#include "ValueCtrl.h" Ctrl* OptionInstancer() { Option* p = new Option(); p->ClickFocus(); return p; } INITBLOCK { VectorMap::InstancerType>& map = Instancer::Map(); map.Add(int(INT_V), Instancer::Typed >::GetInstancer()); map.Add(int(DOUBLE_V), Instancer::Typed >::GetInstancer()); map.Add(int(STRING_V), Instancer::Typed >::GetInstancer()); map.Add(int(DATE_V), Instancer::Typed::GetInstancer()); map.Add(int(TIME_V), Instancer::Typed::GetInstancer()); map.Add(int(WSTRING_V),Instancer::Typed::GetInstancer()); map.Add(int(INT64_V), Instancer::Typed< WithEnterAction >::GetInstancer()); //map.Add(int(BOOL_V), Instancer::Typed