#include using namespace Upp; #include using namespace af; void MatMult_Bench(); void Pi_Bench(); void Vectorize_Bench(); void Demo(); CONSOLE_APP_MAIN { try { Cout() << "\nArrayFire library demo\n\n"; int device = 0; setDevice(device); info(); Demo(); Pi_Bench(); MatMult_Bench(); Vectorize_Bench(); } catch (af::exception& e) { Cout() << t_("Internal error:") + String(" ") + e.what() + String("\n") + t_("Program ended"); } catch (Exc e) { Cout() << t_("Internal error:") + String(" ") + e + String("\n") + t_("Program ended"); } catch(const char *cad) { Cout() << t_("Internal error:") + String(" ") + cad + String("\n") + t_("Program ended"); } catch(const std::string &e) { Cout() << t_("Internal error:") + String(" ") + e.c_str() + String("\n") + t_("Program ended"); } catch (const std::exception &e) { Cout() << t_("Internal error:") + String(" ") + e.what() + String("\n") + t_("Program ended"); } catch(...) { Cout() << t_("Internal error:") + String(" ") + t_("Unknown error") + String("\n") + t_("Program ended"); } Cout() << "\nEnd"; ReadStdIn(); }