ultimatepp/rainbow/Gtk/GtkWnd.cpp
cxl f0e42f8693 reorganizing repo
git-svn-id: svn://ultimatepp.org/upp/trunk@9214 f0d560ea-af0d-0410-9eb7-867de7ffcac7
2015-11-22 19:53:58 +00:00

474 lines
9.3 KiB
C++

#include <CtrlCore/CtrlCore.h>
#ifdef GUI_GTK
NAMESPACE_UPP
#define LLOG(x) // DLOG(x)
Vector<Ctrl::Win> Ctrl::wins;
int Ctrl::WndCaretTime;
bool Ctrl::WndCaretVisible;
int Ctrl::FindId(int id)
{
for(int i = 0; i < wins.GetCount(); i++)
if(wins[i].id == id)
return i;
return -1;
}
int Ctrl::FindCtrl(Ctrl *ctrl)
{
for(int i = 0; i < wins.GetCount(); i++)
if(wins[i].ctrl == ctrl)
return i;
return -1;
}
int Ctrl::FindGtkWindow(GtkWidget *gtk)
{
for(int i = 0; i < wins.GetCount(); i++)
if(wins[i].gtk == gtk)
return i;
return -1;
}
int Ctrl::FindGdkWindow(GdkWindow *gdk)
{
for(int i = 0; i < wins.GetCount(); i++)
if(wins[i].gdk == gdk)
return i;
return -1;
}
bool Ctrl::IsAlphaSupported()
{
return false;
}
bool Ctrl::IsCompositedGui()
{
return false;
}
Vector<Ctrl *> Ctrl::GetTopCtrls()
{
GuiLock __;
Vector<Ctrl *> h;
for(int i = 0; i < wins.GetCount(); i++)
h.Add(wins[i].ctrl);
return h;
}
void Ctrl::SetMouseCursor(const Image& image)
{
GuiLock __;
int64 id = image.GetSerialId();
Ctrl *topctrl = NULL;
Top *top = NULL;
if(mouseCtrl)
topctrl = mouseCtrl->GetTopCtrl();
if(topctrl)
top = topctrl->top;
if(top && id != top->cursor_id) {
top->cursor_id = id;
int64 aux = image.GetAuxData();
GdkCursor *c = NULL;
if(aux)
c = gdk_cursor_new((GdkCursorType)(aux - 1));
else
if(IsNull(image))
c = gdk_cursor_new(GDK_BLANK_CURSOR);
else {
Point p = image.GetHotSpot();
ImageGdk m;
m.Set(image);
GdkPixbuf *pb = m;
if(pb)
c = gdk_cursor_new_from_pixbuf(gdk_display_get_default(), pb, p.x, p.y);
}
if(c) {
gdk_window_set_cursor(topctrl->gdk(), c);
gdk_cursor_unref(c);
}
}
}
Ctrl *Ctrl::GetOwner()
{
GuiLock __;
return top ? top->owner : NULL;
}
Ctrl *Ctrl::GetActiveCtrl()
{
GuiLock __;
return focusCtrl ? focusCtrl->GetTopCtrl() : NULL;
}
// Vector<Callback> Ctrl::hotkey;
int Ctrl::RegisterSystemHotKey(dword key, Callback cb)
{
/* ASSERT(key >= K_DELTA);
int q = hotkey.GetCount();
for(int i = 0; i < hotkey.GetCount(); i++)
if(!hotkey[i]) {
q = i;
break;
}
hotkey.At(q) = cb;
dword mod = 0;
if(key & K_ALT)
mod |= MOD_ALT;
if(key & K_SHIFT)
mod |= MOD_SHIFT;
if(key & K_CTRL)
mod |= MOD_CONTROL;
return RegisterHotKey(NULL, q, mod, key & 0xffff) ? q : -1;*/
return -1;
}
void Ctrl::UnregisterSystemHotKey(int id)
{
/* if(id >= 0 && id < hotkey.GetCount()) {
UnregisterHotKey(NULL, id);
hotkey[id].Clear();
}*/
}
void Ctrl::FocusSync()
{
GuiLock __;
if(focusCtrlWnd && gtk_window_is_active(focusCtrlWnd->gtk()))
return;
Ptr<Ctrl> focus = NULL;
static Ctrl *ctrl;
for(int i = 0; i < wins.GetCount(); i++)
if(gtk_window_is_active((GtkWindow *)wins[i].gtk)) {
focus = wins[i].ctrl;
break;
}
if(focus != ctrl) {
if(ctrl)
ctrl->KillFocusWnd();
ctrl = focus;
if(ctrl)
ctrl->SetFocusWnd();
}
}
void Ctrl::AnimateCaret()
{
GuiLock __;
int v = !(((GetTickCount() - WndCaretTime) / 500) & 1);
if(v != WndCaretVisible) {
WndCaretVisible = v;
RefreshCaret();
}
}
void Ctrl::PaintCaret(SystemDraw& w)
{
GuiLock __;
LLOG("PaintCaret " << Name() << ", caretCtrl: " << caretCtrl << ", WndCaretVisible: " << WndCaretVisible);
if(this == caretCtrl && WndCaretVisible)
w.DrawRect(caretx, carety, caretcx, caretcy, InvertColor);
}
void Ctrl::SetCaret(int x, int y, int cx, int cy)
{
GuiLock __;
LLOG("SetCaret " << Name());
if(this == caretCtrl)
RefreshCaret();
caretx = x;
carety = y;
caretcx = cx;
caretcy = cy;
if(this == caretCtrl) {
WndCaretTime = GetTickCount();
RefreshCaret();
AnimateCaret();
}
}
void Ctrl::SyncCaret() {
GuiLock __;
if(focusCtrl != caretCtrl) {
LLOG("SyncCaret DO " << Upp::Name(caretCtrl) << " -> " << Upp::Name(focusCtrl));
RefreshCaret();
caretCtrl = focusCtrl;
RefreshCaret();
}
}
Rect Ctrl::GetWndScreenRect() const
{
GuiLock __;
if(top) {
gint x, y;
gdk_window_get_position(gdk(), &x, &y);
gint width = gdk_window_get_width(gdk());
gint height = gdk_window_get_height(gdk());
return RectC(x, y, width, height);
}
return Null;
}
void Ctrl::WndShow0(bool b)
{
GuiLock __;
LLOG("WndShow " << Name() << ", " << b);
if(top) {
if(b)
gtk_widget_show_now(top->window);
else
gtk_widget_hide(top->window);
StateH(SHOW);
}
}
bool Ctrl::IsWndOpen() const {
GuiLock __;
return top && top->window && top->window->window;
}
void Ctrl::SetAlpha(byte alpha)
{
GuiLock __;
}
Rect Ctrl::GetWorkArea() const
{
GuiLock __;
return GetWorkArea(GetRect().TopLeft());
}
void Ctrl::GetWorkArea(Array<Rect>& rc)
{
GuiLock __;
GdkScreen *s = gdk_screen_get_default();
int n = gdk_screen_get_n_monitors(s);
rc.Clear();
for(int i = 0; i < n; i++) {
GdkRectangle r;
gdk_screen_get_monitor_geometry(s, i, &r); // TODO: Use WorkArea (for GTK 3.4)
rc.Add(RectC(r.x, r.y, r.width, r.height));
}
}
Rect Ctrl::GetWorkArea(Point pt)
{
Array<Rect> rc;
GetWorkArea(rc);
for(int i = 0; i < rc.GetCount(); i++)
if(rc[i].Contains(pt))
return rc[i];
return GetPrimaryWorkArea();
}
Rect Ctrl::GetVirtualWorkArea()
{
Rect out = GetPrimaryWorkArea();
Array<Rect> rc;
GetWorkArea(rc);
for(int i = 0; i < rc.GetCount(); i++)
out |= rc[i];
return out;
}
Rect Ctrl::GetVirtualScreenArea()
{
GuiLock __;
gint x, y, width, height;
gdk_window_get_geometry(gdk_screen_get_root_window(gdk_screen_get_default()),
&x, &y, &width, &height, NULL);
return RectC(x, y, width, height);
}
Rect Ctrl::GetPrimaryWorkArea()
{
Array<Rect> rc;
GetWorkArea(rc);
return rc.GetCount() ? rc[0] : RectC(0, 0, 0, 0);
}
Rect Ctrl::GetPrimaryScreenArea()
{
return GetPrimaryWorkArea();
}
int Ctrl::GetKbdDelay()
{
GuiLock __;
return 500;
}
int Ctrl::GetKbdSpeed()
{
GuiLock __;
return 1000 / 32;
}
void Ctrl::SetWndForeground0()
{
GuiLock __;
if(top)
gtk_window_present(gtk());
}
bool Ctrl::IsWndForeground() const
{
GuiLock __;
LLOG("IsWndForeground");
return top && gtk_window_is_active(gtk());
}
void Ctrl::WndEnable0(bool *b)
{
GuiLock __;
if(top) {
gtk_widget_set_sensitive(top->window, *b);
StateH(ENABLE);
}
}
void Ctrl::SetWndFocus0(bool *b)
{
GuiLock __;
LLOG("SetWndFocus0 " << top);
if(top) {
LLOG("SetWndFocus0 DO " << top->window);
gdk_window_focus(gdk(), CurrentTime);
*b = true;
}
}
bool Ctrl::HasWndFocus() const
{
GuiLock __;
return top && gtk_widget_is_focus(top->window);
}
void Ctrl::WndInvalidateRect(const Rect& r)
{
GuiLock __;
LLOG("WndInvalidateRect " << r);
gdk_window_invalidate_rect(gdk(), GdkRect(r), TRUE);
// gtk_widget_queue_draw_area(top->window, r.left, r.top, r.GetWidth(), r.GetHeight());
}
void Ctrl::WndScrollView0(const Rect& r, int dx, int dy)
{
GuiLock __;
LLOG("ScrollView " << rect);
WndInvalidateRect(r);
}
bool Ctrl::SweepConfigure(bool wait)
{
bool r = false;
FetchEvents(wait);
for(int i = 0; i < Events.GetCount(); i++) {
Event& e = Events[i];
if(e.type == GDK_CONFIGURE && top->id == e.windowid) {
Rect rect = e.value;
LLOG("SweepConfigure " << rect);
if(GetRect() != rect)
SetWndRect(rect);
r = true;
e.type = EVENT_NONE;
}
}
return r;
}
void Ctrl::WndSetPos0(const Rect& rect)
{
GuiLock __;
LLOG("WndSetPos0 " << rect);
if(!top)
return;
SweepConfigure(false); // Remove any previous GDK_CONFIGURE for this window
gtk_window_move(gtk(), rect.left, rect.top);
gtk_window_resize(gtk(), rect.GetWidth(), rect.GetHeight());
int t0 = msecs();
do { // Wait up to 500ms for corresponding GDK_CONFIGURE to arrive
if(SweepConfigure(true))
break;
}
while(msecs() - t0 < 500);
LLOG("-- WndSetPos0 " << rect << " " << msecs() - t0);
}
void Ctrl::WndUpdate0r(const Rect& r)
{
GuiLock __;
LLOG("WndUpdate0r " << r);
WndUpdate0(); // Not found a way how to update only part of window
}
void Ctrl::WndUpdate0()
{
GuiLock __;
LLOG("WndUpdate0");
gdk_window_process_updates(gdk(), TRUE);
FetchEvents(FALSE); // Should pickup GDK_EXPOSE and repaint the window
gdk_flush();
}
Rect Ctrl::GetDefaultWindowRect()
{
GuiLock __;
Size sz = GetPrimaryWorkArea().GetSize();
static int pos = min(sz.cx / 10, 50);
pos += 10;
int cx = sz.cx * 2 / 3;
int cy = sz.cy * 2 / 3;
if(pos + cx + 50 > sz.cx || pos + cy + 50 > sz.cy)
pos = 0;
return RectC(pos + 20, pos + 20, cx, cy);
}
ViewDraw::ViewDraw(Ctrl *ctrl)
{
EnterGuiMutex();
Ctrl *top = ctrl->GetTopCtrl();
cr = gdk_cairo_create(top->gdk());
Clipoff(ctrl->GetScreenView() - top->GetScreenRect().TopLeft());
}
ViewDraw::~ViewDraw()
{
cairo_destroy(cr);
LeaveGuiMutex();
}
Vector<WString> SplitCmdLine__(const char *cmd)
{
Vector<WString> out;
while(*cmd)
if((byte)*cmd <= ' ')
cmd++;
else if(*cmd == '\"') {
WString quoted;
while(*++cmd && (*cmd != '\"' || *++cmd == '\"'))
quoted.Cat(FromSystemCharset(String(cmd, 1)).ToWString());
out.Add(quoted);
}
else {
const char *begin = cmd;
while((byte)*cmd > ' ')
cmd++;
out.Add(String(begin, cmd).ToWString());
}
return out;
}
END_UPP_NAMESPACE
#endif