ultimatepp/uppsrc/Painter/Gradient.cpp
2024-09-18 21:54:14 +02:00

107 lines
2.8 KiB
C++

#include "Painter.h"
namespace Upp {
Image BufferPainter::MakeGradient(RGBA color1, Vector<ColorStop>& color_stop, RGBA color2, int n)
{
ImageBuffer ib(n, 1);
RGBA *t = ib[0];
int l = 0;
RGBA cl = color1;
for(int i = 0; i <= color_stop.GetCount(); i++) {
int h;
RGBA ch;
if(i < color_stop.GetCount()) {
h = (int)(color_stop[i].stop * (n - 1));
ch = color_stop[i].color;
}
else {
h = n - 1;
ch = color2;
}
int w = h - l;
for(int j = 0; j < w; j++) {
t->r = ((w - j) * cl.r + j * ch.r) / w;
t->g = ((w - j) * cl.g + j * ch.g) / w;
t->b = ((w - j) * cl.b + j * ch.b) / w;
t->a = ((w - j) * cl.a + j * ch.a) / w;
t++;
}
cl = ch;
l = h;
}
*t = cl;
return Image(ib);
}
struct BufferPainter::GradientImageMaker : public ImageMaker {
RGBA color1;
Vector<ColorStop> *color_stop;
RGBA color2;
int n;
virtual String Key() const;
virtual Image Make() const;
};
String BufferPainter::GradientImageMaker::Key() const
{
StringStream ss;
auto cc = const_cast<GradientImageMaker *>(this);
ss % cc->color1 % *cc->color_stop % cc->color2 % cc->n;
return ss.GetResult();
}
Image BufferPainter::GradientImageMaker::Make() const
{
return MakeGradient(color1, *color_stop, color2, n);
}
Image BufferPainter::MakeGradientCached(RGBA color1, Vector<ColorStop>& color_stop, RGBA color2, int n)
{
GradientImageMaker m;
m.color1 = color1;
m.color_stop = &color_stop;
m.color2 = color2;
m.n = n;
return MakeImage(m);
}
Image BufferPainter::Gradient(const RGBA& color1, const RGBA& color2, int n)
{
return (imagecache ? MakeGradientCached : MakeGradient)(color1, pathattr.color_stop, color2, n);
}
Image BufferPainter::Gradient(const RGBA& color1, const RGBA& color2, const Pointf& p1, const Pointf& p2)
{
return Gradient(color1, color2, minmax(int(Distance(p1, p2) * pathattr.mtx.GetScale()), 2, 16384));
}
static dword sLinearStyle(int style)
{
dword s = style & ~FILL_FAST;
return FILL_VPAD | (style & FILL_FAST) |
decode(s, GRADIENT_PAD, FILL_HPAD, GRADIENT_REPEAT, FILL_HREPEAT, FILL_HREFLECT);
}
void BufferPainter::FillOp(const Pointf& p1, const RGBA& color1, const Pointf& p2, const RGBA& color2, int style)
{
Fill(Gradient(color1, color2, p1, p2), p1, p2, sLinearStyle(style));
}
void BufferPainter::FillOp(const RGBA& color1, const RGBA& color2, const Xform2D& transsrc, int style)
{
Fill(Gradient(color1, color2, 500), Xform2D::Scale(1.0 / 500) * transsrc, sLinearStyle(style));
}
void BufferPainter::StrokeOp(double width, const Pointf& p1, const RGBA& color1, const Pointf& p2, const RGBA& color2, int style)
{
Stroke(width, Gradient(color1, color2, p1, p2), p1, p2, sLinearStyle(style));
}
void BufferPainter::StrokeOp(double width, const RGBA& color1, const RGBA& color2, const Xform2D& transsrc, int style)
{
Stroke(width, Gradient(color1, color2, 500), Xform2D::Scale(1.0 / 500) * transsrc, sLinearStyle(style));
}
}