#include using namespace Upp; String text = " Test"; struct App : public TopWindow { Drawing dw; void Paint(Draw& w) { Size sz = GetSize(); w.DrawRect(sz, SWhite); w.DrawDrawing(sz, dw); } App() { Sizeable(); Size sz = GetTextSize(text, Arial(20)); DrawingDraw w(2 * sz.cx, 2 * sz.cx); for(int i = 0; i < 9; i++) w.DrawText(sz.cx, sz.cx, 300 * i, text, Arial(20)); dw = w; } }; GUI_APP_MAIN { App().Run(); }