mirror of
https://github.com/ultimatepp/ultimatepp.git
synced 2026-05-15 14:16:07 -06:00
367 lines
6 KiB
C++
367 lines
6 KiB
C++
#include <CtrlCore/CtrlCore.h>
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#ifdef GUI_SKELETON
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NAMESPACE_UPP
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#define LLOG(x) // LOG(x)
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#define LOGTIMING 0
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#ifdef _DEBUG
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#define LOGMESSAGES 0
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#endif
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#define ELOGW(x) // RLOG(GetSysTime() << ": " << x) // Only activate in MT!
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#define ELOG(x) // RLOG(GetSysTime() << ": " << x)
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bool Ctrl::IsAlphaSupported()
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{
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return false;
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}
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bool Ctrl::IsCompositedGui()
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{
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return false;
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}
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Vector<Ctrl *> Ctrl::GetTopCtrls()
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{
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Vector<Ctrl *> h;
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return h;
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}
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void Ctrl::SetMouseCursor(const Image& image)
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{
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GuiLock __;
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}
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Ctrl *Ctrl::GetOwner()
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{
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GuiLock __;
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return NULL;
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}
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Ctrl *Ctrl::GetActiveCtrl()
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{
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GuiLock __;
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return NULL;
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}
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// Vector<Callback> Ctrl::hotkey;
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int Ctrl::RegisterSystemHotKey(dword key, Function<void ()> cb)
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{
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/* ASSERT(key >= K_DELTA);
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int q = hotkey.GetCount();
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for(int i = 0; i < hotkey.GetCount(); i++)
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if(!hotkey[i]) {
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q = i;
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break;
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}
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hotkey.At(q) = cb;
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dword mod = 0;
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if(key & K_ALT)
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mod |= MOD_ALT;
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if(key & K_SHIFT)
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mod |= MOD_SHIFT;
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if(key & K_CTRL)
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mod |= MOD_CONTROL;
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return RegisterHotKey(NULL, q, mod, key & 0xffff) ? q : -1;*/
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return -1;
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}
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void Ctrl::UnregisterSystemHotKey(int id)
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{
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/* if(id >= 0 && id < hotkey.GetCount()) {
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UnregisterHotKey(NULL, id);
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hotkey[id].Clear();
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}*/
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}
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bool Ctrl::IsWaitingEvent()
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{
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return false;
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}
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bool Ctrl::ProcessEvent(bool *quit)
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{
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ASSERT(IsMainThread());
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return false;
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}
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void SweepMkImageCache();
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bool Ctrl::ProcessEvents(bool *quit)
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{
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/* if(ProcessEvent(quit)) {
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while(ProcessEvent(quit) && (!LoopCtrl || LoopCtrl->InLoop())); // LoopCtrl-MF 071008
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TimerProc(GetTickCount());
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SweepMkImageCache();
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return true;
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}
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SweepMkImageCache();
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TimerProc(GetTickCount());*/
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return false;
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}
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void Ctrl::EventLoop(Ctrl *ctrl)
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{
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GuiLock __;
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/* ASSERT(IsMainThread());
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ASSERT(LoopLevel == 0 || ctrl);
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LoopLevel++;
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LLOG("Entering event loop at level " << LoopLevel << BeginIndent);
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Ptr<Ctrl> ploop;
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if(ctrl) {
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ploop = LoopCtrl;
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LoopCtrl = ctrl;
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ctrl->inloop = true;
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}
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bool quit = false;
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ProcessEvents(&quit);
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while(!EndSession() && !quit && ctrl ? ctrl->IsOpen() && ctrl->InLoop() : GetTopCtrls().GetCount())
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{
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// LLOG(GetSysTime() << " % " << (unsigned)msecs() % 10000 << ": EventLoop / GuiSleep");
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SyncCaret();
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GuiSleep(1000);
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if(EndSession()) break;
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// LLOG(GetSysTime() << " % " << (unsigned)msecs() % 10000 << ": EventLoop / ProcessEvents");
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ProcessEvents(&quit);
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// LLOG(GetSysTime() << " % " << (unsigned)msecs() % 10000 << ": EventLoop / after ProcessEvents");
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}
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if(ctrl)
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LoopCtrl = ploop;
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LoopLevel--;
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LLOG(EndIndent << "Leaving event loop ");*/
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}
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void Ctrl::GuiSleep(int ms)
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{
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GuiLock __;
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/* ASSERT(IsMainThread());
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ELOG("GuiSleep");
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if(EndSession())
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return;
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ELOG("GuiSleep 2");
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int level = LeaveGMutexAll();
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#if !defined(flagDLL) && !defined(PLATFORM_WINCE)
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if(!OverwatchThread) {
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DWORD dummy;
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OverwatchThread = CreateThread(NULL, 0x100000, Win32OverwatchThread, NULL, 0, &dummy);
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ELOG("ExitLoopEventWait 1");
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ExitLoopEvent.Wait();
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}
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HANDLE h[1];
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*h = ExitLoopEvent.GetHandle();
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ELOG("ExitLoopEventWait 2 " << (void *)*h);
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MsgWaitForMultipleObjects(1, h, FALSE, ms, QS_ALLINPUT);
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#else
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MsgWaitForMultipleObjects(0, NULL, FALSE, ms, QS_ALLINPUT);
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#endif
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EnterGMutex(level);*/
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}
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Rect Ctrl::GetWndScreenRect() const
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{
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GuiLock __;
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Rect r;
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return r;
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}
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void Ctrl::WndShow(bool b)
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{
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GuiLock __;
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}
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void Ctrl::WndUpdate()
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{
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GuiLock __;
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}
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bool Ctrl::IsWndOpen() const {
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GuiLock __;
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return false;
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}
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void Ctrl::SetAlpha(byte alpha)
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{
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GuiLock __;
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}
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Rect Ctrl::GetWorkArea() const
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{
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GuiLock __;
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return Rect();
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}
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void Ctrl::GetWorkArea(Array<Rect>& rc)
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{
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GuiLock __;
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}
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Rect Ctrl::GetVirtualWorkArea()
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{
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Rect out = GetPrimaryWorkArea();
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Array<Rect> rc;
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GetWorkArea(rc);
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for(int i = 0; i < rc.GetCount(); i++)
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out |= rc[i];
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return out;
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}
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Rect Ctrl::GetVirtualScreenArea()
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{
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GuiLock __;
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return Rect();
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}
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Rect Ctrl::GetPrimaryWorkArea()
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{
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Rect r;
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return r;
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}
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Rect Ctrl::GetPrimaryScreenArea()
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{
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return Size();
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}
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int Ctrl::GetKbdDelay()
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{
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GuiLock __;
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return 500;
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}
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int Ctrl::GetKbdSpeed()
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{
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GuiLock __;
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return 1000 / 32;
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}
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void Ctrl::WndDestroy()
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{
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}
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void Ctrl::SetWndForeground()
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{
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GuiLock __;
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}
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bool Ctrl::IsWndForeground() const
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{
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GuiLock __;
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return true;
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}
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void Ctrl::WndEnable(bool)
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{
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GuiLock __;
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}
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bool Ctrl::SetWndFocus()
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{
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GuiLock __;
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return true;
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}
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bool Ctrl::HasWndFocus() const
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{
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GuiLock __;
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return false;
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}
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bool Ctrl::SetWndCapture()
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{
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GuiLock __;
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ASSERT(IsMainThread());
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return false;
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}
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bool Ctrl::ReleaseWndCapture()
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{
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GuiLock __;
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ASSERT(IsMainThread());
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return false;
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}
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bool Ctrl::HasWndCapture() const
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{
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GuiLock __;
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return false;
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}
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void Ctrl::WndInvalidateRect(const Rect& r)
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{
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GuiLock __;
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}
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void Ctrl::WndSetPos(const Rect& rect)
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{
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GuiLock __;
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}
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void Ctrl::WndUpdate(const Rect& r)
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{
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GuiLock __;
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}
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void Ctrl::WndScrollView(const Rect& r, int dx, int dy)
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{
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GuiLock __;
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}
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void Ctrl::PopUp(Ctrl *owner, bool savebits, bool activate, bool dropshadow, bool topmost)
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{
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}
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Rect Ctrl::GetDefaultWindowRect() {
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return Rect(0, 0, 100, 100);
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}
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ViewDraw::ViewDraw(Ctrl *ctrl)
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{
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EnterGuiMutex();
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}
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ViewDraw::~ViewDraw()
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{
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LeaveGuiMutex();
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}
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Vector<WString> SplitCmdLine__(const char *cmd)
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{
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Vector<WString> out;
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while(*cmd)
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if((byte)*cmd <= ' ')
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cmd++;
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else if(*cmd == '\"') {
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WString quoted;
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while(*++cmd && (*cmd != '\"' || *++cmd == '\"'))
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quoted.Cat(FromSystemCharset(String(cmd, 1)).ToWString());
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out.Add(quoted);
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}
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else {
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const char *begin = cmd;
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while((byte)*cmd > ' ')
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cmd++;
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out.Add(String(begin, cmd).ToWString());
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}
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return out;
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}
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void Ctrl::SysEndLoop()
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{
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}
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void FinishDragRect(Ctrl& q)
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{
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}
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END_UPP_NAMESPACE
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#endif
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