#include #ifdef GUI_FB NAMESPACE_UPP #define LLOG(x) // LOG(x) #define LTIMING(x) // RTIMING(x) /*Rect SystemDraw::GetVirtualScreenArea() { GuiLock __; }*/ void BackDraw::Destroy() { GuiLock __; } void BackDraw::Create(SystemDraw& w, int cx, int cy) { GuiLock __; } void BackDraw::Put(SystemDraw& w, int x, int y) { GuiLock __; } END_UPP_NAMESPACE #endif