#ifndef _portaudioTest_Info_h_ #define _portaudioTest_Info_h_ class AudioInfo:public WithInfoLayout{ typedef AudioInfo CLASSNAME; public: AudioInfo(){ CtrlLayout(*this); PopulateTree(); tree.NoRoot().OpenDeep(0); tree.WhenSel=THISBACK(OnSel); OnSel(); } void PopulateTree(){ const SoundSystem& s=SoundSys(); for(int i=0;i