ultimatepp/rainbow/VirtualGui/Wnd.cpp
cxl 8dcd7d7630 VirtualGui: ch improvements
git-svn-id: svn://ultimatepp.org/upp/trunk@13884 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2020-01-14 12:31:40 +00:00

535 lines
9.8 KiB
C++

#include "Local.h"
#ifdef VIRTUALGUI
NAMESPACE_UPP
#define LLOG(x) LOG(x)
#define LDUMP(x) //DDUMP(x)
#define LDUMPC(x) //DDUMPC(x)
#define LTIMING(x) RTIMING(x)
VirtualGui *VirtualGuiPtr;
Ptr<Ctrl> Ctrl::desktop;
Vector<Ctrl *> Ctrl::topctrl;
bool Ctrl::invalid;
Point Ctrl::fbCursorPos = Null;
Image Ctrl::fbCursorImage;
Rect Ctrl::fbCaretRect;
int Ctrl::fbCaretTm;
bool Ctrl::fbEndSession;
int Ctrl::PaintLock;
bool Ctrl::SystemCursor;
void Ctrl::SetDesktop(Ctrl& q)
{
desktop = &q;
desktop->SetOpen(true);
desktop->NewTop();
invalid = true;
}
void Ctrl::InitFB()
{
Ctrl::GlobalBackBuffer();
Ctrl::InitTimer();
SetStdFont(ScreenSans(12)); //FIXME general handling
SColorFace_Write(Color(242, 241, 240));
SColorMenu_Write(Color(242, 241, 240));
SColorHighlight_Write(Color(50, 50, 250));
ChStdSkin();
static StaticRect x;
x.Color(Cyan());
SetDesktop(x);
}
void Ctrl::EndSession()
{
GuiLock __;
LLOG("Ctrl::EndSession");
fbEndSession = true;
EndSessionLoopNo = EventLoopNo;
}
void Ctrl::ExitFB()
{
TopWindow::ShutdownWindows();
Ctrl::CloseTopCtrls();
if(fbEndSession) {
VirtualGuiPtr->Quit();
#if 0
SDL_Event event;
event.type = SDL_QUIT;
SDL_PushEvent(&event);
#endif
}
}
void Ctrl::SetDesktopSize(Size sz)
{
if(desktop)
desktop->SetRect(sz);
invalid = true;
SyncTopWindows();
}
int Ctrl::FindTopCtrl() const
{
for(int i = 0; i < topctrl.GetCount(); i++)
if(this == topctrl[i])
return i;
return -1;
}
bool Ctrl::IsAlphaSupported()
{
return false;
}
bool Ctrl::IsCompositedGui()
{
return false;
}
Vector<Ctrl *> Ctrl::GetTopCtrls()
{
Vector<Ctrl *> ctrl;
if(desktop)
ctrl.Add(desktop);
for(int i = 0; i < topctrl.GetCount(); i++)
if(!dynamic_cast<TopWindowFrame *>(topctrl[i]))
ctrl.Add(topctrl[i]);
return ctrl;
}
Ctrl *Ctrl::GetOwner()
{
GuiLock __;
int q = FindTopCtrl();
if(q > 0 && topctrl[q]->top) {
Ctrl *x = topctrl[q]->top->owner_window;
LDUMP(Upp::Name(x));
return dynamic_cast<TopWindowFrame *>(x) ? x->GetOwner() : x;
}
return NULL;
}
Ctrl *Ctrl::GetActiveCtrl()
{
GuiLock __;
return focusCtrl ? focusCtrl->GetTopCtrl() : NULL;
}
// Vector<Callback> Ctrl::hotkey;
int Ctrl::RegisterSystemHotKey(dword key, Function<void ()> cb)
{
/* ASSERT(key >= K_DELTA);
int q = hotkey.GetCount();
for(int i = 0; i < hotkey.GetCount(); i++)
if(!hotkey[i]) {
q = i;
break;
}
hotkey.At(q) = cb;
dword mod = 0;
if(key & K_ALT)
mod |= MOD_ALT;
if(key & K_SHIFT)
mod |= MOD_SHIFT;
if(key & K_CTRL)
mod |= MOD_CONTROL;
return RegisterHotKey(NULL, q, mod, key & 0xffff) ? q : -1;*/
return -1;
}
void Ctrl::UnregisterSystemHotKey(int id)
{
/* if(id >= 0 && id < hotkey.GetCount()) {
UnregisterHotKey(NULL, id);
hotkey[id].Clear();
}*/
}
bool Ctrl::IsWaitingEvent()
{
return VirtualGuiPtr->IsWaitingEvent();
}
void Ctrl::SyncTopWindows()
{
for(int i = 0; i < topctrl.GetCount(); i++) {
TopWindow *w = dynamic_cast<TopWindow *>(topctrl[i]);
if(w)
w->SyncRect();
}
}
/*
ViewDraw::ViewDraw(Ctrl *ctrl)
{
if(Ctrl::invalid)
Ctrl::DoPaint();
Ctrl::invalid = false;
Ctrl::RemoveCursor();
Ctrl::RemoveCaret();
Rect r = ctrl->GetScreenView();
Ctrl::invalid.Add(r);
Ctrl::AddUpdate(r);
for(int i = max(ctrl->GetTopCtrl()->FindTopCtrl() + 1, 0); i < Ctrl::topctrl.GetCount(); i++) {
Rect rr = Ctrl::topctrl[i]->GetScreenRect();
ExcludeClip(rr);
Subtract(Ctrl::invalid, rr);
}
Offset(r.TopLeft());
}
ViewDraw::~ViewDraw()
{
Ctrl::DoUpdate();
}
*/
Rect Ctrl::GetClipBound(const Vector<Rect>& inv, const Rect& r)
{
Rect ri = Null;
for(int j = 0; j < inv.GetCount(); j++) {
Rect rr = inv[j] & r;
if(!rr.IsEmpty())
ri = IsNull(ri) ? rr : rr | ri;
}
return ri;
}
void Ctrl::PaintScene(SystemDraw& draw)
{
if(!desktop)
return;
LLOG("@ DoPaint");
LTIMING("DoPaint paint");
draw.Begin();
Vector<Rect> invalid;
invalid.Add(VirtualGuiPtr->GetSize());
for(int i = topctrl.GetCount() - 1; i >= 0; i--) {
Rect r = topctrl[i]->GetRect();
Rect ri = GetClipBound(invalid, r);
if(!IsNull(ri)) {
draw.Clipoff(r);
topctrl[i]->UpdateArea(draw, ri - r.TopLeft());
draw.End();
Subtract(invalid, r);
draw.ExcludeClip(r);
}
}
Rect ri = GetClipBound(invalid, desktop->GetRect().GetSize());
if(!IsNull(ri))
desktop->UpdateArea(draw, ri);
draw.End();
}
void Ctrl::PaintCaretCursor(SystemDraw& draw)
{
if(!IsNull(fbCaretRect))
draw.DrawRect(fbCaretRect, InvertColor);
if(VirtualGuiPtr->IsMouseIn() && !SystemCursor)
draw.DrawImage(fbCursorPos.x, fbCursorPos.y, fbCursorImage);
}
void Ctrl::DoPaint()
{
if(!PaintLock) {
if(invalid && desktop) {
invalid = false;
SystemDraw& draw = VirtualGuiPtr->BeginDraw();
PaintScene(draw);
PaintCaretCursor(draw);
VirtualGuiPtr->CommitDraw();
}
}
}
void Ctrl::WndUpdate(const Rect&)
{
GuiLock __;
Invalidate();
DoPaint();
}
Rect Ctrl::GetWndScreenRect() const
{
GuiLock __;
return GetRect();
}
void Ctrl::WndShow(bool b)
{
GuiLock __;
}
void Ctrl::WndUpdate()
{
GuiLock __;
}
bool Ctrl::IsWndOpen() const {
GuiLock __;
return FindTopCtrl() >= 0 || this == desktop;
}
void Ctrl::SetAlpha(byte alpha)
{
GuiLock __;
}
Rect Ctrl::GetWorkArea() const
{
GuiLock __;
return GetVirtualScreenArea();
}
void Ctrl::GetWorkArea(Array<Rect>& rc)
{
GuiLock __;
Array<Rect> r;
r.Add(GetVirtualScreenArea());
}
Rect Ctrl::GetVirtualWorkArea()
{
return GetVirtualScreenArea();
}
/*
Rect Ctrl::GetWorkArea(Point pt)
{
return GetVirtualScreenArea();
}
*/
Rect Ctrl::GetVirtualScreenArea()
{
GuiLock __;
return desktop ? desktop->GetRect() : Rect(0, 0, 0, 0);
}
Rect Ctrl::GetPrimaryWorkArea()
{
return GetVirtualScreenArea();
}
Rect Ctrl::GetPrimaryScreenArea()
{
return GetVirtualScreenArea();
}
int Ctrl::GetKbdDelay()
{
GuiLock __;
return 500;
}
int Ctrl::GetKbdSpeed()
{
GuiLock __;
return 1000 / 32;
}
void Ctrl::DestroyWnd()
{
for(int i = 0; i < topctrl.GetCount(); i++)
if(topctrl[i]->top && topctrl[i]->top->owner_window == this)
topctrl[i]->WndDestroy();
int q = FindTopCtrl();
if(q >= 0) {
Invalidate();
topctrl.Remove(q);
}
if(top) {
delete top;
top = NULL;
}
isopen = false;
TopWindow *win = dynamic_cast<TopWindow *>(this);
if(win)
win->DestroyFrame();
}
void Ctrl::WndDestroy()
{
DestroyWnd();
if(topctrl.GetCount())
topctrl.Top()->ActivateWnd();
}
void Ctrl::PutForeground()
{
int q = FindTopCtrl();
if(q >= 0) {
Invalidate();
topctrl.Remove(q);
topctrl.Add(this);
}
Vector< Ptr<Ctrl> > fw;
for(int i = 0; i < topctrl.GetCount(); i++)
if(topctrl[i] && topctrl[i]->top && topctrl[i]->top->owner_window == this && topctrl[i] != this)
fw.Add(topctrl[i]);
for(int i = 0; i < fw.GetCount(); i++)
if(fw[i])
fw[i]->PutForeground();
}
void Ctrl::SetWndForeground()
{
GuiLock __;
ASSERT(IsOpen());
if(IsWndForeground())
return;
Ctrl *to = this;
while(to->top && to->top->owner_window)
to = to->top->owner_window;
to->PutForeground();
if(this != focusCtrl)
ActivateWnd();
}
bool Ctrl::IsWndForeground() const
{
GuiLock __;
bool b = false;
for(int i = 0; i < topctrl.GetCount(); i++) {
const TopWindow *tw = dynamic_cast<const TopWindow *>(topctrl[i]);
if(tw)
b = tw == this;
}
return b;
}
void Ctrl::WndEnable(bool)
{
GuiLock __;
}
bool Ctrl::SetWndFocus()
{
GuiLock __;
return true;
}
bool Ctrl::HasWndFocus() const
{
GuiLock __;
return focusCtrl && focusCtrl->GetTopCtrl() == this;
}
bool Ctrl::SetWndCapture()
{
GuiLock __;
ASSERT(IsMainThread());
return true;
}
bool Ctrl::ReleaseWndCapture()
{
GuiLock __;
ASSERT(IsMainThread());
return true;
}
bool Ctrl::HasWndCapture() const
{
GuiLock __;
return captureCtrl && captureCtrl->GetTopCtrl() == this;
}
void Ctrl::WndInvalidateRect(const Rect&)
{
GuiLock __;
Invalidate();
}
void Ctrl::WndSetPos(const Rect& rect)
{
GuiLock __;
TopWindow *w = dynamic_cast<TopWindow *>(this);
if(w)
w->SyncFrameRect(rect);
Invalidate();
SetWndRect(rect);
}
void Ctrl::WndScrollView(const Rect& r, int dx, int dy)
{
GuiLock __;
LLOG("ScrollView " << rect);
WndInvalidateRect(r);
}
void Ctrl::PopUp(Ctrl *owner, bool savebits, bool activate, bool dropshadow, bool topmost)
{
ASSERT(!IsChild() && !IsOpen() && FindTopCtrl() < 0);
NewTop();
if(owner) {
Ctrl *owner_window = owner->GetTopWindow();
if(!owner_window)
owner_window = owner->GetTopCtrl();
ASSERT(owner_window->IsOpen());
if(owner_window != desktop) {
owner_window->SetForeground();
top->owner_window = owner_window;
}
}
topctrl.Add(this);
popup = isopen = true;
RefreshLayoutDeep();
if(activate) SetFocusWnd();
Invalidate();
}
Rect Ctrl::GetDefaultWindowRect() {
GuiLock __;
static int ii = 0;
Rect rect = GetVirtualScreenArea();
Size sz = rect.GetSize();
rect.Deflate(sz / 10);
rect.Offset(Size(GetStdFontCy(), 2 * GetStdFontCy()) * (++ii % 8));
return rect;
}
Vector<WString> SplitCmdLine__(const char *cmd)
{
Vector<WString> out;
while(*cmd)
if((byte)*cmd <= ' ')
cmd++;
else if(*cmd == '\"') {
WString quoted;
while(*++cmd && (*cmd != '\"' || *++cmd == '\"'))
quoted.Cat(FromSystemCharset(String(cmd, 1)).ToWString());
out.Add(quoted);
}
else {
const char *begin = cmd;
while((byte)*cmd > ' ')
cmd++;
out.Add(String(begin, cmd).ToWString());
}
return out;
}
void Ctrl::InstallPanicBox()
{
}
void Ctrl::SysEndLoop()
{
}
END_UPP_NAMESPACE
#endif