class ViewDraw : public SystemDraw { public: ViewDraw(Ctrl *ctrl); ~ViewDraw(); }; /* class ViewDraw : public SystemDraw { Vector dummy; public: ViewDraw(Ctrl *) : SystemDraw(Ctrl::framebuffer, dummy) { dummy.Add(Rect(10, 10, 100, 100)); } }; */ class DHCtrl : Ctrl {}; #include FRAMEBUFFER_INCLUDE