ultimatepp/rainbow/SDL2GL/Event.cpp
cxl 55ce986241 .rainbow
git-svn-id: svn://ultimatepp.org/upp/trunk@11788 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2018-02-18 16:59:59 +00:00

416 lines
11 KiB
C++

#include "Local.h"
#ifdef GUI_SDL20GL
NAMESPACE_UPP
#define LLOG(x) LOG(x)
#define LDUMP(x) //DDUMP(x)
static Point fbmousepos;
int SDLwidth;
int SDLheight;
Point GetMousePos() {
return fbmousepos;
}
dword mouseb = 0;
dword modkeys = 0;
enum KM {
KM_NONE = 0x00,
KM_LSHIFT= 0x01,
KM_RSHIFT= 0x02,
KM_LCTRL = 0x04,
KM_RCTRL = 0x08,
KM_LALT = 0x10,
KM_RALT = 0x20,
KM_CAPS = 0x40,
KM_NUM = 0x80,
KM_CTRL = KM_LCTRL | KM_RCTRL,
KM_SHIFT = KM_LSHIFT | KM_RSHIFT,
KM_ALT = KM_LALT | KM_RALT,
};
bool GetMouseLeft() { return mouseb & (1<<0); }
bool GetMouseRight() { return mouseb & (1<<1); }
bool GetMouseMiddle() { return mouseb & (1<<2); }
bool GetShift() { return modkeys & KM_SHIFT; }
bool GetCtrl() { return modkeys & KM_CTRL; }
bool GetAlt() { return modkeys & KM_ALT; }
bool GetCapsLock() { return modkeys & KM_CAPS; }
dword fbKEYtoK(dword chr) {
if(chr == SDLK_TAB)
chr = K_TAB;
else
if(chr == SDLK_SPACE)
chr = K_SPACE;
else
if(chr == SDLK_RETURN)
chr = K_RETURN;
else
chr = chr + K_DELTA;
if(chr == K_ALT_KEY || chr == K_CTRL_KEY || chr == K_SHIFT_KEY)
return chr;
if(GetCtrl()) chr |= K_CTRL;
if(GetAlt()) chr |= K_ALT;
if(GetShift()) chr |= K_SHIFT;
return chr;
}
dword lastbdowntime[8] = {0};
dword isdblclick[8] = {0};
void Ctrl::HandleSDLEvent(SDL_Event* event)
{
LLOG("HandleSDLEvent " << event->type);
SDL_Event next_event;
dword keycode;
switch(event->type) {
// case SDL_ACTIVEEVENT: //SDL_ActiveEvent
// break;
case SDL_TEXTINPUT: {
//send respective keyup things as char events as well
WString text = FromUtf8(event->text.text);
for(int i = 0; i < text.GetCount(); i++) {
int c = text[i];
if(c != 127)
Ctrl::DoKeyFB(c, 1);
}
break;
}
case SDL_KEYDOWN:
switch(event->key.keysym.sym) {
case SDLK_LSHIFT: modkeys |= KM_LSHIFT; break;
case SDLK_RSHIFT: modkeys |= KM_RSHIFT; break;
case SDLK_LCTRL: modkeys |= KM_LCTRL; break;
case SDLK_RCTRL: modkeys |= KM_RCTRL; break;
case SDLK_LALT: modkeys |= KM_LALT; break;
case SDLK_RALT: modkeys |= KM_RALT; break;
}
keycode = fbKEYtoK((dword)event->key.keysym.sym);
if(keycode != K_SPACE) { //dont send space on keydown
static int repeat_count;
SDL_PumpEvents();
if(SDL_PeepEvents(&next_event, 1, SDL_PEEKEVENT, SDL_KEYDOWN, SDL_KEYDOWN) &&
next_event.key.keysym.sym == event->key.keysym.sym) {
repeat_count++; // Keyboard repeat compression
break;
}
Ctrl::DoKeyFB(keycode, 1 + repeat_count);
repeat_count = 0;
}
break;
case SDL_KEYUP: //SDL_KeyboardEvent
switch(event->key.keysym.sym) {
case SDLK_LSHIFT: modkeys &= ~KM_LSHIFT; break;
case SDLK_RSHIFT: modkeys &= ~KM_RSHIFT; break;
case SDLK_LCTRL: modkeys &= ~KM_LCTRL; break;
case SDLK_RCTRL: modkeys &= ~KM_RCTRL; break;
case SDLK_LALT: modkeys &= ~KM_LALT; break;
case SDLK_RALT: modkeys &= ~KM_RALT; break;
}
Ctrl::DoKeyFB(fbKEYtoK((dword)event->key.keysym.sym) | K_KEYUP, 1);
break;
case SDL_MOUSEMOTION:
SDL_PumpEvents();
if(SDL_PeepEvents(&next_event, 1, SDL_PEEKEVENT, SDL_MOUSEMOTION, SDL_MOUSEMOTION) > 0)
break; // MouseMove compression
Ctrl::DoMouseFB(Ctrl::MOUSEMOVE, Point(event->motion.x, event->motion.y));
break;
case SDL_MOUSEWHEEL:
Ctrl::DoMouseFB(Ctrl::MOUSEWHEEL, GetMousePos(), sgn(event->wheel.y) * 120);
break;
case SDL_MOUSEBUTTONDOWN: {
Point p(event->button.x, event->button.y);
int bi = event->button.button;
dword ct = SDL_GetTicks();
if(isdblclick[bi] && (abs(int(ct) - int(lastbdowntime[bi])) < 400))
{
switch(bi)
{
case SDL_BUTTON_LEFT: Ctrl::DoMouseFB(Ctrl::LEFTDOUBLE, p); break;
case SDL_BUTTON_RIGHT: Ctrl::DoMouseFB(Ctrl::RIGHTDOUBLE, p); break;
case SDL_BUTTON_MIDDLE: Ctrl::DoMouseFB(Ctrl::MIDDLEDOUBLE, p); break;
}
isdblclick[bi] = 0; //reset, to go ahead sending repeats
}
else
{
lastbdowntime[bi] = ct;
isdblclick[bi] = 0; //prepare for repeat
switch(bi)
{
case SDL_BUTTON_LEFT: mouseb |= (1<<0); Ctrl::DoMouseFB(Ctrl::LEFTDOWN, p); break;
case SDL_BUTTON_RIGHT: mouseb |= (1<<1); Ctrl::DoMouseFB(Ctrl::RIGHTDOWN, p); break;
case SDL_BUTTON_MIDDLE: mouseb |= (1<<2); Ctrl::DoMouseFB(Ctrl::MIDDLEDOWN, p); break;
}
}
}
break;
case SDL_MOUSEBUTTONUP: {
int bi = event->button.button;
isdblclick[bi] = 1; //indicate maybe a dblclick
Point p(event->button.x, event->button.y);
switch(bi)
{
case SDL_BUTTON_LEFT: mouseb &= ~(1<<0); Ctrl::DoMouseFB(Ctrl::LEFTUP, p); break;
case SDL_BUTTON_RIGHT: mouseb &= ~(1<<1); Ctrl::DoMouseFB(Ctrl::RIGHTUP, p); break;
case SDL_BUTTON_MIDDLE: mouseb &= ~(1<<2); Ctrl::DoMouseFB(Ctrl::MIDDLEUP, p); break;
}
}
break;
/* case SDL_VIDEORESIZE: //SDL_ResizeEvent
{
width = event->resize.w;
height = event->resize.h;
SDL_FreeSurface(screen);
screen = CreateScreen(width, height, bpp, videoflags);
ASSERT(screen);
Ctrl::SetFramebufferSize(Size(width, height));
}
break;
case SDL_VIDEOEXPOSE: //SDL_ExposeEvent
break;*/
case SDL_WINDOWEVENT:
switch (event->window.event) {
case SDL_WINDOWEVENT_SHOWN:
break;
case SDL_WINDOWEVENT_HIDDEN:
break;
case SDL_WINDOWEVENT_EXPOSED:
break;
case SDL_WINDOWEVENT_MOVED:
break;
case SDL_WINDOWEVENT_SIZE_CHANGED:
SDLwidth = event->window.data1;
SDLheight = event->window.data2;
break;
case SDL_WINDOWEVENT_RESIZED:
break;
case SDL_WINDOWEVENT_MINIMIZED:
break;
case SDL_WINDOWEVENT_MAXIMIZED:
break;
case SDL_WINDOWEVENT_RESTORED:
break;
case SDL_WINDOWEVENT_ENTER:
sdlMouseIsIn = true;
Invalidate();
break;
case SDL_WINDOWEVENT_LEAVE:
sdlMouseIsIn = false;
Invalidate();
break;
case SDL_WINDOWEVENT_FOCUS_GAINED:
break;
case SDL_WINDOWEVENT_FOCUS_LOST:
break;
case SDL_WINDOWEVENT_CLOSE:
break;
}
break;
case SDL_QUIT: //SDL_QuitEvent
Ctrl::EndSession();
break;
}
}
void Ctrl::MouseEventFB(Ptr<Ctrl> t, int event, Point p, int zdelta)
{
if(!t->IsEnabled())
return;
Rect rr = t->GetRect();
if((event & Ctrl::ACTION) == DOWN) {
Ptr<Ctrl> q = t;
TopWindowFrame *wf = dynamic_cast<TopWindowFrame *>(~t);
if(wf)
q = wf->window;
if(q) q->ClickActivateWnd();
if(q) q->SetForeground();
if(ignoreclick)
return;
}
if(t)
t->DispatchMouse(event, p - rr.TopLeft(), zdelta);
if(t)
t->PostInput();
}
Ctrl *Ctrl::FindMouseTopCtrl()
{
for(int i = topctrl.GetCount() - 1; i >= 0; i--) {
Ctrl *t = topctrl[i];
if(t->GetRect().Contains(fbmousepos))
return t->IsEnabled() ? t : NULL;
}
return desktop->IsEnabled() ? desktop : NULL;
}
void Ctrl::DoMouseFB(int event, Point p, int zdelta)
{
fbmousepos = p;
int a = event & Ctrl::ACTION;
if(a == Ctrl::UP && Ctrl::ignoreclick) {
EndIgnore();
return;
}
else
if(a == Ctrl::DOWN && ignoreclick)
return;
LLOG("### Mouse event: " << event << " position " << p << " zdelta " << zdelta << ", capture " << Upp::Name(captureCtrl));
if(captureCtrl)
MouseEventFB(captureCtrl->GetTopCtrl(), event, p, zdelta);
else
for(int i = topctrl.GetCount() - 1; i >= 0; i--) {
Ptr<Ctrl> t = topctrl[i];
Rect rr = t->GetRect();
if(rr.Contains(p)) {
MouseEventFB(t, event, p, zdelta);
return;
}
}
Ctrl *desktop = GetDesktop();
if(desktop) {
desktop->DispatchMouse(event, p, zdelta);
desktop->PostInput();
}
}
bool Ctrl::DoKeyFB(dword key, int cnt)
{
LLOG("DoKeyFB " << GetKeyDesc(key) << ", " << cnt);
bool b = DispatchKey(key, cnt);
SyncCaret();
Ctrl *desktop = GetDesktop();
if(desktop)
desktop->PostInput();
return b;
}
void Ctrl::SetCaret(int x, int y, int cx, int cy)
{
GuiLock __;
caretx = x;
carety = y;
caretcx = cx;
caretcy = cy;
fbCaretTm = GetTickCount();
SyncCaret();
}
void Ctrl::SyncCaret()
{
CursorSync();
}
void Ctrl::CursorSync()
{
LLOG("@ CursorSync");
Point p = GetMousePos() - fbCursorImage.GetHotSpot();
Rect cr = Null;
if(focusCtrl && (((GetTickCount() - fbCaretTm) / 500) & 1) == 0)
cr = (RectC(focusCtrl->caretx, focusCtrl->carety, focusCtrl->caretcx, focusCtrl->caretcy)
+ focusCtrl->GetScreenView().TopLeft()) & focusCtrl->GetScreenView();
if(fbCursorPos != p && !SystemCursor || cr != fbCaretRect) {
fbCaretRect = cr;
fbCursorPos = p;
Invalidate();
}
}
bool Ctrl::ProcessEvent(bool *quit)
{
LLOG("@ ProcessEvent");
ASSERT(IsMainThread());
if(!GetMouseLeft() && !GetMouseRight() && !GetMouseMiddle())
ReleaseCtrlCapture();
bool ret = false;
SDL_Event event;
if(SDL_PollEvent(&event)) {
if(event.type == SDL_QUIT && quit)
*quit = true;
HandleSDLEvent(&event);
ret = true;
}
DefferedFocusSync();
SyncCaret();
SyncTopWindows();
return ret;
}
bool Ctrl::ProcessEvents(bool *quit)
{
//LOGBLOCK("@ ProcessEvents");
// MemoryCheckDebug();
bool ret = ProcessEvent(quit);
while(ProcessEvent(quit) && (!LoopCtrl || LoopCtrl->InLoop()));
TimeStop tm;
LLOG("TimerProc invoked at " << msecs());
TimerProc(GetTickCount());
LLOG("TimerProc elapsed: " << tm);
SweepMkImageCache();
DoPaint();
return ret;
}
void Ctrl::EventLoop(Ctrl *ctrl)
{
GuiLock __;
ASSERT(IsMainThread());
ASSERT(LoopLevel == 0 || ctrl);
LoopLevel++;
LLOG("Entering event loop at level " << LoopLevel << LOG_BEGIN);
Ptr<Ctrl> ploop;
if(ctrl) {
ploop = LoopCtrl;
LoopCtrl = ctrl;
ctrl->inloop = true;
}
bool quit = false;
int64 loopno = ++EventLoopNo;
ProcessEvents(&quit);
while(loopno > EndSessionLoopNo && !quit && (ctrl ? ctrl->IsOpen() && ctrl->InLoop() : GetTopCtrls().GetCount()))
{
// LLOG(GetSysTime() << " % " << (unsigned)msecs() % 10000 << ": EventLoop / GuiSleep");
SyncCaret();
GuiSleep(20);
// LLOG(GetSysTime() << " % " << (unsigned)msecs() % 10000 << ": EventLoop / ProcessEvents");
ProcessEvents(&quit);
// LLOG(GetSysTime() << " % " << (unsigned)msecs() % 10000 << ": EventLoop / after ProcessEvents");
LDUMP(loopno);
LDUMP(fbEndSessionLoop);
}
if(ctrl)
LoopCtrl = ploop;
LoopLevel--;
LLOG(LOG_END << "Leaving event loop ");
}
void Ctrl::GuiSleep(int ms)
{
GuiLock __;
ASSERT(IsMainThread());
LLOG("GuiSleep");
int level = LeaveGuiMutexAll();
SDL_WaitEventTimeout(NULL, ms);
EnterGuiMutex(level);
}
END_UPP_NAMESPACE
#endif