#include using namespace Upp; struct TestWindow : TopWindow { WString wtext; String text; virtual void Paint(Draw& w) { w.DrawRect(GetSize(), White); w.DrawText(10, 10, wtext); w.DrawText(10, 50, text); w.DrawText(100, 100, "Hello!"); } }; GUI_APP_MAIN { WString x = FromUtf8(LoadFile(GetHomeDirFile("aaa"))); DDUMP(FormatIntHex(x[0])); DDUMP(x.GetCount()); LOGHEXDUMP(~x, 2 * x.GetCount()); String h = ToUtf8(x); LOGHEXDUMP(~h, h.GetCount()); SaveFile(GetHomeDirFile("aaa.1"), h); TestWindow w; w.text = h; w.wtext = x; // w.Run(); LineEdit le; le.Set(x); w.Add(le.SizePos()); w.Run(); }