ultimatepp/reference/HttpServer/HttpServer.cpp
cxl 58937d5b31 .reference
git-svn-id: svn://ultimatepp.org/upp/trunk@6666 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2013-12-17 15:17:22 +00:00

49 lines
1.1 KiB
C++

#include <Core/Core.h>
using namespace Upp;
TcpSocket server;
StaticMutex ServerMutex;
void Server()
{
for(;;) {
TcpSocket socket;
LOG("Waiting...");
ServerMutex.Enter();
bool b = socket.Accept(server);
ServerMutex.Leave();
if(b) {
LOG("Connection accepted");
HttpHeader http;
http.Read(socket);
String html;
html << "<html>"
<< "<b>Method:</b> " << http.GetMethod() << "<br>"
<< "<b>URI:</b> " << http.GetURI() << "<br>";
for(int i = 0; i < http.fields.GetCount(); i++)
html << "<b>" << http.fields.GetKey(i) << ":</b> " << http.fields[i] << "<br>";
int len = (int)http.GetContentLength();
if(len > 0)
socket.GetAll(len);
html << "<b><i>Current time:</i></b> " << GetSysTime() << "</html>";
HttpResponse(socket, http.scgi, 200, "OK", "text/html", html);
}
}
}
CONSOLE_APP_MAIN
{
StdLogSetup(LOG_COUT|LOG_FILE);
if(!server.Listen(4000, 10)) {
LOG("Cannot open server port for listening\r\n");
return;
}
#ifdef _MULTITHREADED
const int NTHREADS = 10;
for(int i = 0; i < NTHREADS; i++)
Thread::Start(callback(Server));
#endif
Server();
}