pattern = p; return *this; }
|
|
RectTracker& Dashed() { return Pattern(DRAWDRAGRECT_DASHED); }
|
|
RectTracker& Solid() { return Pattern(DRAWDRAGRECT_SOLID); }
|
|
RectTracker& Normal() { return Pattern(DRAWDRAGRECT_NORMAL); }
|
|
RectTracker& Animation(int step_ms = 40) { animation = step_ms; return *this; }
|
|
RectTracker& KeepRatio(bool b) { keepratio = b; return *this; }
|
|
RectTracker& Round(Rounder& r) { rounder = &r; return *this; }
|
|
|
|
Rect Get() { return rect; }
|
|
|
|
Rect Track(const Rect& r, int tx = ALIGN_RIGHT, int ty = ALIGN_BOTTOM);
|
|
int TrackHorzLine(int x0, int y0, int cx, int line);
|
|
int TrackVertLine(int x0, int y0, int cy, int line);
|
|
Point TrackLine(int x0, int y0);
|
|
|
|
RectTracker(Ctrl& master);
|
|
};
|
|
|
|
class WaitCursor {
|
|
Image prev;
|
|
bool flag;
|
|
|
|
public:
|
|
void Show();
|
|
|
|
WaitCursor(bool show = true);
|
|
~WaitCursor();
|
|
};
|
|
|
|
class AutoWaitCursor : public WaitCursor {
|
|
protected:
|
|
int& avg;
|
|
int time0;
|
|
|
|
public:
|
|
void Cancel() { time0 = 0; }
|
|
|
|
AutoWaitCursor(int& avg);
|
|
~AutoWaitCursor();
|
|
};
|
|
|
|
void ClearClipboard();
|
|
void AppendClipboard(const char *format, const byte *data, int length);
|
|
void AppendClipboard(const char *format, const String& data);
|
|
void AppendClipboard(const char *format, const Value& data, String (*render)(const Value& data));
|
|
void AppendClipboard(const char *format, const ClipData& data);
|
|
void AppendClipboard(const VectorMap<String, ClipData>& data);
|
|
String ReadClipboard(const char *format);
|
|
bool IsClipboardAvailable(const char *format);
|
|
|
|
inline void WriteClipboard(const char *format, const String& data)
|
|
{ ClearClipboard(); AppendClipboard(format, data); }
|
|
|
|
void AppendClipboardText(const String& s);
|
|
String ReadClipboardText();
|
|
void AppendClipboardUnicodeText(const WString& s);
|
|
WString ReadClipboardUnicodeText();
|
|
bool IsClipboardAvailableText();
|
|
|
|
inline void WriteClipboardText(const String& s)
|
|
{ ClearClipboard(); AppendClipboardText(s); }
|
|
inline void WriteClipboardUnicodeText(const WString& s)
|
|
{ ClearClipboard(); AppendClipboardUnicodeText(s); }
|
|
|
|
template <class T>
|
|
inline void AppendClipboardFormat(const T& object) {
|
|
AppendClipboard(typeid(T).name(), StoreAsString(const_cast<T&>(object)));
|
|
}
|
|
|
|
template <class T>
|
|
inline void WriteClipboardFormat(const T& object) {
|
|
ClearClipboard();
|
|
AppendClipboardFormat(object);
|
|
}
|
|
|
|
template <class T>
|
|
inline bool ReadClipboardFormat(T& object)
|
|
{
|
|
String s = ReadClipboard(typeid(T).name());
|
|
return !IsNull(s) && LoadFromString(object, s);
|
|
}
|
|
|
|
template <class T>
|
|
bool IsClipboardFormatAvailable()
|
|
{
|
|
return IsClipboardAvailable(typeid(T).name());
|
|
}
|
|
|
|
template <class T>
|
|
inline T ReadClipboardFormat() {
|
|
T object;
|
|
ReadClipboardFormat(object);
|
|
return object;
|
|
}
|
|
|
|
bool IsClipboardAvailableImage();
|
|
Image ReadClipboardImage();
|
|
void AppendClipboardImage(const Image& img);
|
|
|
|
inline void WriteClipboardImage(const Image& img)
|
|
{ ClearClipboard(); AppendClipboardImage(img); }
|
|
|
|
bool (*&DisplayErrorFn())(const Value& v);
|
|
inline bool DisplayError(const Value& v) { return DisplayErrorFn()(v); }
|
|
|
|
const char *ClipFmtsRTF();
|
|
|
|
void EncodeRTF(Stream& stream, const RichText& richtext, byte charset,
|
|
Size dot_page_size = Size(4960, 7015), const Rect& dot_margin = Rect(472, 472, 472, 472),
|
|
void *context = NULL);
|
|
String EncodeRTF(const RichText& richtext, byte charset,
|
|
Size dot_page_size = Size(4960, 7015), const Rect& dot_margin = Rect(472, 472, 472, 472),
|
|
void *context = NULL);
|
|
String EncodeRTF(const RichText& richtext, byte charset, int dot_page_width);
|
|
String EncodeRTF(const RichText& richtext);
|
|
RichText ParseRTF(const char *rtf);
|
|
|
|
void WriteClipboardHTML(const String& html);
|
|
|
|
#include <CtrlCore/TopWindow.h>
|
|
|
|
#include GUIPLATFORM_INCLUDE_AFTER
|
|
|
|
template <class T>
|
|
T *Ctrl::GetAscendant() const
|
|
{
|
|
for(Ctrl *p = GetParent(); p; p = p->GetParent())
|
|
if(T *a = dynamic_cast<T*>(p))
|
|
return a;
|
|
return NULL;
|
|
}
|
|
|
|
#ifdef HAS_TopFrameDraw
|
|
|
|
class ViewDraw : public TopFrameDraw {
|
|
public:
|
|
ViewDraw(Ctrl *ctrl, const Rect& r);
|
|
ViewDraw(Ctrl *ctrl) : ViewDraw(ctrl, ctrl->GetSize()) {}
|
|
ViewDraw(Ctrl *ctrl, int x, int y, int cx, int cy) : ViewDraw(ctrl, RectC(x, y, cx, cy)) {}
|
|
};
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
#endif |