ultimatepp/uppsrc/ide/Builders/BuilderComponents.h
2023-03-02 10:11:45 +01:00

56 lines
1.2 KiB
C++

#ifndef _ide_Builders_Components_h_
#define _ide_Builders_Components_h_
#include <Core/Core.h>
namespace Upp {
class BuilderComponent {
public:
BuilderComponent() { this->builder = NULL; }
BuilderComponent(Builder *builder) : builder(builder) {}
void SetBuilder(Builder *builder) { this->builder = builder; }
bool IsBuilder() const { return builder != NULL; }
protected:
Builder *builder;
};
struct Blitz {
bool build;
int count;
String path;
String object;
String info;
};
String BlitzBaseFile();
void ResetBlitz();
void InitBlitz();
void BlitzFile(String& blitz, const String& sourceFile, const Vector<String>& defines, int index);
class BlitzBuilderComponent : public BuilderComponent {
public:
BlitzBuilderComponent(Builder *builder);
void SetWorkingDir(const String& workingDir) { this->workingDir = workingDir; }
void SetBlitzFileName(const String& blitzFileName) { this->blitzFileName = blitzFileName; }
Blitz MakeBlitzStep(
Builder& b,
Vector<String>& sfile, Vector<String>& soptions,
Vector<String>& obj, Vector<String>& immfile,
const char *objext, const Index<String>& noblitz,
const String& package = Null);
private:
String workingDir;
String blitzFileName;
};
}
#endif