#include using namespace Upp; #define IMAGECLASS Tray #define IMAGEFILE #include struct App : TrayIcon { virtual void LeftDouble() { Icon(Tray::Icon1()); PromptOK("TrayIcon launched this prompt!"); Icon(Tray::Icon()); } virtual void LeftDown() { Info("TrayIcon", "You have clicked the TrayIcon!\n""TrayIcon is U++ reference example."); } virtual void Menu(Bar& bar) { bar.Add("Info..", THISBACK(LeftDouble)); bar.Separator(); bar.Add("Exit", THISBACK(Break)); } typedef App CLASSNAME; App() { Icon(Tray::Icon()); Tip("This is U++ TrayIcon"); } }; GUI_APP_MAIN { App().Run(); }