#ifndef _ScatterDraw_DataSource_h_ #define _ScatterDraw_DataSource_h_ NAMESPACE_UPP class DataSource { public: typedef double (DataSource::*Getdatafun)(int id); DataSource() : isParam(false) {} virtual ~DataSource() {}; virtual double z(int id){return Null;}; virtual double y(int id){return Null;}; virtual double x(int id){return Null;}; virtual int GetCount() {return Null;}; bool IsParam() {return isParam;}; virtual double MinX() {return Min(&DataSource::x);} virtual double MinY() {return Min(&DataSource::y);} virtual double MinZ() {return Min(&DataSource::z);} virtual double MaxX() {return Max(&DataSource::x);} virtual double MaxY() {return Max(&DataSource::y);} virtual double MaxZ() {return Max(&DataSource::z);} virtual double AvgX() {return Avg(&DataSource::x);} virtual double AvgY() {return Avg(&DataSource::y);} virtual double AvgZ() {return Avg(&DataSource::z);} protected: bool isParam; virtual double Min(Getdatafun getdata); virtual double Max(Getdatafun getdata); virtual double Avg(Getdatafun getdata); }; class CArray : public DataSource { private: double *xData, *yData, *zData; int numData; double x0, deltaX; public: CArray(double *yData, int numData, double x0, double deltaX) : yData(yData), numData(numData), x0(x0), deltaX(deltaX) { xData = NULL; }; CArray(double *xData, double *yData, int numData) : xData(xData), yData(yData), numData(numData) { zData = NULL; x0 = deltaX = 0; }; CArray(double *xData, double *yData, double *zData, int numData) : xData(xData), yData(yData), zData(zData), numData(numData) { x0 = deltaX = 0; }; virtual inline double z(int id) {ASSERT(zData); return zData[id];}; virtual inline double y(int id) {return yData[id];}; virtual inline double x(int id) {return xData ? xData[id] : id*deltaX + x0;}; virtual inline int GetCount() {return numData;}; }; template class VectorY : public DataSource { private: Vector *yData; public: VectorY(Vector &yData) : yData(&yData) {}; virtual inline double y(int id) {return (*yData)[id];}; virtual inline double x(int id) {return id;}; virtual inline int GetCount() {return yData->GetCount();}; }; template class ArrayY : public DataSource { private: Upp::Array *yData; public: ArrayY(Upp::Array &yData) : yData(&yData) {}; virtual inline double y(int id) {return (*yData)[id];}; virtual inline double x(int id) {return id;}; virtual inline int GetCount() {return yData->GetCount();}; }; class VectorDouble : public DataSource { private: const Vector *xData, *yData; public: VectorDouble(const Vector &xData, Vector &yData) : xData(&xData), yData(&yData) {}; virtual inline double y(int id) {return (*yData)[id];}; virtual inline double x(int id) {return (*xData)[id];}; virtual inline int GetCount() {return xData->GetCount();}; }; class ArrayDouble : public DataSource { private: const Upp::Array *xData, *yData; public: ArrayDouble(const Upp::Array &xData, Upp::Array &yData) : xData(&xData), yData(&yData) {}; virtual inline double y(int id) {return (*yData)[id];}; virtual inline double x(int id) {return (*xData)[id];}; virtual inline int GetCount() {return xData->GetCount();}; }; class VectorPointf : public DataSource { private: const Vector *data; public: VectorPointf(const Vector &data) : data(&data) {}; VectorPointf(Vector *data) : data(data) {}; virtual inline double y(int id) {return (*data)[id].y;}; virtual inline double x(int id) {return (*data)[id].x;}; virtual inline int GetCount() {return data->GetCount();}; }; class ArrayPointf : public DataSource { private: Upp::Array *data; public: ArrayPointf(Upp::Array &data) : data(&data) {}; virtual inline double y(int id) {return (*data)[id].y;}; virtual inline double x(int id) {return (*data)[id].x;}; virtual inline int GetCount() {return data->GetCount();}; }; template class VectorMapXY : public DataSource { private: VectorMap *data; public: VectorMapXY(VectorMap &data) : data(&data) {}; virtual inline double y(int id) {return (*data)[id];}; virtual inline double x(int id) {return (*data).GetKey(id);}; virtual inline int GetCount() {return data->GetCount();}; }; template class ArrayMapXY : public DataSource { private: ArrayMap *data; public: ArrayMapXY(ArrayMap &data) : data(&data) {}; virtual inline double y(int id) {return (*data)[id];}; virtual inline double x(int id) {return (*data).GetKey(id);}; virtual inline int GetCount() {return data->GetCount();}; }; class FuncSource : public DataSource { private: double (*function)(double); public: FuncSource(double (*function)(double)) : function(function) {}; virtual inline double y(int t) {return function(t);}; virtual inline double x(int t) {return t;}; virtual inline int GetCount() {return Null;}; }; class FuncSourcePara : public DataSource { private: Pointf (*function)(double); Pointf lastPointf; double lastT; int numPoints; double minT, maxT; public: FuncSourcePara(Pointf (*function)(double), int np, double from, double to) : function(function), numPoints(np), minT(from), maxT(to) { lastT = Null; isParam = true; } virtual inline double y(int t) { if (IsNull(lastT) || t != lastT) { lastPointf = function(minT + t*(maxT-minT)/numPoints); lastT = t; } return lastPointf.y; } virtual inline double x(int t) { if (IsNull(lastT) || t != lastT) { lastPointf = function(minT + t*(maxT-minT)/numPoints); lastT = t; } return lastPointf.x; } virtual inline int GetCount() {return numPoints;}; }; typedef Callback2 PlotFunc; typedef Callback2 PlotParamFunc; class PlotFuncSource : public DataSource { private: PlotFunc function; public: PlotFuncSource() {}; PlotFuncSource(PlotFunc &function) : function(function) {}; virtual inline double y(int t) {double y; function(y, t); return y;}; virtual inline double x(int t) {return t;}; virtual inline int GetCount() {return Null;}; }; class PlotParamFuncSource : public DataSource { private: PlotParamFunc function; Pointf lastPointf; double lastT; int numPoints; double minT, maxT; public: PlotParamFuncSource(PlotParamFunc function, int np, double from, double to) : function(function), numPoints(np), minT(from), maxT(to) { lastT = Null; isParam = true; } inline double y(int t) { if (IsNull(lastT) || t != lastT) { function(lastPointf, minT + t*(maxT-minT)/numPoints); lastT = t; } return lastPointf.y; } inline double x(int t) { if (IsNull(lastT) || t != lastT) { function(lastPointf, minT + t*(maxT-minT)/numPoints); lastT = t; } return lastPointf.x; } virtual inline int GetCount() {return numPoints;}; }; END_UPP_NAMESPACE #endif