#include #ifdef PLATFORM_COCOA NAMESPACE_UPP #define LLOG(x) // LOG(x) TopWindow& TopWindow::FullScreen(bool b) { return *this; } TopWindow& TopWindow::TopMost(bool b, bool stay_top) { GuiLock __; return *this; } bool TopWindow::IsTopMost() const { return true; } void TopWindow::GuiPlatformConstruct() { } END_UPP_NAMESPACE #endif