ultimatepp/uppsrc/Core/Index.hpp

394 lines
No EOL
7.5 KiB
C++

force_inline
void IndexCommon::Link(int& m, Hash& hh, int ii)
{
if(m < 0)
m = hh.prev = hh.next = ii;
else {
hh.next = m;
hh.prev = hash[m].prev;
hash[hh.prev].next = ii;
hash[m].prev = ii;
}
}
force_inline
void IndexCommon::Link(int ii, dword sh)
{
Link(map[sh & mask], hash[ii], ii);
}
force_inline
void IndexCommon::Del(int& m, Hash& hh, int ii)
{ // unlink from m
if(ii == m) { // this is item pointed by map
if(hh.next == ii) { // this is the only item in the bucket
m = -1; // bucket is now empty
return;
}
m = hh.next; // move bucket pointer to the next item
}
hash[hh.next].prev = hh.prev; // unlink
hash[hh.prev].next = hh.next;
}
template <typename T>
never_inline
void Index<T>::ReallocHash(int n)
{ // realloc hash to have the same capacity as key, copy n elements from previous alloc
if(key.GetAlloc()) {
size_t sz = key.GetAlloc() * sizeof(Hash);
if(!MemoryTryRealloc(hash, sz)) {
Hash *h = (Hash *)MemoryAlloc(sz);
if(hash) {
if(n)
memcpy_t(h, hash, n);
MemoryFree(hash);
}
hash = h;
}
}
else {
MemoryFree(hash);
hash = NULL;
}
}
template <typename T>
never_inline
void Index<T>::FixHash(bool makemap)
{
ReallocHash(0);
unlinked = -1;
for(int i = 0; i < key.GetCount(); i++)
hash[i].hash = Smear(key[i]);
if(makemap)
MakeMap(key.GetCount());
else
Remap(key.GetCount());
}
template <typename T>
template <typename U>
never_inline
void Index<T>::GrowAdd(U&& k, dword sh)
{
int n = key.GetCount();
key.GrowAdd(std::forward<U>(k));
ReallocHash(n);
}
template <typename T>
template <typename U>
void Index<T>::AddS(int& m, U&& k, dword sh)
{
int ii = key.GetCount();
if(ii >= key.GetAlloc())
GrowAdd(std::forward<U>(k), sh);
else
new(key.Rdd()) T(std::forward<U>(k));
Hash& hh = hash[ii];
hh.hash = sh;
if(ii >= (int)mask)
GrowMap(key.GetCount());
else
Link(m, hh, ii);
}
template <typename T>
template <typename U>
void Index<T>::AddS(U&& k, dword sh)
{
AddS(map[sh & mask], std::forward<U>(k), sh);
}
template <typename T>
force_inline
int Index<T>::FindFrom(int i, dword sh, const T& k, int end) const
{
if(i >= 0)
do {
if(key[i] == k)
return i;
i = hash[i].next;
}
while(i != end);
return -1;
}
template <class T>
int Index<T>::Find(const T& k) const
{
dword sh = Smear(k);
int& m = map[sh & mask];
return FindFrom(m, sh, k, m);
}
template <class T>
int Index<T>::FindNext(int i) const
{
const Hash& hh = hash[i];
int end = map[hash[i].hash & mask];
return hh.next == end ? -1 : FindFrom(hh.next, hh.hash, key[i], end);
}
template <typename T>
force_inline
int Index<T>::FindBack(int i, dword sh, const T& k, int end) const
{
do {
const Hash& ih = hash[i];
if(key[i] == k)
return i;
i = ih.prev;
}
while(i != end);
return -1;
}
template <class T>
int Index<T>::FindLast(const T& k) const
{
dword sh = Smear(k);
int& m = map[sh & mask];
return m < 0 ? -1 : FindBack(hash[m].prev, sh, k, hash[m].prev);
}
template <class T>
int Index<T>::FindPrev(int i) const
{
const Hash& hh = hash[i];
int end = map[hash[i].hash & mask];
return hh.prev == hash[end].prev ? -1 : FindBack(hh.prev, hh.hash, key[i], hash[end].prev);
}
template <class T>
template <class OP, class U>
force_inline
int Index<T>::FindAdd(U&& k, OP op) {
dword sh = Smear(k);
int& m = map[sh & mask];
int i = m;
if(i >= 0)
do {
if(key[i] == k)
return i;
i = hash[i].next;
}
while(i != m);
i = key.GetCount();
AddS(m, std::forward<U>(k), sh);
op();
return i;
}
template <typename T>
void Index<T>::Unlink(int ii)
{
Hash& hh = hash[ii];
Del(map[hh.hash & mask], hh, ii);
Link(unlinked, hh, ii);
hh.hash = 0;
}
template <typename T>
int Index<T>::UnlinkKey(const T& k)
{
dword sh = Smear(k);
int& m = map[sh & mask];
int i = m;
int n = 0;
if(i >= 0)
for(;;) {
Hash& hh = hash[i];
int ni = hh.next;
if(key[i] == k) {
Del(m, hh, i);
Link(unlinked, hh, i);
n++;
hh.hash = 0;
if(ni == i) // last item removed
break;
i = ni;
}
else {
i = ni;
if(i == m)
break;
}
}
return n;
}
template <typename T>
template <typename U>
int Index<T>::Put0(U&& k, dword sh)
{
int i;
if(HasUnlinked()) {
i = hash[unlinked].prev;
Hash& hh = hash[i];
Del(unlinked, hh, i);
Link(map[sh & mask], hh, i);
hh.hash = sh;
key[i] = std::forward<U>(k);
}
else {
i = GetCount();
AddS(std::forward<U>(k), sh);
}
return i;
}
template <class T>
template <class U>
force_inline
int Index<T>::FindPut0(U&& k) {
dword sh = Smear(k);
int& m = map[sh & mask];
int i = m;
if(i >= 0)
do {
if(key[i] == k)
return i;
i = hash[i].next;
}
while(i != m);
return Put0(std::forward<U>(k), sh);
}
template <typename T>
template <typename U>
void Index<T>::Set0(int ii, U&& k)
{
Hash& hh = hash[ii];
if(IsUnlinked(ii))
Del(unlinked, hh, ii);
else
Del(map[hh.hash & mask], hh, ii);
dword sh = Smear(k);
hh.hash = sh;
Link(map[sh & mask], hh, ii);
key[ii] = std::forward<U>(k);
}
template <typename T>
never_inline
void Index<T>::Sweep()
{
if(unlinked >= 0) {
int n = key.GetCount();
key.RemoveIf([&](int i) { return hash[i].hash == 0; });
IndexCommon::Sweep(n);
}
}
template <typename T>
never_inline
void Index<T>::Reserve(int n)
{
int a = key.GetAlloc();
key.Reserve(n);
if(a != key.GetAlloc()) {
ReallocHash(key.GetCount());
AdjustMap(key.GetCount(), n);
}
}
template <typename T>
never_inline
void Index<T>::Shrink()
{
int a = key.GetAlloc();
key.Shrink();
if(a != key.GetAlloc()) {
ReallocHash(key.GetCount());
AdjustMap(key.GetCount(), key.GetCount());
}
}
template <typename T>
void Index<T>::Remove(const int *sorted_list, int count)
{
if(HasUnlinked()) {
Vector<bool> u;
u.SetCount(GetCount());
for(int i = 0; i < GetCount(); i++)
u[i] = IsUnlinked(i);
key.Remove(sorted_list, count);
u.Remove(sorted_list, count);
FixHash(false);
for(int i = 0; i < GetCount(); i++)
if(u[i])
Unlink(i);
}
else {
key.Remove(sorted_list, count);
FixHash(false);
}
}
template <typename T>
never_inline
void Index<T>::Serialize(Stream& s)
{
key.Serialize(s);
if(s.IsLoading())
FixHash();
int version = 1;
s / version;
if(version == 0) { // support previous version
Vector<unsigned> h;
h.Serialize(s);
if(s.IsLoading())
for(int i = 0; i < h.GetCount(); i++)
if(i < GetCount() && h[i] & 0x80000000)
Unlink(i);
}
else {
Vector<int> u = GetUnlinked();
u.Serialize(s);
if(s.IsLoading())
for(int i : ReverseRange(u)) { // Reverse range to ensure the correct order of Put
if(i >= 0 && i < GetCount())
Unlink(i);
else
s.LoadError();
}
}
}
template <class T>
void Index<T>::Xmlize(XmlIO& xio, const char *itemtag)
{
XmlizeIndex<T, Index<T> >(xio, itemtag, *this);
}
template <class T>
void Index<T>::Jsonize(JsonIO& jio)
{
JsonizeIndex<Index<T>, T>(jio, *this);
}
template <class T>
String Index<T>::ToString() const
{
return AsStringArray(*this);
}
#ifdef _DEBUG
template <typename T>
String Index<T>::Dump() const
{
String h;
for(int i = 0; i < key.GetCount(); i++) {
if(i)
h << "; ";
if(IsUnlinked(i))
h << "#";
h << i << ": " << key[i] << '/' << (hash[i].hash & mask) << " -> " << hash[i].prev << ":" << hash[i].next;
}
return h;
}
#endif