#include "CodeEditor.h" namespace Upp { void EditorSyntax::Clear() { } void EditorSyntax::ScanSyntax(const wchar *ln, const wchar *e, int line, int tab_size) { } void EditorSyntax::Serialize(Stream& s) { } void EditorSyntax::IndentInsert(CodeEditor& editor, int chr, int count) { editor.InsertChar(chr, count); } bool EditorSyntax::CheckBrackets(CodeEditor& e, int64& bpos0, int64& bpos) { return false; } bool EditorSyntax::CanAssist() const { return false; } void EditorSyntax::ReformatComment(CodeEditor& e) { } void EditorSyntax::Highlight(const wchar *s, const wchar *end, HighlightOutput& hls, CodeEditor *editor, int line, int64 pos) { } Vector EditorSyntax::PickIfStack() { return Vector(); } Color EditorSyntax::IfColor(char c) { switch(c){ case IfState::IF: return LtBlue(); case IfState::ELIF: return Gray(); case IfState::ELSE: return Green(); case IfState::ELSE_ERROR: return LtRed(); case IfState::ENDIF_ERROR: return LtMagenta(); default: return Null; } } void EditorSyntax::CheckSyntaxRefresh(CodeEditor& e, int64 pos, const WString& text) { } EditorSyntax::~EditorSyntax() {} }