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97 lines
2 KiB
C++
97 lines
2 KiB
C++
#include <CtrlLib/CtrlLib.h>
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using namespace Upp;
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#define LAYOUTFILE <Animation/Chameleon.lay>
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#include <CtrlCore/lay.h>
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#define IMAGECLASS MyButtonImg
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#define IMAGEFILE <Animation/Chameleon.iml>
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#include <Draw/iml.h>
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struct ChEllipse {
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int status;
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int width;
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Color pen;
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Color color;
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ChEllipse() {}
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};
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Value EllipseLook(int status, int width, Color pen, Color color)
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{
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ChEllipse e;
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e.status = status;
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e.width = width;
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e.pen = pen;
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e.color = color;
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return RawToValue(e);
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}
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Value AnimatedEllipse(Draw& w, Ctrl *button, const Rect& rect, const Value& v, int op, Color)
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{
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static ArrayMap<Ctrl *, int> ani;
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if(IsTypeRaw<ChEllipse>(v)) {
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const ChEllipse& e = ValueTo<ChEllipse>(v);
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switch(op) {
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case LOOK_MARGINS:
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return Rect(e.width, e.width, e.width, e.width);
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case LOOK_PAINT:
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if(e.status == CTRL_PRESSED) {
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int tm = msecs();
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int animation_start = ani.GetPut(button, tm);
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int animation_time = tm - animation_start;
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w.DrawEllipse(rect.Deflated(e.width), e.color, e.width + min(animation_time / 30, 10), e.pen);
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if(animation_time < 1000) {
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Ptr<Ctrl> h = button;
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SetTimeCallback(20, [=] { if(h) h->Refresh(); });
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}
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}
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else {
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ani.UnlinkKey(button);
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w.DrawEllipse(rect.Deflated(e.width), e.color, e.width, e.pen);
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}
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return 1;
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}
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}
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return Null;
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}
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INITBLOCK {
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ChLookFn(AnimatedEllipse);
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}
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Button::Style AnimationStyle()
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{
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Button::Style s = Button::StyleNormal();
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s.look[0] = EllipseLook(0, 2, Black, LtGray);
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s.look[1] = EllipseLook(1, 3, Red, WhiteGray);
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s.look[2] = EllipseLook(2, 4, Blue, White);
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s.look[3] = EllipseLook(3, 1, Black, Gray);
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s.focus_use_ok = false; // otherwise Button would use OK style for focused button
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return s;
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}
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void AnimationSkin()
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{
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Button::StyleNormal().Write() = AnimationStyle();
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}
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struct MyApp : WithChameleonLayout<TopWindow> {
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Button::Style scolor, simage, sfn;
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MyApp();
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};
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MyApp::MyApp()
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{
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CtrlLayout(*this, "Animation example");
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SetSkin(AnimationSkin);
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}
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GUI_APP_MAIN
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{
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MyApp().Run();
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}
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