#include "MapView.h" void MapView::DoSearch(const String& data) { if (GetCurrentLevel()) GetCurrentLevel()->PerformStates(PERFORM_SEARCH, data); Refresh(); } void MapView::OnSearch() { if (GetCurrentLevel()) GetCurrentLevel()->StatesOff(STATE_SELECTED); DoSearch((~Search).ToString()); } void MapView::OnSearchClear() { MapLevel* level = GetCurrentLevel(); if (!level) return; level->StatesOff(STATE_SELECTED); level->StatesOff(STATE_FOUND); Search.Clear(); Refresh(); }