#include using namespace Upp; struct MyApp : TopWindow { SplitterFrame sf; ArrayCtrl list; TopWindow app; virtual void Paint(Draw& w) { w.DrawRect(GetSize(), SColorPaper()); w.DrawText(10, 10, "This is view area", Arial(30)); } MyApp() { AddFrame(sf.Left(list, 100)); list.AddColumn("List"); for(int i = 0; i < 100; i++) list.Add(FormatIntRoman(i, true)); AddFrame(InsetFrame()); sf.SizeMin(40).MinSize(40); Sizeable(); } }; GUI_APP_MAIN { MyApp().Run(); }