ultimatepp/uppsrc/Core/Mt.cpp
2025-04-07 10:21:39 +02:00

840 lines
16 KiB
C++

#include "Core.h"
#ifdef PLATFORM_OSX
#include <sys/time.h>
#endif
namespace Upp {
#define LLOG(x) // DLOG(x)
static Mutex& sMutexLock()
{ // this is Mutex intended to synchronize initialization of other primitives
static Mutex m;
return m;
}
INITBLOCK {
sMutexLock();
}
Thread::Thread()
{
sMutexLock();
#ifdef PLATFORM_WIN32
handle = 0;
thread_id = 0;
#endif
#ifdef PLATFORM_POSIX
handle = 0;
#endif
}
void Thread::Detach()
{
#if defined(PLATFORM_WIN32)
if(handle) {
CloseHandle(handle);
handle = 0;
thread_id = 0;
}
#elif defined(PLATFORM_POSIX)
if(handle) {
CHECK(!pthread_detach(handle));
handle = 0;
}
#endif
}
static Atomic sThreadCount;
static thread_local void (*sExit)(void);
void (*Thread::AtExit(void (*exitfn)()))()
{
void (*prev)() = sExit;
sExit = exitfn;
return prev;
}
struct sThreadExitExc__ {};
void Thread::Exit()
{
throw sThreadExitExc__();
}
struct sThreadParam {
Function<void ()> cb;
bool noshutdown;
};
static thread_local bool sUppThread = false;
static
#ifdef PLATFORM_WIN32
#ifdef CPU_64
unsigned int
#else
uintptr_t __stdcall
#endif
#else
void *
#endif
sThreadRoutine(void *arg)
{
LLOG("sThreadRoutine");
sUppThread = true;
auto p = (sThreadParam *)arg;
try {
p->cb();
}
catch(Exc e) {
Panic(e);
}
catch(sThreadExitExc__) {}
catch(Upp::ExitExc) {}
if(!p->noshutdown)
AtomicDec(sThreadCount);
delete p;
if(sExit)
(*sExit)();
return 0;
}
static bool threadr; //indicates if *any* Thread instance is running (having called its Run()), upon first call of Run
#ifndef CPU_BLACKFIN
static thread_local bool sMain;
#else
#ifdef PLATFORM_POSIX
static Index<pthread_t> threadsv; //a threads id vector, sMain=true ==>> 'pthread_self() pthread_t beeing present in vector, problem, wont be cleared when thread exits
Mutex vm; //a common access synchronizer
#endif
#endif
//to sMain: an Application can start more than one thread, without having *any* one of them called Run() of any Thread instance
//when Run() is called *anytime*, it means, the term of *MainThread* has to be running anyway,
//otherwise no child threads could run. they are created by main.
//now each thread, having any Thread instance can start a first Run()
bool Thread::Run(Function<void ()> _cb, bool noshutdown)
{
LLOG("Thread::Run");
if(!noshutdown)
AtomicInc(sThreadCount);
if(!threadr)
#ifndef CPU_BLACKFIN
threadr = sMain = true;
#else
{
threadr = true;
//the sMain replacement
#ifdef PLATFORM_POSIX
pthread_t thid = pthread_self();
vm.Enter();
if(threadsv.Find(thid) < 0){
//thread not yet present, mark present
threadsv.Add(thid);
}
else
RLOG("BUG: Multiple Add in Mt.cpp");
vm.Leave();
#endif
}
#endif
Detach();
auto p = new sThreadParam;
p->cb = _cb;
p->noshutdown = noshutdown;
#ifdef PLATFORM_WIN32
#ifdef CPU_32 // in 32-bit, reduce default stack size to 1MB to fit more threads into address space
handle = (HANDLE)_beginthreadex(0, stack_size ? stack_size : 1024*1024, sThreadRoutine, p, STACK_SIZE_PARAM_IS_A_RESERVATION, ((unsigned int *)(&thread_id)));
#else
handle = (HANDLE)_beginthreadex(0, stack_size, sThreadRoutine, p, 0, ((unsigned int *)(&thread_id)));
#endif
#endif
#ifdef PLATFORM_POSIX
if(stack_size) {
handle = 0;
pthread_attr_t attr[1];
if(pthread_attr_init(attr) == 0) {
pthread_attr_setstacksize(attr, stack_size);
if(pthread_create(&handle, attr, sThreadRoutine, p))
handle = 0;
pthread_attr_destroy(attr);
}
}
else
if(pthread_create(&handle, 0, sThreadRoutine, p))
handle = 0;
#endif
return handle;
}
bool Thread::RunNice(Function<void ()> cb, bool noshutdown)
{
if(Run(cb, noshutdown)) {
Nice();
return true;
}
return false;
}
bool Thread::RunCritical(Function<void ()> cb, bool noshutdown)
{
if(Run(cb, noshutdown)) {
Critical();
return true;
}
return false;
}
Thread::~Thread()
{
Detach();
#ifdef CPU_BLACKFIN
#ifdef PLATFORM_POSIX
//the static destruction replacement
pthread_t thid = pthread_self();
vm.Enter();
int id = threadsv.Find(thid);
if(id >= 0)
threadsv.Remove(id);
vm.Leave();
#endif
#endif
}
bool Thread::IsUpp()
{
return sUppThread;
}
bool Thread::IsST() //the containing thread (of wich there may be multiple) has not run its Run() yet
{
return !threadr;
}
bool Thread::IsMain() //the calling thread is the Main Thread or the only one in App
{
#ifndef CPU_BLACKFIN
return !threadr || sMain;
#else
if(!threadr)
return true;
#ifdef PLATFORM_POSIX
//the sMain replacement
pthread_t thid = pthread_self();
vm.Enter();
if(threadsv.Find(thid) >= 0)
{
vm.Leave();
return true;
}
vm.Leave();
#endif
return false;
#endif
}
int Thread::GetCount()
{
return sThreadCount;
}
static int sShutdown;
void Thread::BeginShutdownThreads()
{
sShutdown++;
}
void Thread::EndShutdownThreads()
{
sShutdown--;
}
void Thread::DumpDiagnostics()
{
#ifdef PLATFORM_LINUX
INTERLOCKED {
int i;
void *stkaddr;
pthread_attr_t attr[1];
if(pthread_getattr_np(pthread_self(), attr))
return;
if(pthread_attr_getinheritsched(attr, &i) == 0)
RLOG(decode(i, PTHREAD_INHERIT_SCHED, "PTHREAD_INHERIT_SCHED",
PTHREAD_EXPLICIT_SCHED, "PTHREAD_EXPLICIT_SCHED",
"UNKNOWN getinheritsched VALUE"));
if(pthread_attr_getschedpolicy(attr, &i) == 0)
RLOG(decode(i, SCHED_OTHER, "SCHED_OTHER",
SCHED_FIFO, "SCHED_FIFO",
SCHED_RR, "SCHED_RR",
SCHED_IDLE, "SCHED_IDLE",
SCHED_BATCH, "SCHED_BATCH",
"UNKNOWN schedpolicy"));
struct sched_param sp;
if(pthread_attr_getschedparam(attr, &sp) == 0)
RLOG("Scheduling priority " << sp.sched_priority);
size_t v;
if(pthread_attr_getguardsize(attr, &v) == 0)
RLOG("Guard size " << v);
if(pthread_attr_getstack(attr, &stkaddr, &v) == 0)
RLOG("Stack size " << v);
}
#endif
}
// TODO: Document this
static StaticMutex mtx;
static Vector<void (*)()>& sShutdownFns()
{
static Vector<void (*)()> m;
return m;
}
void Thread::AtShutdown(void (*shutdownfn)())
{
Mutex::Lock __(mtx);
sShutdownFns().Add(shutdownfn);
}
void Thread::TryShutdownThreads()
{
for(auto fn : sShutdownFns())
(*fn)();
}
void Thread::ShutdownThreads()
{
BeginShutdownThreads();
while(GetCount()) {
TryShutdownThreads();
Sleep(100);
}
EndShutdownThreads();
}
bool Thread::IsShutdownThreads()
{
return sShutdown;
}
int Thread::Wait()
{
if(!IsOpen())
return -1;
int out;
#ifdef PLATFORM_WIN32
dword exit;
if(!GetExitCodeThread(handle, &exit))
return -1;
if(exit != STILL_ACTIVE)
out = (int)exit;
else
{
if(WaitForSingleObject(handle, INFINITE) != WAIT_OBJECT_0)
return Null;
out = GetExitCodeThread(handle, &exit) ? int(exit) : int(Null);
}
Detach();
#endif
#ifdef PLATFORM_POSIX
void *thread_return;
if(pthread_join(handle, &thread_return))
out = Null;
else
out = (int)(intptr_t)thread_return;
handle = 0;
#endif
return out;
}
bool Thread::Priority(int percent)
{
ASSERT(IsOpen());
#ifdef PLATFORM_WIN32
int prior;
if(percent <= 25)
prior = THREAD_PRIORITY_LOWEST;
else if(percent <= 75)
prior = THREAD_PRIORITY_BELOW_NORMAL;
else if(percent <= 125)
prior = THREAD_PRIORITY_NORMAL;
else if(percent <= 175)
prior = THREAD_PRIORITY_ABOVE_NORMAL;
else
prior = THREAD_PRIORITY_HIGHEST;
return SetThreadPriority(handle, prior);
#endif
#ifdef PLATFORM_POSIX
int policy;
struct sched_param param;
if(pthread_getschedparam(handle, &policy, &param))
return false;
int percent_min = 0, percent_max = 200;
if(percent <= 25) {
#if defined(SCHED_IDLE)
policy = SCHED_IDLE;
percent_min = 0;
percent_max = 25;
#elif defined(SCHED_BATCH)
policy = SCHED_BATCH;
percent_min = 0;
percent_max = 75;
#else
policy = SCHED_OTHER;
percent_min = 0;
percent_max = 125;
#endif
}
else
if(percent <= 75){
#if defined(SCHED_IDLE)
policy = SCHED_BATCH;
percent_min = 25;
percent_max = 75;
#elif defined(SCHED_BATCH)
policy = SCHED_BATCH;
percent_min = 0;
percent_max = 75;
#else
policy = SCHED_OTHER;
percent_min = 0;
percent_max = 125;
#endif
}
else
if(percent <= 125){
policy = SCHED_OTHER;
#if defined(SCHED_IDLE)
percent_min = 75;
percent_max = 125;
#elif defined(SCHED_BATCH)
percent_min = 25;
percent_max = 125;
#else
percent_min = 0;
percent_max = 125;
#endif
}
else
if(percent <= 175){ // should be the root
policy = SCHED_FIFO;
percent_min = 125;
percent_max = 175;
}
else
policy = SCHED_RR;
if(percent <= 75)
param.sched_priority = 0;
else
param.sched_priority = (sched_get_priority_max(policy) - sched_get_priority_min(policy))*(minmax(percent, percent_min, percent_max)-percent_min)/(percent_max - percent_min);
if (pthread_setschedparam(handle, policy, &param)) {
if(percent > 75) {
// No privileges? Try maximum possible! Do not use EPERM as not all os support this one
policy = SCHED_OTHER;
percent_max = 125;
percent_min = minmax(percent_min, 0, percent_max);
param.sched_priority = (sched_get_priority_max(policy) - sched_get_priority_min(policy))
* (minmax(percent, percent_min, percent_max) - percent_min)
/ max(percent_max - percent_min, 1);
if(pthread_setschedparam(handle, policy, &param))
return false;
}
return false;
}
return true;
#endif
}
void Thread::Start(Function<void ()> cb, bool noshutdown)
{
Thread t;
t.Run(cb);
t.Detach();
}
void Thread::StartNice(Function<void ()> cb, bool noshutdown)
{
Thread t;
t.Run(cb);
t.Nice();
t.Detach();
}
void Thread::StartCritical(Function<void ()> cb, bool noshutdown)
{
Thread t;
t.Run(cb);
t.Critical();
t.Detach();
}
void Thread::Sleep(int msec)
{
#ifdef PLATFORM_WIN32
::Sleep(msec);
#endif
#ifdef PLATFORM_POSIX
::timespec tval;
tval.tv_sec = msec / 1000;
tval.tv_nsec = (msec % 1000) * 1000000;
nanosleep(&tval, NULL);
#endif
}
#ifdef flagPROFILEMT // Add code to gather Mutex locking/blocking statistics
MtInspector *MtInspector::Dumi()
{
static MtInspector h(NULL);
return &h;
}
MtInspector::~MtInspector()
{
if(name)
RLOG("Mutex " << name << '(' << number << ") " << blocked << "/" << locked <<
" = " << Sprintf("%.4f", locked ? (double)blocked / locked : 0) << " blocked/locked times");
}
#endif
#ifdef PLATFORM_WIN32
void Semaphore::Release()
{
ReleaseSemaphore(handle, 1, NULL);
}
void Semaphore::Release(int n)
{
ReleaseSemaphore(handle, n, NULL);
}
bool Semaphore::Wait(int timeout_ms)
{
return WaitForSingleObject(handle, timeout_ms < 0 ? INFINITE : timeout_ms) == WAIT_OBJECT_0;
}
Semaphore::Semaphore()
{
handle = CreateSemaphore(NULL, 0, INT_MAX, NULL);
}
Semaphore::~Semaphore()
{
CloseHandle(handle);
}
Mutex& sMutexLock();
bool Mutex::TryEnter()
{
return TryEnterCriticalSection(&section);
}
/* Win32 RWMutex implementation by Chris Thomasson, cristom@comcast.net */
void RWMutex::EnterWrite()
{
EnterCriticalSection ( &m_wrlock );
LONG count = InterlockedExchangeAdd(&m_count, -LONG_MAX);
if(count < LONG_MAX)
if(InterlockedExchangeAdd ( &m_rdwake, LONG_MAX - count ) + LONG_MAX - count )
WaitForSingleObject ( m_wrwset, INFINITE );
}
void RWMutex::LeaveWrite()
{
LONG count = InterlockedExchangeAdd ( &m_count, LONG_MAX );
if (count < 0)
ReleaseSemaphore ( m_rdwset, count * -1, 0 );
LeaveCriticalSection ( &m_wrlock );
}
void RWMutex::EnterRead()
{
LONG count = InterlockedDecrement ( &m_count );
if(count < 0)
WaitForSingleObject ( m_rdwset, INFINITE );
}
void RWMutex::LeaveRead()
{
LONG count = InterlockedIncrement ( &m_count );
if ( count < 1 )
if ( ! InterlockedDecrement ( &m_rdwake ) )
SetEvent ( m_wrwset );
}
RWMutex::RWMutex()
: m_count ( LONG_MAX ),
m_rdwake ( 0 ),
m_wrwset ( CreateEvent ( 0, FALSE, FALSE, 0 ) ),
m_rdwset ( CreateSemaphore ( 0, 0, LONG_MAX, 0 ) )
{
InitializeCriticalSection ( &m_wrlock );
}
RWMutex::~RWMutex()
{
DeleteCriticalSection ( &m_wrlock );
CloseHandle ( m_rdwset );
CloseHandle ( m_wrwset );
}
VOID (WINAPI *ConditionVariable::InitializeConditionVariable)(PCONDITION_VARIABLE ConditionVariable);
VOID (WINAPI *ConditionVariable::WakeConditionVariable)(PCONDITION_VARIABLE ConditionVariable);
VOID (WINAPI *ConditionVariable::WakeAllConditionVariable)(PCONDITION_VARIABLE ConditionVariable);
BOOL (WINAPI *ConditionVariable::SleepConditionVariableCS)(PCONDITION_VARIABLE ConditionVariable, PCRITICAL_SECTION CriticalSection, DWORD dwMilliseconds);
bool ConditionVariable::Wait(Mutex& m, int timeout_ms)
{
if(InitializeConditionVariable)
return SleepConditionVariableCS(cv, &m.section, timeout_ms < 0 ? INFINITE : timeout_ms);
else { // WindowsXP implementation
static thread_local byte buffer[sizeof(WaitingThread)]; // only one Wait per thread is possible
WaitingThread *w = new(buffer) WaitingThread;
{
Mutex::Lock __(mutex);
w->next = NULL;
if(head)
tail->next = w;
else
head = w;
tail = w;
}
m.Leave();
bool r = w->sem.Wait(timeout_ms);
m.Enter();
w->WaitingThread::~WaitingThread();
return r;
}
}
void ConditionVariable::Signal()
{
if(InitializeConditionVariable)
WakeConditionVariable(cv);
else { // WindowsXP implementation
Mutex::Lock __(mutex);
if(head) {
head->sem.Release();
head = head->next;
}
}
}
void ConditionVariable::Broadcast()
{
if(InitializeConditionVariable)
WakeAllConditionVariable(cv);
else { // WindowsXP implementation
Mutex::Lock __(mutex);
while(head) {
head->sem.Release();
head = head->next;
}
}
}
ConditionVariable::ConditionVariable()
{
ONCELOCK {
if(IsWinVista()) {
DllFn(InitializeConditionVariable, "kernel32", "InitializeConditionVariable");
DllFn(WakeConditionVariable, "kernel32", "WakeConditionVariable");
DllFn(WakeAllConditionVariable, "kernel32", "WakeAllConditionVariable");
DllFn(SleepConditionVariableCS, "kernel32", "SleepConditionVariableCS");
}
}
if(InitializeConditionVariable)
InitializeConditionVariable(cv);
else
head = tail = NULL;
}
ConditionVariable::~ConditionVariable()
{
Broadcast();
}
#endif
#ifdef PLATFORM_POSIX
Mutex::Mutex()
{
pthread_mutexattr_t mutex_attr[1];
pthread_mutexattr_init(mutex_attr);
pthread_mutexattr_settype(mutex_attr, PTHREAD_MUTEX_RECURSIVE);
pthread_mutex_init(mutex, mutex_attr);
#ifdef flagPROFILEMT
mti = MtInspector::Dumi();
#endif
}
RWMutex::RWMutex()
{
pthread_rwlock_init(rwlock, NULL);
}
RWMutex::~RWMutex()
{
pthread_rwlock_destroy(rwlock);
}
bool ConditionVariable::Wait(Mutex& m, int timeout_ms)
{
if(timeout_ms < 0) {
pthread_cond_wait(cv, m.mutex);
return true;
}
::timespec until;
clock_gettime(CLOCK_REALTIME, &until);
until.tv_sec += timeout_ms / 1000;
timeout_ms %= 1000;
until.tv_nsec += timeout_ms * 1000000;
until.tv_sec += until.tv_nsec / 1000000000;
until.tv_nsec %= 1000000000;
return pthread_cond_timedwait(cv, m.mutex, &until) == 0;
}
#ifdef PLATFORM_OSX
void Semaphore::Release()
{
dispatch_semaphore_signal(sem);
}
bool Semaphore::Wait(int timeout_ms)
{
return dispatch_semaphore_wait(sem, timeout_ms < 0 ? DISPATCH_TIME_FOREVER
: dispatch_time(DISPATCH_TIME_NOW, 1000000 * timeout_ms)) == 0;
}
Semaphore::Semaphore()
{
sem = dispatch_semaphore_create(0);
}
Semaphore::~Semaphore()
{
dispatch_release(sem);
}
#else
void Semaphore::Release()
{
sem_post(&sem);
}
bool Semaphore::Wait(int timeout_ms)
{
if(timeout_ms < 0) {
sem_wait(&sem);
return true;
}
struct timespec until;
clock_gettime(CLOCK_REALTIME, &until);
until.tv_sec += timeout_ms / 1000;
timeout_ms %= 1000;
until.tv_nsec += timeout_ms * 1000000;
until.tv_sec += until.tv_nsec / 1000000000;
until.tv_nsec %= 1000000000;
return sem_timedwait(&sem,&until) != -1;
}
Semaphore::Semaphore()
{
sem_init(&sem, 0, 0);
}
Semaphore::~Semaphore()
{
sem_destroy(&sem);
}
#endif
#endif
void LazyUpdate::Invalidate()
{
dirty.store(true, std::memory_order_release);
dirty = true;
}
bool LazyUpdate::BeginUpdate() const
{
bool b = dirty.load(std::memory_order_acquire);
if(b) {
mutex.Enter();
if(dirty) return true;
mutex.Leave();
}
return false;
}
void LazyUpdate::EndUpdate() const
{
dirty.store(false, std::memory_order_release);
mutex.Leave();
}
LazyUpdate::LazyUpdate()
{
dirty = true;
}
void SpinLock::Wait()
{
volatile int n = 0;
while(locked) {
#ifdef CPU_X86
_mm_pause();
#endif
n = n + 1;
if(n > 500)
Sleep(0);
}
}
bool StartAuxThread(auxthread_t (auxthread__ *fn)(void *ptr), void *ptr)
{
#ifdef PLATFORM_WIN32
HANDLE handle;
handle = CreateThread(NULL, 512*1024, fn, ptr, STACK_SIZE_PARAM_IS_A_RESERVATION, NULL);
if(handle) {
CloseHandle(handle);
return true;
}
#endif
#ifdef PLATFORM_POSIX
pthread_t handle;
if(pthread_create(&handle, 0, fn, ptr) == 0) {
pthread_detach(handle);
return true;
}
#endif
return false;
}
}