Value ParseJSON(CParser& p); Value ParseJSON(const char *s); inline String AsJSON(int i) { return IsNull(i) ? "null" : AsString(i); } inline String AsJSON(double n) { return IsNull(n) ? "null" : AsString(n); } inline String AsJSON(bool b) { return b ? "true" : "false"; } inline String AsJSON(const String& s) { return AsCString(s); } inline String AsJSON(const WString& s) { return AsCString(s.ToString()); } inline String AsJSON(const char *s) { return AsCString(s); } String AsJSON(const Value& v, const String& indent, bool pretty); String AsJSON(const Value& v, bool pretty = false); class JsonArray; class Json { String text; Json& CatRaw(const char *key, const String& val) { if(text.GetCount()) text << ','; text << '\"' << key << "\":" << val; return *this; } public: String ToString() const { return "{" + text + "}"; } String operator~() const { return ToString(); } operator String() const { return ToString(); } Json& operator()(const char *key, const Value& value) { return CatRaw(key, AsJSON(value)); } Json& operator()(const char *key, int i) { return CatRaw(key, AsJSON(i)); } Json& operator()(const char *key, double n) { return CatRaw(key, AsJSON(n)); } Json& operator()(const char *key, bool b) { return CatRaw(key, AsJSON(b)); } Json& operator()(const char *key, const String& s) { return CatRaw(key, AsJSON(s)); } Json& operator()(const char *key, const WString& s) { return CatRaw(key, AsJSON(s)); } Json& operator()(const char *key, const char *s) { return CatRaw(key, AsJSON(s)); } Json& operator()(const char *key, const Json& object) { return CatRaw(key, ~object); } Json& operator()(const char *key, const JsonArray& array); Json() {} Json(const char *key, const Value& value) { CatRaw(key, AsJSON(value)); } Json(const char *key, int i) { CatRaw(key, AsJSON(i)); } Json(const char *key, double n) { CatRaw(key, AsJSON(n)); } Json(const char *key, bool b) { CatRaw(key, AsJSON(b)); } Json(const char *key, const String& s) { CatRaw(key, AsJSON(s)); } Json(const char *key, const WString& s) { CatRaw(key, AsJSON(s)); } Json(const char *key, const char *s) { CatRaw(key, AsJSON(s)); } Json(const char *key, const Json& object) { CatRaw(key, ~object); } Json(const char *key, const JsonArray& array) { operator()(key, array); } }; class JsonArray { String text; JsonArray& CatRaw(const String& val) { if(text.GetCount()) text << ','; text << val; return *this; } public: String ToString() const { return "[" + text + "]"; } String operator~() const { return ToString(); } operator String() const { return ToString(); } JsonArray& operator<<(const Value& value) { return CatRaw(AsJSON(value)); } JsonArray& operator<<(int i) { return CatRaw(AsJSON(i)); } JsonArray& operator<<(double n) { return CatRaw(AsJSON(n)); } JsonArray& operator<<(bool b) { return CatRaw(AsJSON(b)); } JsonArray& operator<<(const String& s) { return CatRaw(AsJSON(s)); } JsonArray& operator<<(const WString& s) { return CatRaw(AsJSON(s)); } JsonArray& operator<<(const char *s) { return CatRaw(AsJSON(s)); } JsonArray& operator<<(const Json& object) { return CatRaw(~object); } JsonArray& operator<<(const JsonArray& array) { return CatRaw(~array); } JsonArray() {} }; inline Json& Json::operator()(const char *key, const JsonArray& array) { return CatRaw(key, array); } class JsonIO { const Value *src; One map; Value tgt; public: bool IsLoading() const { return src; } bool IsStoring() const { return !src; } const Value& Get() const { ASSERT(IsLoading()); return *src; } void Set(const Value& v) { ASSERT(IsStoring() && !map); tgt = v; } void Put(Value& v) { ASSERT(IsStoring()); if(map) v = *map; else v = tgt; } Value GetResult() const { ASSERT(IsStoring()); return map ? Value(*map) : tgt; } template JsonIO& operator()(const char *key, T& value); JsonIO(const Value& src) : src(&src) {} JsonIO() { src = NULL; } }; struct JsonizeError : Exc { JsonizeError(const String& s) : Exc(s) {} }; template void Jsonize(JsonIO& io, T& var) { var.Jsonize(io); } template JsonIO& JsonIO::operator()(const char *key, T& value) { if(IsLoading()) { const Value& v = (*src)[key]; if(!v.IsVoid()) { JsonIO jio(v); Jsonize(jio, value); } } else { ASSERT(tgt.IsVoid()); if(!map) map.Create(); JsonIO jio; Jsonize(jio, value); if(jio.map) map->Add(key, *jio.map); else map->Add(key, jio.tgt); } return *this; } template Value StoreAsJsonValue(const T& var) { JsonIO io; Jsonize(io, const_cast(var)); return io.GetResult(); } template void LoadFromJsonValue(T& var, const Value& x) { JsonIO io(x); Jsonize(io, var); } template String StoreAsJson(const T& var) { return AsJSON(StoreAsJsonValue(var)); } template bool LoadFromJson(T& var, const char *json) { try { LoadFromJsonValue(var, ParseJSON(json)); } catch(CParser::Error) { return false; } catch(JsonizeError) { return false; } return true; } template<> void Jsonize(JsonIO& io, int& var); template<> void Jsonize(JsonIO& io, int64& var); template<> void Jsonize(JsonIO& io, double& var); template<> void Jsonize(JsonIO& io, bool& var); template<> void Jsonize(JsonIO& io, String& var); template<> void Jsonize(JsonIO& io, WString& var); template<> void Jsonize(JsonIO& io, Date& var); template<> void Jsonize(JsonIO& io, Time& var); template void JsonizeArray(JsonIO& io, T& array) { if(io.IsLoading()) { const Value& va = io.Get(); array.SetCount(va.GetCount()); for(int i = 0; i < va.GetCount(); i++) { JsonIO jio(va[i]); Jsonize(jio, array[i]); } } else { Vector va; va.SetCount(array.GetCount()); for(int i = 0; i < array.GetCount(); i++) { JsonIO jio; Jsonize(jio, array[i]); jio.Put(va[i]); } io.Set(ValueArray(va)); } } template void Jsonize(JsonIO& io, Vector& var) { JsonizeArray, T>(io, var); } template void Jsonize(JsonIO& io, Array& var) { JsonizeArray, T>(io, var); } template void JsonizeMap(JsonIO& io, T& map, const char *keyid, const char *valueid) { if(io.IsLoading()) { map.Clear(); const Value& va = io.Get(); map.Reserve(va.GetCount()); for(int i = 0; i < va.GetCount(); i++) { K key; V value; LoadFromJsonValue(key, va[i][keyid]); LoadFromJsonValue(value, va[i][valueid]); map.Add(key, value); } } else { Vector va; va.SetCount(map.GetCount()); for(int i = 0; i < map.GetCount(); i++) if(!map.IsUnlinked(i)) { ValueMap item; item.Add(keyid, StoreAsJsonValue(map.GetKey(i))); item.Add(valueid, StoreAsJsonValue(map[i])); va[i] = item; } io.Set(ValueArray(va)); } } template void Jsonize(JsonIO& io, VectorMap& map) { JsonizeMap, K, V>(io, map, "key", "value"); } template void Jsonize(JsonIO& io, ArrayMap& map) { JsonizeMap, K, V>(io, map, "key", "value"); } template void JsonizeIndex(JsonIO& io, T& index) { if(io.IsLoading()) { const Value& va = io.Get(); index.Reserve(va.GetCount()); for(int i = 0; i < va.GetCount(); i++) { V v; LoadFromJsonValue(v, va[i]); index.Add(v); } } else { Vector va; for(int i = 0; i < index.GetCount(); i++) if(!index.IsUnlinked(i)) va.Add(StoreAsJsonValue(index[i])); io.Set(ValueArray(va)); } } template void Jsonize(JsonIO& io, Index& var) { JsonizeIndex, T>(io, var); } template void Jsonize(JsonIO& io, ArrayIndex& var) { JsonizeIndex, T>(io, var); }