#ifndef _ImageDisplayCtrl_ImageDisplayCtrl_h #define _ImageDisplayCtrl_ImageDisplayCtrl_h #include class ImageDisplayCtrl : public Ctrl { public: virtual void Paint(Draw& w); public: ImageDisplayCtrl& SetImage(const Image& img) { image=img; Refresh(); return *this; } const Image& GetImage() const { return image; } Image& GetImage() { return image; } protected: Image image; }; #endif