#include "Tutorial.h" void ArrayTutorial() { /// .Array flavor /// If elements are not `Moveable` and therefore cannot be stored in `Vector` flavor, they /// can still be stored in `Array` flavor. Another reason for using Array is the need for /// referencing elements - Array flavor never invalidates references or pointers to them. /// Finally, if sizeof(T) is large (say more than 100-200 bytes), using Array might be better /// from performance perspective. /// Example of elements that cannot be stored in Vector flavor are standard library objects like /// `std::string` (because obviously, standard library knows nothing about U++ Moveable /// concept): Array as; for(int i = 0; i < 4; i++) as.Add("Test"); for(auto s : as) DUMP(s.c_str()); /// }